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fix log_debug call

This commit is contained in:
Omar Polo 2022-11-18 10:13:49 +00:00
parent 706acb78b7
commit 5580f461dc

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@ -539,8 +539,8 @@ static bool initialize_backend(session_t *ps) {
} else {
shader->attributes = 0;
}
log_debug("Shader %s has attributes %ld", shader->key,
shader->attributes);
log_debug("Shader %s has attributes %" PRIu64,
shader->key, shader->attributes);
}
}