backends: add egl backend

This needs the EGL_KHR_image_pixmap and the GL_EXT_EGL_image_storage
extensions, which unfortunately aren't available on NVIDIA cards.

Don't add documentation for these, for now.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2022-09-29 07:55:25 +01:00
parent 5ac8b7fc56
commit 5a72b5755d
No known key found for this signature in database
GPG Key ID: D3A4405BE6CC17F4
9 changed files with 466 additions and 2 deletions

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@ -16,6 +16,7 @@
extern struct backend_operations xrender_ops, dummy_ops;
#ifdef CONFIG_OPENGL
extern struct backend_operations glx_ops;
extern struct backend_operations egl_ops;
#endif
struct backend_operations *backend_list[NUM_BKEND] = {
@ -23,6 +24,7 @@ struct backend_operations *backend_list[NUM_BKEND] = {
[BKEND_DUMMY] = &dummy_ops,
#ifdef CONFIG_OPENGL
[BKEND_GLX] = &glx_ops,
[BKEND_EGL] = &egl_ops,
#endif
};

424
src/backend/gl/egl.c Normal file
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@ -0,0 +1,424 @@
// SPDX-License-Identifier: MPL-2.0
/*
* Copyright (c) 2022 Yuxuan Shui <yshuiv7@gmail.com>
*/
#include <X11/Xlib-xcb.h>
#include <assert.h>
#include <limits.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <xcb/xcb.h>
#include "backend/backend.h"
#include "backend/backend_common.h"
#include "backend/gl/egl.h"
#include "backend/gl/gl_common.h"
#include "common.h"
#include "compiler.h"
#include "config.h"
#include "log.h"
#include "picom.h"
#include "utils.h"
#include "x.h"
struct egl_pixmap {
EGLImage image;
xcb_pixmap_t pixmap;
bool owned;
};
struct egl_data {
struct gl_data gl;
EGLDisplay display;
EGLSurface target_win;
EGLContext ctx;
};
/**
* Free a glx_texture_t.
*/
static void egl_release_image(backend_t *base, struct gl_texture *tex) {
struct egl_data *gd = (void *)base;
struct egl_pixmap *p = tex->user_data;
// Release binding
if (p->image != EGL_NO_IMAGE) {
eglDestroyImage(gd->display, p->image);
p->image = EGL_NO_IMAGE;
}
if (p->owned) {
xcb_free_pixmap(base->c, p->pixmap);
p->pixmap = XCB_NONE;
}
free(p);
tex->user_data = NULL;
}
/**
* Destroy GLX related resources.
*/
void egl_deinit(backend_t *base) {
struct egl_data *gd = (void *)base;
gl_deinit(&gd->gl);
// Destroy GLX context
if (gd->ctx) {
eglMakeCurrent(gd->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(gd->display, gd->ctx);
gd->ctx = 0;
}
free(gd);
}
static void *egl_decouple_user_data(backend_t *base attr_unused, void *ud attr_unused) {
auto ret = cmalloc(struct egl_pixmap);
ret->owned = false;
ret->image = EGL_NO_IMAGE;
ret->pixmap = 0;
return ret;
}
static bool egl_set_swap_interval(int interval, EGLDisplay dpy) {
return eglSwapInterval(dpy, interval);
}
/**
* Initialize OpenGL.
*/
static backend_t *egl_init(session_t *ps) {
// Check if we have the X11 platform
const char *exts = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (strstr(exts, "EGL_EXT_platform_x11") == NULL) {
log_error("X11 platform not available.");
return NULL;
}
bool success = false;
auto gd = ccalloc(1, struct egl_data);
gd->display = eglGetPlatformDisplay(EGL_PLATFORM_X11_EXT, ps->dpy,
(EGLAttrib[]){
EGL_PLATFORM_X11_SCREEN_EXT,
ps->scr,
EGL_NONE,
});
if (gd->display == EGL_NO_DISPLAY) {
log_error("Failed to get EGL display.");
goto end;
}
EGLint major, minor;
if (!eglInitialize(gd->display, &major, &minor)) {
log_error("Failed to initialize EGL.");
goto end;
}
// Check if EGL supports OpenGL
const char *apis = eglQueryString(gd->display, EGL_CLIENT_APIS);
if (strstr(apis, "OpenGL") == NULL) {
log_error("EGL does not support OpenGL.");
goto end;
}
eglext_init(gd->display);
init_backend_base(&gd->gl.base, ps);
if (!eglext.has_EGL_KHR_image_pixmap) {
log_error("EGL_KHR_image_pixmap not available.");
goto end;
}
int ncfgs = 0;
if (eglGetConfigs(gd->display, NULL, 0, &ncfgs) != EGL_TRUE) {
log_error("Failed to get EGL configs.");
goto end;
}
auto visual_info = x_get_visual_info(ps->c, ps->vis);
EGLConfig *cfgs = ccalloc(ncfgs, EGLConfig);
// clang-format off
if (eglChooseConfig(gd->display,
(EGLint[]){
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_RED_SIZE, visual_info.red_size,
EGL_GREEN_SIZE, visual_info.green_size,
EGL_BLUE_SIZE, visual_info.blue_size,
EGL_ALPHA_SIZE, visual_info.alpha_size,
EGL_STENCIL_SIZE, 1,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE,
}, cfgs, ncfgs, &ncfgs) != EGL_TRUE) {
log_error("Failed to choose EGL config for the root window.");
goto end;
}
// clang-format on
EGLConfig target_cfg = cfgs[0];
free(cfgs);
gd->target_win = eglCreatePlatformWindowSurface(
gd->display, target_cfg, (xcb_window_t[]){session_get_target_window(ps)}, NULL);
if (gd->target_win == EGL_NO_SURFACE) {
log_error("Failed to create EGL surface.");
goto end;
}
if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE) {
log_error("Failed to bind OpenGL API.");
goto end;
}
gd->ctx = eglCreateContext(gd->display, target_cfg, NULL, NULL);
if (!gd->ctx) {
log_error("Failed to get GLX context.");
goto end;
}
if (!eglMakeCurrent(gd->display, gd->target_win, gd->target_win, gd->ctx)) {
log_error("Failed to attach GLX context.");
goto end;
}
if (!gl_init(&gd->gl, ps)) {
log_error("Failed to setup OpenGL");
goto end;
}
if (!gd->gl.has_egl_image_storage) {
log_error("GL_EXT_EGL_image_storage extension not available.");
goto end;
}
gd->gl.decouple_texture_user_data = egl_decouple_user_data;
gd->gl.release_user_data = egl_release_image;
if (ps->o.vsync) {
if (!egl_set_swap_interval(1, gd->display)) {
log_error("Failed to enable vsync. %#x", eglGetError());
}
} else {
egl_set_swap_interval(0, gd->display);
}
success = true;
end:
if (!success) {
egl_deinit(&gd->gl.base);
return NULL;
}
return &gd->gl.base;
}
static void *
egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, bool owned) {
struct egl_data *gd = (void *)base;
struct egl_pixmap *eglpixmap = NULL;
auto r = xcb_get_geometry_reply(base->c, xcb_get_geometry(base->c, pixmap), NULL);
if (!r) {
log_error("Invalid pixmap %#010x", pixmap);
return NULL;
}
log_trace("Binding pixmap %#010x", pixmap);
auto wd = ccalloc(1, struct backend_image);
wd->max_brightness = 1;
auto inner = ccalloc(1, struct gl_texture);
inner->width = wd->ewidth = r->width;
inner->height = wd->eheight = r->height;
wd->inner = (struct backend_image_inner_base *)inner;
free(r);
log_debug("depth %d", fmt.visual_depth);
inner->y_inverted = true;
eglpixmap = cmalloc(struct egl_pixmap);
eglpixmap->pixmap = pixmap;
eglpixmap->image = eglCreateImage(gd->display, gd->ctx, EGL_NATIVE_PIXMAP_KHR,
(EGLClientBuffer)(uintptr_t)pixmap, NULL);
eglpixmap->owned = owned;
if (eglpixmap->image == EGL_NO_IMAGE) {
log_error("Failed to create eglpixmap for pixmap %#010x", pixmap);
goto err;
}
log_trace("EGLImage %p", eglpixmap->image);
// Create texture
inner->user_data = eglpixmap;
inner->texture = gl_new_texture(GL_TEXTURE_2D);
inner->has_alpha = fmt.alpha_size != 0;
wd->opacity = 1;
wd->color_inverted = false;
wd->dim = 0;
wd->inner->refcount = 1;
glBindTexture(GL_TEXTURE_2D, inner->texture);
glEGLImageTargetTexStorageEXT(GL_TEXTURE_2D, eglpixmap->image, NULL);
glBindTexture(GL_TEXTURE_2D, 0);
gl_check_err();
return wd;
err:
if (eglpixmap && eglpixmap->image) {
eglDestroyImage(gd->display, eglpixmap->image);
}
free(eglpixmap);
if (owned) {
xcb_free_pixmap(base->c, pixmap);
}
free(wd);
return NULL;
}
static void egl_present(backend_t *base, const region_t *region attr_unused) {
struct egl_data *gd = (void *)base;
gl_present(base, region);
eglSwapBuffers(gd->display, gd->target_win);
if (!gd->gl.is_nvidia) {
glFinish();
}
}
static int egl_buffer_age(backend_t *base) {
if (!eglext.has_EGL_EXT_buffer_age) {
return -1;
}
struct egl_data *gd = (void *)base;
EGLint val;
eglQuerySurface(gd->display, (EGLSurface)gd->target_win, EGL_BUFFER_AGE_EXT, &val);
return (int)val ?: -1;
}
static void egl_diagnostics(backend_t *base) {
struct egl_data *gd = (void *)base;
bool warn_software_rendering = false;
const char *software_renderer_names[] = {"llvmpipe", "SWR", "softpipe"};
auto egl_vendor = eglQueryString(gd->display, EGL_VENDOR);
printf("* Driver vendors:\n");
printf(" * EGL: %s\n", egl_vendor);
if (eglext.has_EGL_MESA_query_driver) {
printf(" * EGL driver: %s\n", eglGetDisplayDriverName(gd->display));
}
printf(" * GL: %s\n", glGetString(GL_VENDOR));
auto gl_renderer = (const char *)glGetString(GL_RENDERER);
printf("* GL renderer: %s\n", gl_renderer);
if (strstr(egl_vendor, "Mesa")) {
for (size_t i = 0; i < ARR_SIZE(software_renderer_names); i++) {
if (strstr(gl_renderer, software_renderer_names[i]) != NULL) {
warn_software_rendering = true;
break;
}
}
}
if (warn_software_rendering) {
printf("\n(You are using a software renderer. Unless you are doing this\n"
"intentionally, this means you don't have a graphics driver\n"
"properly installed. Performance will suffer. Please fix this\n"
"before reporting your issue.)\n");
}
}
struct backend_operations egl_ops = {
.init = egl_init,
.deinit = egl_deinit,
.bind_pixmap = egl_bind_pixmap,
.release_image = gl_release_image,
.compose = gl_compose,
.image_op = gl_image_op,
.set_image_property = gl_set_image_property,
.clone_image = default_clone_image,
.blur = gl_blur,
.is_image_transparent = default_is_image_transparent,
.present = egl_present,
.buffer_age = egl_buffer_age,
.create_shadow_context = gl_create_shadow_context,
.destroy_shadow_context = gl_destroy_shadow_context,
.render_shadow = backend_render_shadow_from_mask,
.shadow_from_mask = gl_shadow_from_mask,
.make_mask = gl_make_mask,
.fill = gl_fill,
.create_blur_context = gl_create_blur_context,
.destroy_blur_context = gl_destroy_blur_context,
.get_blur_size = gl_get_blur_size,
.diagnostics = egl_diagnostics,
.device_status = gl_device_status,
.create_shader = gl_create_window_shader,
.destroy_shader = gl_destroy_window_shader,
.get_shader_attributes = gl_get_shader_attributes,
.max_buffer_age = 5, // Why?
};
PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName;
/**
* Check if a GLX extension exists.
*/
static inline bool egl_has_extension(EGLDisplay dpy, const char *ext) {
const char *egl_exts = eglQueryString(dpy, EGL_EXTENSIONS);
if (!egl_exts) {
log_error("Failed get EGL extension list.");
return false;
}
auto inlen = strlen(ext);
const char *curr = egl_exts;
bool match = false;
while (curr && !match) {
const char *end = strchr(curr, ' ');
if (!end) {
// Last extension string
match = strcmp(ext, curr) == 0;
} else if (curr + inlen == end) {
// Length match, do match string
match = strncmp(ext, curr, (unsigned long)(end - curr)) == 0;
}
curr = end ? end + 1 : NULL;
}
if (!match) {
log_info("Missing EGL extension %s.", ext);
} else {
log_info("Found EGL extension %s.", ext);
}
return match;
}
struct eglext_info eglext = {0};
void eglext_init(EGLDisplay dpy) {
if (eglext.initialized) {
return;
}
eglext.initialized = true;
#define check_ext(name) eglext.has_##name = egl_has_extension(dpy, #name)
check_ext(EGL_EXT_buffer_age);
check_ext(EGL_EXT_create_context_robustness);
check_ext(EGL_KHR_image_pixmap);
#ifdef EGL_MESA_query_driver
check_ext(EGL_MESA_query_driver);
#endif
#undef check_ext
// Checking if the returned function pointer is NULL is not really necessary,
// or maybe not even useful, since eglGetProcAddress might always return
// something. We are doing it just for completeness' sake.
#ifdef EGL_MESA_query_driver
eglGetDisplayDriverName =
(PFNEGLGETDISPLAYDRIVERNAMEPROC)eglGetProcAddress("eglGetDisplayDriverName");
if (!eglGetDisplayDriverName) {
eglext.has_EGL_MESA_query_driver = false;
}
#endif
}

33
src/backend/gl/egl.h Normal file
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@ -0,0 +1,33 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
#pragma once
#include <stdbool.h>
// Older version of glx.h defines function prototypes for these extensions...
// Rename them to avoid conflicts
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <xcb/render.h>
#include <xcb/xcb.h>
#include "compiler.h"
#include "log.h"
#include "utils.h"
#include "x.h"
struct eglext_info {
bool initialized;
bool has_EGL_MESA_query_driver;
bool has_EGL_EXT_buffer_age;
bool has_EGL_EXT_create_context_robustness;
bool has_EGL_KHR_image_pixmap;
};
extern struct eglext_info eglext;
#ifdef EGL_MESA_query_driver
extern PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName;
#endif
void eglext_init(EGLDisplay);

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@ -933,6 +933,7 @@ bool gl_init(struct gl_data *gd, session_t *ps) {
gd->is_nvidia = false;
}
gd->has_robustness = gl_has_extension("GL_ARB_robustness");
gd->has_egl_image_storage = gl_has_extension("GL_EXT_EGL_image_storage");
gl_check_err();
return true;

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@ -97,6 +97,8 @@ struct gl_data {
bool is_nvidia;
// If ARB_robustness extension is present
bool has_robustness;
// If EXT_EGL_image_storage extension is present
bool has_egl_image_storage;
// Height and width of the root window
int height, width;
// Hash-table of window shaders

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@ -3,5 +3,5 @@ srcs += [ files('backend_common.c', 'xrender/xrender.c', 'dummy/dummy.c', 'backe
# enable opengl
if get_option('opengl')
srcs += [ files('gl/gl_common.c', 'gl/glx.c', 'gl/blur.c', 'gl/shaders.c') ]
srcs += [ files('gl/gl_common.c', 'gl/glx.c', 'gl/blur.c', 'gl/shaders.c', 'gl/egl.c') ]
endif

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@ -36,6 +36,7 @@ enum backend {
BKEND_GLX,
BKEND_XR_GLX_HYBRID,
BKEND_DUMMY,
BKEND_EGL,
NUM_BKEND,
};

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@ -59,7 +59,7 @@ endif
if get_option('opengl')
cflags += ['-DCONFIG_OPENGL', '-DGL_GLEXT_PROTOTYPES']
deps += [dependency('gl', required: true)]
deps += [dependency('gl', required: true), dependency('egl', required: true)]
srcs += [ 'opengl.c' ]
endif

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@ -88,6 +88,7 @@ const char *const BACKEND_STRS[] = {[BKEND_XRENDER] = "xrender",
[BKEND_GLX] = "glx",
[BKEND_XR_GLX_HYBRID] = "xr_glx_hybrid",
[BKEND_DUMMY] = "dummy",
[BKEND_EGL] = "egl",
NULL};
// clang-format on