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backend: egl: remove references to the glx backend
This commit is contained in:
parent
dd85c3e175
commit
689321419b
2 changed files with 7 additions and 9 deletions
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@ -67,7 +67,7 @@ const char *eglGetErrorString(EGLint error) {
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}
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}
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/**
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/**
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* Free a glx_texture_t.
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* Free a gl_texture_t.
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*/
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*/
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static void egl_release_image(backend_t *base, struct gl_texture *tex) {
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static void egl_release_image(backend_t *base, struct gl_texture *tex) {
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struct egl_data *gd = (void *)base;
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struct egl_data *gd = (void *)base;
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@ -88,14 +88,14 @@ static void egl_release_image(backend_t *base, struct gl_texture *tex) {
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}
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}
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/**
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/**
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* Destroy GLX related resources.
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* Destroy EGL related resources.
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*/
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*/
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void egl_deinit(backend_t *base) {
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void egl_deinit(backend_t *base) {
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struct egl_data *gd = (void *)base;
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struct egl_data *gd = (void *)base;
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gl_deinit(&gd->gl);
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gl_deinit(&gd->gl);
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// Destroy GLX context
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// Destroy EGL context
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if (gd->ctx != EGL_NO_CONTEXT) {
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if (gd->ctx != EGL_NO_CONTEXT) {
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eglMakeCurrent(gd->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglMakeCurrent(gd->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroyContext(gd->display, gd->ctx);
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eglDestroyContext(gd->display, gd->ctx);
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@ -225,12 +225,12 @@ static backend_t *egl_init(session_t *ps) {
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gd->ctx = eglCreateContext(gd->display, config, NULL, NULL);
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gd->ctx = eglCreateContext(gd->display, config, NULL, NULL);
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if (gd->ctx == EGL_NO_CONTEXT) {
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if (gd->ctx == EGL_NO_CONTEXT) {
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log_error("Failed to get GLX context.");
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log_error("Failed to get EGL context.");
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goto end;
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goto end;
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}
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}
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if (!eglMakeCurrent(gd->display, gd->target_win, gd->target_win, gd->ctx)) {
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if (!eglMakeCurrent(gd->display, gd->target_win, gd->target_win, gd->ctx)) {
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log_error("Failed to attach GLX context.");
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log_error("Failed to attach EGL context.");
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goto end;
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goto end;
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}
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}
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@ -423,7 +423,7 @@ struct backend_operations egl_ops = {
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PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName;
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PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName;
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/**
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/**
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* Check if a GLX extension exists.
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* Check if a EGL extension exists.
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*/
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*/
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static inline bool egl_has_extension(EGLDisplay dpy, const char *ext) {
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static inline bool egl_has_extension(EGLDisplay dpy, const char *ext) {
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const char *egl_exts = eglQueryString(dpy, EGL_EXTENSIONS);
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const char *egl_exts = eglQueryString(dpy, EGL_EXTENSIONS);
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@ -1,13 +1,11 @@
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// SPDX-License-Identifier: MPL-2.0
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// SPDX-License-Identifier: MPL-2.0
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// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
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// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
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#pragma once
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#pragma once
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#include <stdbool.h>
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// Older version of glx.h defines function prototypes for these extensions...
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// Rename them to avoid conflicts
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <GL/glext.h>
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#include <stdbool.h>
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#include <xcb/render.h>
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#include <xcb/render.h>
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#include <xcb/xcb.h>
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#include <xcb/xcb.h>
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