win: track windows with a hash table

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2019-04-03 08:36:02 +01:00
parent 3935e97e69
commit a68903b9ef
No known key found for this signature in database
GPG Key ID: 37C999F617EA1A47
10 changed files with 133 additions and 102 deletions

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@ -43,6 +43,7 @@ Assuming you already have all the usual building tools installed (e.g. gcc, meso
* libGL (optional, disable with the `-Dopengl=false` meson configure flag)
* libpcre (optional, disable with the `-Dregex=false` meson configure flag)
* libev
* uthash
To build the documents, you need `asciidoc`

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@ -31,6 +31,9 @@ if get_option('sanitize')
endif
add_global_arguments('-fsanitize='+','.join(sanitizers), language: 'c')
add_global_link_arguments('-fsanitize='+','.join(sanitizers), language: 'c')
if cc.has_argument('-fno-sanitize=unsigned-integer-overflow')
add_global_arguments('-fno-sanitize=unsigned-integer-overflow', language: 'c')
endif
endif
if get_option('modularize')

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@ -49,6 +49,7 @@
#include <xcb/sync.h>
#include <xcb/xinerama.h>
#include "uthash_extra.h"
#ifdef CONFIG_OPENGL
// libGL
#include "backend/gl/glx.h"
@ -389,8 +390,10 @@ typedef struct session {
int n_expose;
// === Window related ===
/// Linked list of all windows.
win *list;
/// A hash table of all windows.
win *windows;
/// Windows in their stacking order
win *window_stack;
/// Pointer to <code>win</code> of current active window. Used by
/// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
/// it's more reliable to store the window ID directly here, just in
@ -732,43 +735,6 @@ static inline xcb_window_t get_tgt_window(session_t *ps) {
return ps->overlay != XCB_NONE ? ps->overlay : ps->root;
}
/**
* Find a window from window id in window linked list of the session.
*/
static inline win *find_win(session_t *ps, xcb_window_t id) {
if (!id)
return NULL;
win *w;
for (w = ps->list; w; w = w->next) {
if (w->id == id && w->state != WSTATE_DESTROYING) {
return w;
}
}
return 0;
}
/**
* Find out the WM frame of a client window using existing data.
*
* @param id window ID
* @return struct win object of the found window, NULL if not found
*/
static inline win *find_toplevel(session_t *ps, xcb_window_t id) {
if (!id)
return NULL;
for (win *w = ps->list; w; w = w->next) {
if (w->client_win == id && w->state != WSTATE_DESTROYING) {
return w;
}
}
return NULL;
}
/**
* Check if current backend uses GLX.
*/

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@ -51,6 +51,7 @@
#endif
#include "event.h"
#include "options.h"
#include "uthash_extra.h"
/// Get session_t pointer from a pointer to a member of session_t
#define session_ptr(ptr, member) \
@ -419,7 +420,7 @@ static void handle_root_flags(session_t *ps) {
static win *paint_preprocess(session_t *ps, bool *fade_running) {
// XXX need better, more general name for `fade_running`. It really
// means if fade is still ongoing after the current frame is rendered
win *t = NULL, *next = NULL;
win *t = NULL;
*fade_running = false;
// Fading step calculation
@ -436,8 +437,7 @@ static win *paint_preprocess(session_t *ps, bool *fade_running) {
ps->fade_time += steps * ps->o.fade_delta;
// First, let's process fading
for (win *w = ps->list; w; w = next) {
next = w->next;
WIN_STACK_ITER(ps, w) {
const winmode_t mode_old = w->mode;
const bool was_painted = w->to_paint;
const double opacity_old = w->opacity;
@ -490,15 +490,12 @@ static win *paint_preprocess(session_t *ps, bool *fade_running) {
// Track whether it's the highest window to paint
bool is_highest = true;
bool reg_ignore_valid = true;
for (win *w = ps->list; w; w = next) {
WIN_STACK_ITER(ps, w) {
__label__ skip_window;
bool to_paint = true;
// w->to_paint remembers whether this window is painted last time
const bool was_painted = w->to_paint;
// In case calling the fade callback function destroys this window
next = w->next;
// Destroy reg_ignore if some window above us invalidated it
if (!reg_ignore_valid) {
rc_region_unref(&w->reg_ignore);
@ -672,7 +669,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
win **prev = NULL, **prev_old = NULL;
bool found = false;
for (prev = &ps->list; *prev; prev = &(*prev)->next) {
for (prev = &ps->window_stack; *prev; prev = &(*prev)->next) {
if ((*prev)->id == new_above && (*prev)->state != WSTATE_DESTROYING) {
found = true;
break;
@ -685,7 +682,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
return;
}
for (prev_old = &ps->list; *prev_old; prev_old = &(*prev_old)->next) {
for (prev_old = &ps->window_stack; *prev_old; prev_old = &(*prev_old)->next) {
if ((*prev_old) == w) {
break;
}
@ -713,8 +710,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
/// Free up all the images and deinit the backend
static void destroy_backend(session_t *ps) {
for (win *w = ps->list, *next; w; w = next) {
next = w->next;
WIN_STACK_ITER(ps, w) {
// Wrapping up fading in progress
win_skip_fading(ps, &w);
@ -760,7 +756,9 @@ static bool initialize_backend(session_t *ps) {
return false;
}
for (win *w = ps->list; w; w = w->next) {
// window_stack shouldn't include window that's not in the hash table at
// this point. Since there cannot be any fading windows.
HASH_ITER2(ps->windows, w) {
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
if (!win_bind_image(ps, w)) {
w->flags |= WIN_FLAGS_IMAGE_ERROR;
@ -800,8 +798,8 @@ void configure_root(session_t *ps, int width, int height) {
ps->damage = ps->damage_ring + ps->ndamage - 1;
// Invalidate reg_ignore from the top
rc_region_unref(&ps->list->reg_ignore);
ps->list->reg_ignore_valid = false;
rc_region_unref(&ps->window_stack->reg_ignore);
ps->window_stack->reg_ignore_valid = false;
#ifdef CONFIG_OPENGL
// GLX root change callback
@ -846,7 +844,6 @@ void configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
restack_win(ps, w, ce->above_sibling);
} else {
restack_win(ps, w, ce->above_sibling);
bool factor_change = false;
win_extents(w, &damage);
@ -897,7 +894,7 @@ void circulate_win(session_t *ps, xcb_circulate_notify_event_t *ce) {
return;
if (ce->place == PlaceOnTop) {
new_above = ps->list->id;
new_above = ps->window_stack->id;
} else {
new_above = XCB_NONE;
}
@ -1017,12 +1014,14 @@ void opts_init_track_focus(session_t *ps) {
if (!ps->o.use_ewmh_active_win) {
// Start listening to FocusChange events
for (win *w = ps->list; w; w = w->next)
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
HASH_ITER2(ps->windows, w) {
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
xcb_change_window_attributes(
ps->c, w->id, XCB_CW_EVENT_MASK,
(const uint32_t[]){
determine_evmask(ps, w->id, WIN_EVMODE_FRAME)});
}
}
}
// Recheck focus
@ -1687,7 +1686,7 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
.size_expose = 0,
.n_expose = 0,
.list = NULL,
.windows = NULL,
.active_win = NULL,
.active_leader = XCB_NONE,
@ -2125,15 +2124,15 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
add_win(ps, children[i], i ? children[i - 1] : XCB_NONE);
}
for (win *i = ps->list; i; i = i->next) {
if (i->a.map_state == XCB_MAP_STATE_VIEWABLE) {
map_win(ps, i);
HASH_ITER2(ps->windows, w) {
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
map_win(ps, w);
}
}
free(reply);
log_trace("Initial stack:");
for (win *c = ps->list; c; c = c->next) {
for (win *c = ps->window_stack; c; c = c->next) {
log_trace("%#010x \"%s\"", c->id, c->name);
}
}
@ -2183,22 +2182,17 @@ static void session_destroy(session_t *ps) {
#endif
// Free window linked list
{
win *next = NULL;
win *list = ps->list;
ps->list = NULL;
for (win *w = list; w; w = next) {
next = w->next;
if (w->state != WSTATE_DESTROYING) {
win_ev_stop(ps, w);
}
free_win_res(ps, w);
free(w);
WIN_STACK_ITER(ps, w) {
if (w->state != WSTATE_DESTROYING) {
win_ev_stop(ps, w);
HASH_DEL(ps->windows, w);
}
free_win_res(ps, w);
free(w);
}
ps->window_stack = NULL;
// Free blacklists
free_wincondlst(&ps->o.shadow_blacklist);

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@ -26,6 +26,7 @@
#include "types.h"
#include "utils.h"
#include "win.h"
#include "uthash_extra.h"
#include "dbus.h"
@ -465,10 +466,9 @@ static bool cdbus_apdarg_string(session_t *ps, DBusMessage *msg, const void *dat
static bool cdbus_apdarg_wids(session_t *ps, DBusMessage *msg, const void *data) {
// Get the number of wids we are to include
unsigned count = 0;
for (win *w = ps->list; w; w = w->next) {
if (w->state != WSTATE_DESTROYING) {
++count;
}
HASH_ITER2(ps->windows, w) {
assert(w->state != WSTATE_DESTROYING);
++count;
}
if (!count) {
@ -480,17 +480,13 @@ static bool cdbus_apdarg_wids(session_t *ps, DBusMessage *msg, const void *data)
auto arr = ccalloc(count, cdbus_window_t);
// Build the array
{
cdbus_window_t *pcur = arr;
for (win *w = ps->list; w; w = w->next) {
if (w->state != WSTATE_DESTROYING) {
*pcur = w->id;
++pcur;
assert(pcur <= arr + count);
}
}
assert(pcur == arr + count);
cdbus_window_t *pcur = arr;
HASH_ITER2(ps->windows, w) {
assert(w->state != WSTATE_DESTROYING);
*pcur = w->id;
++pcur;
}
assert(pcur == arr + count);
// Append arguments
if (!dbus_message_append_args(msg, DBUS_TYPE_ARRAY, CDBUS_TYPE_WINDOW, &arr,

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@ -23,6 +23,10 @@ foreach i : required_package
base_deps += [dependency(i, required: true)]
endforeach
if not cc.has_header('uthash.h')
error('Dependency uthash not found')
endif
deps = []
if get_option('config_file')

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@ -26,6 +26,7 @@
#include "string_utils.h"
#include "utils.h"
#include "win.h"
#include "uthash_extra.h"
#include "opengl.h"
@ -220,8 +221,9 @@ void glx_destroy(session_t *ps) {
return;
// Free all GLX resources of windows
for (win *w = ps->list; w; w = w->next)
WIN_STACK_ITER(ps, w) {
free_win_res_glx(ps, w);
}
// Free GLSL shaders/programs
for (int i = 0; i < MAX_BLUR_PASS; ++i) {

7
src/uthash_extra.h Normal file
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@ -0,0 +1,7 @@
#pragma once
#include <uthash.h>
#define HASH_ITER2(head, el) \
for (__typeof__(head) el = (head), __tmp = el != NULL ? el->hh.next : NULL; \
el != NULL; el = __tmp, __tmp = el != NULL ? el->hh.next : NULL)

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@ -25,6 +25,7 @@
#include "render.h"
#include "string_utils.h"
#include "types.h"
#include "uthash_extra.h"
#include "utils.h"
#include "x.h"
@ -56,8 +57,9 @@
* Clear leader cache of all windows.
*/
static inline void clear_cache_win_leaders(session_t *ps) {
for (win *w = ps->list; w; w = w->next)
for (win *w = ps->window_stack; w; w = w->next) {
w->cache_leader = XCB_NONE;
}
}
static inline void wid_set_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t val) {
@ -79,9 +81,11 @@ static inline void group_update_focused(session_t *ps, xcb_window_t leader) {
if (!leader)
return;
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && w->state != WSTATE_DESTROYING)
HASH_ITER2(ps->windows, w) {
assert(w->state != WSTATE_DESTROYING);
if (win_get_leader(ps, w) == leader) {
win_update_focused(ps, w);
}
}
return;
@ -97,10 +101,11 @@ static inline bool group_is_focused(session_t *ps, xcb_window_t leader) {
if (!leader)
return false;
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && w->state != WSTATE_DESTROYING &&
win_is_focused_real(ps, w))
HASH_ITER2(ps->windows, w) {
assert(w->state != WSTATE_DESTROYING);
if (win_get_leader(ps, w) == leader && win_is_focused_real(ps, w)) {
return true;
}
}
return false;
@ -1022,15 +1027,16 @@ void add_win(session_t *ps, xcb_window_t id, xcb_window_t prev) {
// Find window insertion point
win **p = NULL;
if (prev) {
for (p = &ps->list; *p; p = &(*p)->next) {
for (p = &ps->window_stack; *p; p = &(*p)->next) {
if ((*p)->id == prev && (*p)->state != WSTATE_DESTROYING)
break;
}
} else {
p = &ps->list;
p = &ps->window_stack;
}
new->next = *p;
*p = new;
HASH_ADD_INT(ps->windows, id, new);
#ifdef CONFIG_DBUS
// Send D-Bus signal
@ -1414,7 +1420,7 @@ void win_update_frame_extents(session_t *ps, win *w, xcb_window_t client) {
}
bool win_is_region_ignore_valid(session_t *ps, const win *w) {
for (win *i = ps->list; w; w = w->next) {
WIN_STACK_ITER(ps, i) {
if (i == w)
break;
if (!i->reg_ignore_valid)
@ -1481,7 +1487,7 @@ static void finish_destroy_win(session_t *ps, win **_w) {
}
log_trace("Trying to destroy (%#010x)", w->id);
for (prev = &ps->list; *prev; prev = &(*prev)->next) {
for (prev = &ps->window_stack; *prev; prev = &(*prev)->next) {
if (w == *prev) {
log_trace("Found (%#010x \"%s\")", w->id, w->name);
*prev = w->next;
@ -1495,7 +1501,7 @@ static void finish_destroy_win(session_t *ps, win **_w) {
// Drop w from all prev_trans to avoid accessing freed memory in
// repair_win()
// TODO there can only be one prev_trans pointing to w
for (win *w2 = ps->list; w2; w2 = w2->next) {
for (win *w2 = ps->window_stack; w2; w2 = w2->next) {
if (w == w2->prev_trans) {
w2->prev_trans = NULL;
}
@ -1545,6 +1551,15 @@ void unmap_win(session_t *ps, win **_w, bool destroy) {
return;
}
if (destroy) {
// Delete destroyed window from the hash table, so future window with the
// same window id won't confuse us.
// Keep the window in the window stack, since we might still need to
// render it (fading out). Window will be removed from the stack when
// fading finishes.
HASH_DEL(ps->windows, w);
}
if (unlikely(w->state == WSTATE_UNMAPPED) || w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
if (unlikely(!destroy)) {
log_warn("Unmapping an already unmapped window %#010x %s twice",
@ -1811,3 +1826,38 @@ void map_win_by_id(session_t *ps, xcb_window_t id) {
map_win(ps, w);
}
/**
* Find a window from window id in window linked list of the session.
*/
win *find_win(session_t *ps, xcb_window_t id) {
if (!id) {
return NULL;
}
win *w = NULL;
HASH_FIND_INT(ps->windows, &id, w);
assert(w == NULL || w->state != WSTATE_DESTROYING);
return w;
}
/**
* Find out the WM frame of a client window using existing data.
*
* @param id window ID
* @return struct win object of the found window, NULL if not found
*/
win *find_toplevel(session_t *ps, xcb_window_t id) {
if (!id) {
return NULL;
}
HASH_ITER2(ps->windows, w) {
assert(w->state != WSTATE_DESTROYING);
if (w->client_win == id) {
return w;
}
}
return NULL;
}

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@ -7,20 +7,25 @@
#include <xcb/render.h>
#include <xcb/xcb.h>
#include "uthash_extra.h"
// FIXME shouldn't need this
#ifdef CONFIG_OPENGL
#include <GL/gl.h>
#endif
#include "backend/backend.h"
#include "c2.h"
#include "compiler.h"
#include "region.h"
#include "render.h"
#include "types.h"
#include "utils.h"
#include "backend/backend.h"
#include "x.h"
#define WIN_STACK_ITER(ps, w) \
for (win *w = ps->window_stack, *next; w ? (next = w->next, true) : false; w = next)
typedef struct session session_t;
typedef struct _glx_texture glx_texture_t;
@ -285,6 +290,7 @@ struct win {
/// Textures and FBO background blur use.
glx_blur_cache_t glx_blur_cache;
#endif
UT_hash_handle hh;
};
void win_release_image(backend_t *base, win *w);
@ -392,6 +398,8 @@ void win_ev_stop(session_t *ps, const win *w);
/// Skip the current in progress fading of window,
/// transition the window straight to its end state
void win_skip_fading(session_t *ps, win **_w);
win *find_win(session_t *ps, xcb_window_t id);
win *find_toplevel(session_t *ps, xcb_window_t id);
/**
* Get the leader of a window.