mirror of https://github.com/yshui/picom.git
win: use correct geometry in calculation of window frame region
Use window geometry (width, height) including border-width as the base
for frame region calculation with `_NET_FRAME_EXTENTS`, instead of
including the extents themselves.
Fixes issues where the frame would get incorrectly blurred *outside* the
window area.
fixes: #413 #590
related: fb3305fb9b
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5388ba0946
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@ -231,8 +231,8 @@ void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
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int x = extents.left;
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int y = extents.top;
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int width = max2(w->g.width - (extents.left + extents.right), 0);
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int height = max2(w->g.height - (extents.top + extents.bottom), 0);
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int width = max2(w->widthb - (extents.left + extents.right), 0);
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int height = max2(w->heightb - (extents.top + extents.bottom), 0);
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pixman_region32_fini(res);
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if (width > 0 && height > 0) {
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@ -246,8 +246,9 @@ gen_without_corners(win_get_region_noframe_local);
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void win_get_region_frame_local(const struct managed_win *w, region_t *res) {
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const margin_t extents = win_calc_frame_extents(w);
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auto outer_width = extents.left + extents.right + w->g.width;
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auto outer_height = extents.top + extents.bottom + w->g.height;
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auto outer_width = w->widthb;
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auto outer_height = w->heightb;
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pixman_region32_fini(res);
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pixman_region32_init_rects(
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res,
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