Fix the build when memcpy is defined as a macro. (#501)

Parentheses are required around macro argument containing braced
initializer list.

memcpy(3) is a macro when using e.g. -D_FORTIFY_SOURCE=2.
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nia 2020-10-22 03:25:19 +02:00 committed by GitHub
parent ff70f6056e
commit 8f78b9b631
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1 changed files with 13 additions and 8 deletions

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@ -493,7 +493,7 @@ x_rect_to_coords(int nrects, const rect_t *rects, int dst_x, int dst_y, int text
// ri, rx, ry, rxe, rye, rdx, rdy, rdxe, rdye);
memcpy(&coord[i * 16],
(GLint[][2]){
((GLint[][2]){
{vx1, vy1},
{texture_x1, texture_y1},
{vx2, vy1},
@ -502,11 +502,12 @@ x_rect_to_coords(int nrects, const rect_t *rects, int dst_x, int dst_y, int text
{texture_x2, texture_y2},
{vx1, vy2},
{texture_x1, texture_y2},
},
}),
sizeof(GLint[2]) * 8);
GLuint u = (GLuint)(i * 4);
memcpy(&indices[i * 6], (GLuint[]){u + 0, u + 1, u + 2, u + 2, u + 3, u + 0},
memcpy(&indices[i * 6],
((GLuint[]){u + 0, u + 1, u + 2, u + 2, u + 3, u + 0}),
sizeof(GLuint) * 6);
}
}
@ -1026,10 +1027,13 @@ static void _gl_fill(backend_t *base, struct color c, const region_t *clip, GLui
for (int i = 0; i < nrects; i++) {
GLint y1 = y_inverted ? height - rect[i].y2 : rect[i].y1,
y2 = y_inverted ? height - rect[i].y1 : rect[i].y2;
// clang-format off
memcpy(&coord[i * 8],
(GLint[][2]){
{rect[i].x1, y1}, {rect[i].x2, y1}, {rect[i].x2, y2}, {rect[i].x1, y2}},
((GLint[][2]){
{rect[i].x1, y1}, {rect[i].x2, y1},
{rect[i].x2, y2}, {rect[i].x1, y2}}),
sizeof(GLint[2]) * 4);
// clang-format on
indices[i * 6 + 0] = (GLuint)i * 4 + 0;
indices[i * 6 + 1] = (GLuint)i * 4 + 1;
indices[i * 6 + 2] = (GLuint)i * 4 + 2;
@ -1835,15 +1839,16 @@ void gl_present(backend_t *base, const region_t *region) {
for (int i = 0; i < nrects; i++) {
// clang-format off
memcpy(&coord[i * 8],
(GLint[]){rect[i].x1, gd->height - rect[i].y2,
((GLint[]){rect[i].x1, gd->height - rect[i].y2,
rect[i].x2, gd->height - rect[i].y2,
rect[i].x2, gd->height - rect[i].y1,
rect[i].x1, gd->height - rect[i].y1},
rect[i].x1, gd->height - rect[i].y1}),
sizeof(GLint) * 8);
// clang-format on
GLuint u = (GLuint)(i * 4);
memcpy(&indices[i * 6], (GLuint[]){u + 0, u + 1, u + 2, u + 2, u + 3, u + 0},
memcpy(&indices[i * 6],
((GLuint[]){u + 0, u + 1, u + 2, u + 2, u + 3, u + 0}),
sizeof(GLuint) * 6);
}