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wm/win: make animation logs less spammy
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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parent
a71d38abb6
commit
7befeffc6d
2 changed files with 2 additions and 3 deletions
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@ -23,7 +23,6 @@
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#include "picom.h"
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#include "picom.h"
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#include "region.h"
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#include "region.h"
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#include "utils/dynarr.h"
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#include "utils/dynarr.h"
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#include "utils/misc.h"
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#include "wm/defs.h"
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#include "wm/defs.h"
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#include "wm/wm.h"
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#include "wm/wm.h"
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#include "x.h"
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#include "x.h"
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@ -2246,7 +2246,7 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
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if (w->running_animation == NULL) {
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if (w->running_animation == NULL) {
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return false;
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return false;
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}
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}
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log_debug("Advance animation for %#010x (%s) %f seconds", w->base.id,
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log_verbose("Advance animation for %#010x (%s) %f seconds", w->base.id,
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w->name, delta_t);
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w->name, delta_t);
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if (!script_instance_is_finished(w->running_animation)) {
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if (!script_instance_is_finished(w->running_animation)) {
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w->running_animation->elapsed += delta_t;
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w->running_animation->elapsed += delta_t;
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