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wm/win: make animation logs less spammy

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2024-06-06 12:28:34 +01:00
parent a71d38abb6
commit 7befeffc6d
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2 changed files with 2 additions and 3 deletions

View file

@ -23,7 +23,6 @@
#include "picom.h" #include "picom.h"
#include "region.h" #include "region.h"
#include "utils/dynarr.h" #include "utils/dynarr.h"
#include "utils/misc.h"
#include "wm/defs.h" #include "wm/defs.h"
#include "wm/wm.h" #include "wm/wm.h"
#include "x.h" #include "x.h"

View file

@ -2246,7 +2246,7 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
if (w->running_animation == NULL) { if (w->running_animation == NULL) {
return false; return false;
} }
log_debug("Advance animation for %#010x (%s) %f seconds", w->base.id, log_verbose("Advance animation for %#010x (%s) %f seconds", w->base.id,
w->name, delta_t); w->name, delta_t);
if (!script_instance_is_finished(w->running_animation)) { if (!script_instance_is_finished(w->running_animation)) {
w->running_animation->elapsed += delta_t; w->running_animation->elapsed += delta_t;