mirror of
https://github.com/yshui/picom.git
synced 2025-02-17 15:56:21 -05:00
backend: move pixmap ownership management out of the backends
Caller of `bind_pixmap` generally knows if the pixmap is owned or not, they are fully able to decide if the pixmap should be freed, so let them do it. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
parent
be78557dae
commit
c51d446854
11 changed files with 94 additions and 107 deletions
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@ -484,7 +484,9 @@ bool paint_all_new(session_t *ps, struct managed_win *const t) {
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ps->backend_data->ops->compose(
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ps->backend_data, new_img, window_coord, w->mask_image,
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window_coord, ®_paint_in_bound, ®_visible);
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ps->backend_data->ops->release_image(ps->backend_data, new_img);
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auto pixmap =
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ps->backend_data->ops->release_image(ps->backend_data, new_img);
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CHECK(pixmap == XCB_NONE);
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pixman_region32_fini(®_visible_local);
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pixman_region32_fini(®_bound_local);
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}
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@ -208,13 +208,11 @@ struct backend_operations {
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* @param backend_data backend data
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* @param pixmap X pixmap to bind
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* @param fmt information of the pixmap's visual
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* @param owned whether the ownership of the pixmap is transferred to the
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* backend.
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* @return backend specific image handle for the pixmap. May be
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* NULL.
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*/
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image_handle (*bind_pixmap)(backend_t *backend_data, xcb_pixmap_t pixmap,
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struct xvisual_info fmt, bool owned);
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struct xvisual_info fmt);
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/// Create a shadow context for rendering shadows with radius `radius`.
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/// Default implementation: default_create_shadow_context
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@ -268,7 +266,10 @@ struct backend_operations {
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/// Free resources associated with an image data structure
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///
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/// @param image the image to be released, cannot be NULL.
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void (*release_image)(backend_t *backend_data, image_handle image) attr_nonnull(1, 2);
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/// @return if this image is created by `bind_pixmap`, the X pixmap; 0
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/// otherwise.
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xcb_pixmap_t (*release_image)(backend_t *backend_data, image_handle image)
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attr_nonnull(1, 2);
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/// Create a shader object from a shader source.
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///
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@ -309,9 +309,12 @@ image_handle default_render_shadow(backend_t *backend_data, int width, int heigh
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auto visual = x_get_visual_for_standard(backend_data->c, XCB_PICT_STANDARD_ARGB_32);
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auto ret = backend_data->ops->bind_pixmap(
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backend_data, shadow, x_get_visual_info(backend_data->c, visual), true);
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backend_data, shadow, x_get_visual_info(backend_data->c, visual));
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x_free_picture(backend_data->c, pict);
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x_free_picture(backend_data->c, shadow_pixel);
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if (!ret) {
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xcb_free_pixmap(backend_data->c->c, shadow);
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}
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return ret;
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}
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@ -326,7 +329,8 @@ backend_render_shadow_from_mask(backend_t *backend_data, int width, int height,
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pixman_region32_fini(®);
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auto shadow = backend_data->ops->shadow_from_mask(backend_data, mask, sctx, color);
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backend_data->ops->release_image(backend_data, mask);
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auto pixmap = backend_data->ops->release_image(backend_data, mask);
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CHECK(pixmap == XCB_NONE);
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return shadow;
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}
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@ -85,8 +85,8 @@ bool dummy_blur(struct backend_base *backend_data attr_unused, double opacity at
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return true;
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}
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image_handle dummy_bind_pixmap(struct backend_base *base, xcb_pixmap_t pixmap,
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struct xvisual_info fmt, bool owned) {
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image_handle
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dummy_bind_pixmap(struct backend_base *base, xcb_pixmap_t pixmap, struct xvisual_info fmt) {
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auto dummy = (struct dummy_data *)base;
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struct dummy_image *img = NULL;
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HASH_FIND_INT(dummy->images, &pixmap, img);
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@ -100,28 +100,27 @@ image_handle dummy_bind_pixmap(struct backend_base *base, xcb_pixmap_t pixmap,
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img->transparent = fmt.alpha_size != 0;
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img->refcount = ccalloc(1, int);
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*img->refcount = 1;
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img->owned = owned;
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HASH_ADD_INT(dummy->images, pixmap, img);
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return (image_handle)img;
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}
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void dummy_release_image(backend_t *base, image_handle image) {
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xcb_pixmap_t dummy_release_image(backend_t *base, image_handle image) {
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auto dummy = (struct dummy_data *)base;
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if ((struct backend_image *)image == &dummy->mask) {
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return;
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return XCB_NONE;
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}
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auto img = (struct dummy_image *)image;
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xcb_pixmap_t pixmap = XCB_NONE;
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assert(*img->refcount > 0);
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(*img->refcount)--;
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if (*img->refcount == 0) {
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HASH_DEL(dummy->images, img);
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free(img->refcount);
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if (img->owned) {
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xcb_free_pixmap(base->c->c, img->pixmap);
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}
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pixmap = img->pixmap;
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free(img);
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}
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return pixmap;
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}
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bool dummy_is_image_transparent(struct backend_base *base, image_handle image) {
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@ -23,12 +23,6 @@
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#include "utils.h"
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#include "x.h"
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struct egl_pixmap {
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EGLImage image;
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xcb_pixmap_t pixmap;
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bool owned;
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};
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struct egl_data {
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struct gl_data gl;
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EGLDisplay display;
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@ -65,16 +59,11 @@ const char *eglGetErrorString(EGLint error) {
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*/
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static void egl_release_image(backend_t *base, struct gl_texture *tex) {
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struct egl_data *gd = (void *)base;
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struct egl_pixmap *p = tex->user_data;
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EGLImage *p = tex->user_data;
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// Release binding
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if (p->image != EGL_NO_IMAGE) {
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eglDestroyImage(gd->display, p->image);
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p->image = EGL_NO_IMAGE;
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}
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if (p->owned) {
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xcb_free_pixmap(base->c->c, p->pixmap);
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p->pixmap = XCB_NONE;
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if (p && *p != EGL_NO_IMAGE) {
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eglDestroyImage(gd->display, *p);
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*p = EGL_NO_IMAGE;
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}
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free(p);
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@ -110,11 +99,7 @@ void egl_deinit(backend_t *base) {
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}
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static void *egl_decouple_user_data(backend_t *base attr_unused, void *ud attr_unused) {
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auto ret = cmalloc(struct egl_pixmap);
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ret->owned = false;
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ret->image = EGL_NO_IMAGE;
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ret->pixmap = 0;
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return ret;
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return NULL;
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}
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static bool egl_set_swap_interval(int interval, EGLDisplay dpy) {
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@ -250,9 +235,9 @@ end:
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}
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static image_handle
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egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, bool owned) {
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egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt) {
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struct egl_data *gd = (void *)base;
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struct egl_pixmap *eglpixmap = NULL;
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EGLImage *eglpixmap = NULL;
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auto r =
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xcb_get_geometry_reply(base->c->c, xcb_get_geometry(base->c->c, pixmap), NULL);
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@ -273,20 +258,19 @@ egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, b
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log_debug("depth %d", fmt.visual_depth);
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inner->y_inverted = true;
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inner->pixmap = pixmap;
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eglpixmap = cmalloc(struct egl_pixmap);
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eglpixmap->pixmap = pixmap;
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eglpixmap->image = eglCreateImage(gd->display, EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR,
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(EGLClientBuffer)(uintptr_t)pixmap, NULL);
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eglpixmap->owned = owned;
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eglpixmap = cmalloc(EGLImage);
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*eglpixmap = eglCreateImage(gd->display, EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR,
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(EGLClientBuffer)(uintptr_t)pixmap, NULL);
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if (eglpixmap->image == EGL_NO_IMAGE) {
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if (*eglpixmap == EGL_NO_IMAGE) {
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log_error("Failed to create eglpixmap for pixmap %#010x: %s", pixmap,
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eglGetErrorString(eglGetError()));
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goto err;
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}
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log_trace("EGLImage %p", eglpixmap->image);
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log_trace("EGLImage %p", *eglpixmap);
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// Create texture
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inner->user_data = eglpixmap;
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@ -297,20 +281,16 @@ egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, b
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wd->dim = 0;
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wd->inner->refcount = 1;
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glBindTexture(GL_TEXTURE_2D, inner->texture);
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glEGLImageTargetTexStorageEXT(GL_TEXTURE_2D, eglpixmap->image, NULL);
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glEGLImageTargetTexStorageEXT(GL_TEXTURE_2D, *eglpixmap, NULL);
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glBindTexture(GL_TEXTURE_2D, 0);
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gl_check_err();
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return (image_handle)wd;
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err:
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if (eglpixmap && eglpixmap->image) {
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eglDestroyImage(gd->display, eglpixmap->image);
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if (eglpixmap && *eglpixmap) {
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eglDestroyImage(gd->display, *eglpixmap);
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}
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free(eglpixmap);
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if (owned) {
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xcb_free_pixmap(base->c->c, pixmap);
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}
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free(wd);
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return NULL;
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}
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@ -762,15 +762,19 @@ static void gl_release_image_inner(backend_t *base, struct gl_texture *inner) {
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gl_check_err();
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}
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void gl_release_image(backend_t *base, image_handle image) {
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xcb_pixmap_t gl_release_image(backend_t *base, image_handle image) {
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auto wd = (struct backend_image *)image;
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auto inner = (struct gl_texture *)wd->inner;
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inner->refcount--;
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assert(inner->refcount >= 0);
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xcb_pixmap_t pixmap = XCB_NONE;
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if (inner->refcount == 0) {
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pixmap = inner->pixmap;
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gl_release_image_inner(base, inner);
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}
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free(wd);
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return pixmap;
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}
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void *gl_create_window_shader(backend_t *backend_data attr_unused, const char *source) {
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@ -4,6 +4,7 @@
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#include <epoxy/gl.h>
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#include <stdbool.h>
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#include <string.h>
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#include <xcb/xproto.h>
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#include "backend/backend.h"
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#include "backend/backend_common.h"
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@ -83,6 +84,7 @@ struct gl_texture {
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GLuint texture;
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int width, height;
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bool y_inverted;
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xcb_pixmap_t pixmap;
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// Textures for auxiliary uses.
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GLuint auxiliary_texture[2];
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@ -165,7 +167,7 @@ GLuint gl_new_texture(GLenum target);
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bool gl_image_op(backend_t *base, enum image_operations op, image_handle image,
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const region_t *reg_op, const region_t *reg_visible, void *arg);
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void gl_release_image(backend_t *base, image_handle image);
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xcb_pixmap_t gl_release_image(backend_t *base, image_handle image);
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image_handle gl_make_mask(backend_t *base, geometry_t size, const region_t *reg);
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image_handle gl_clone(backend_t *base, image_handle image, const region_t *reg_visible);
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@ -36,12 +36,6 @@
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#include "win.h"
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#include "x.h"
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struct _glx_pixmap {
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GLXPixmap glpixmap;
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xcb_pixmap_t pixmap;
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bool owned;
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};
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struct _glx_data {
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struct gl_data gl;
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xcb_window_t target_win;
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@ -169,23 +163,18 @@ bool glx_find_fbconfig(struct x_connection *c, struct xvisual_info m,
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* Free a glx_texture_t.
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*/
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static void glx_release_image(backend_t *base, struct gl_texture *tex) {
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struct _glx_pixmap *p = tex->user_data;
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GLXPixmap *p = tex->user_data;
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// Release binding
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if (p->glpixmap && tex->texture) {
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if (p && tex->texture) {
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glBindTexture(GL_TEXTURE_2D, tex->texture);
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glXReleaseTexImageEXT(base->c->dpy, p->glpixmap, GLX_FRONT_LEFT_EXT);
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glXReleaseTexImageEXT(base->c->dpy, *p, GLX_FRONT_LEFT_EXT);
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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// Free GLX Pixmap
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if (p->glpixmap) {
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glXDestroyPixmap(base->c->dpy, p->glpixmap);
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p->glpixmap = 0;
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}
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if (p->owned) {
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xcb_free_pixmap(base->c->c, p->pixmap);
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p->pixmap = XCB_NONE;
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if (p) {
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glXDestroyPixmap(base->c->dpy, *p);
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*p = 0;
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}
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free(p);
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@ -217,11 +206,7 @@ void glx_deinit(backend_t *base) {
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}
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static void *glx_decouple_user_data(backend_t *base attr_unused, void *ud attr_unused) {
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auto ret = cmalloc(struct _glx_pixmap);
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ret->owned = false;
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ret->glpixmap = 0;
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ret->pixmap = 0;
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return ret;
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return NULL;
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}
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static bool glx_set_swap_interval(int interval, Display *dpy, GLXDrawable drawable) {
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@ -381,8 +366,8 @@ end:
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}
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static image_handle
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glx_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, bool owned) {
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struct _glx_pixmap *glxpixmap = NULL;
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glx_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt) {
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GLXPixmap *glxpixmap = NULL;
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auto gd = (struct _glx_data *)base;
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// Retrieve pixmap parameters, if they aren't provided
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if (fmt.visual_depth > OPENGL_MAX_DEPTH) {
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@ -453,17 +438,16 @@ glx_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, b
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inner->y_inverted = fbconfig->y_inverted;
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glxpixmap = cmalloc(struct _glx_pixmap);
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glxpixmap->pixmap = pixmap;
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glxpixmap->glpixmap = glXCreatePixmap(base->c->dpy, fbconfig->cfg, pixmap, attrs);
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glxpixmap->owned = owned;
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glxpixmap = cmalloc(GLXPixmap);
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inner->pixmap = pixmap;
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*glxpixmap = glXCreatePixmap(base->c->dpy, fbconfig->cfg, pixmap, attrs);
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if (!glxpixmap->glpixmap) {
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if (!*glxpixmap) {
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log_error("Failed to create glpixmap for pixmap %#010x", pixmap);
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goto err;
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}
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log_trace("GLXPixmap %#010lx", glxpixmap->glpixmap);
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log_trace("GLXPixmap %#010lx", *glxpixmap);
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// Create texture
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inner->user_data = glxpixmap;
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@ -471,20 +455,16 @@ glx_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, b
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inner->has_alpha = fmt.alpha_size != 0;
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wd->inner->refcount = 1;
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glBindTexture(GL_TEXTURE_2D, inner->texture);
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glXBindTexImageEXT(base->c->dpy, glxpixmap->glpixmap, GLX_FRONT_LEFT_EXT, NULL);
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glXBindTexImageEXT(base->c->dpy, *glxpixmap, GLX_FRONT_LEFT_EXT, NULL);
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glBindTexture(GL_TEXTURE_2D, 0);
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gl_check_err();
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return (image_handle)wd;
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err:
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if (glxpixmap && glxpixmap->glpixmap) {
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glXDestroyPixmap(base->c->dpy, glxpixmap->glpixmap);
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if (glxpixmap && *glxpixmap) {
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glXDestroyPixmap(base->c->dpy, *glxpixmap);
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}
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free(glxpixmap);
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if (owned) {
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xcb_free_pixmap(base->c->c, pixmap);
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}
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free(wd);
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return NULL;
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}
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@ -86,9 +86,9 @@ struct xrender_image_data_inner {
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int width, height;
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xcb_visualid_t visual;
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uint8_t depth;
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// Whether we own this image, e.g. we allocated it;
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// or not, e.g. this is a named pixmap of a X window.
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bool owned;
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// Whether we allocated it this pixmap.
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// or not, i.e. this pixmap is passed in via xrender_bind_pixmap
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bool internal_pixmap;
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};
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struct xrender_rounded_rectangle_cache {
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@ -523,8 +523,8 @@ xrender_blur(backend_t *backend_data, double opacity, void *ctx_, image_handle m
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return true;
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}
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static image_handle xrender_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap,
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struct xvisual_info fmt, bool owned) {
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static image_handle
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xrender_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt) {
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xcb_generic_error_t *e;
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auto r = xcb_get_geometry_reply(base->c->c, xcb_get_geometry(base->c->c, pixmap), &e);
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if (!r) {
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||||
|
@ -544,9 +544,9 @@ static image_handle xrender_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap,
|
|||
xcb_render_create_picture_value_list_t pic_attrs = {.repeat = XCB_RENDER_REPEAT_NORMAL};
|
||||
inner->pict = x_create_picture_with_visual_and_pixmap(
|
||||
base->c, fmt.visual, pixmap, XCB_RENDER_CP_REPEAT, &pic_attrs);
|
||||
inner->owned = owned;
|
||||
inner->visual = fmt.visual;
|
||||
inner->refcount = 1;
|
||||
inner->internal_pixmap = false;
|
||||
|
||||
img->base.inner = (struct backend_image_inner_base *)inner;
|
||||
img->base.opacity = 1;
|
||||
|
@ -560,13 +560,17 @@ static image_handle xrender_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap,
|
|||
}
|
||||
return (image_handle)img;
|
||||
}
|
||||
static void
|
||||
static xcb_pixmap_t
|
||||
xrender_release_image_inner(backend_t *base, struct xrender_image_data_inner *inner) {
|
||||
x_free_picture(base->c, inner->pict);
|
||||
if (inner->owned) {
|
||||
if (inner->internal_pixmap) {
|
||||
xcb_free_pixmap(base->c->c, inner->pixmap);
|
||||
inner->pixmap = XCB_NONE;
|
||||
}
|
||||
|
||||
auto ret = inner->pixmap;
|
||||
free(inner);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -584,16 +588,18 @@ xrender_release_rounded_corner_cache(backend_t *base,
|
|||
}
|
||||
}
|
||||
|
||||
static void xrender_release_image(backend_t *base, image_handle image) {
|
||||
static xcb_pixmap_t xrender_release_image(backend_t *base, image_handle image) {
|
||||
auto img = (struct xrender_image *)image;
|
||||
xcb_pixmap_t pixmap = XCB_NONE;
|
||||
xrender_release_rounded_corner_cache(base, img->rounded_rectangle);
|
||||
img->rounded_rectangle = NULL;
|
||||
img->base.inner->refcount -= 1;
|
||||
if (img->base.inner->refcount == 0) {
|
||||
xrender_release_image_inner(
|
||||
pixmap = xrender_release_image_inner(
|
||||
base, (struct xrender_image_data_inner *)img->base.inner);
|
||||
}
|
||||
free(img);
|
||||
return pixmap;
|
||||
}
|
||||
|
||||
static void xrender_deinit(backend_t *backend_data) {
|
||||
|
@ -716,7 +722,7 @@ xrender_new_inner(backend_t *base, int w, int h, xcb_visualid_t visual, uint8_t
|
|||
new_inner->visual = visual;
|
||||
new_inner->depth = depth;
|
||||
new_inner->refcount = 1;
|
||||
new_inner->owned = true;
|
||||
new_inner->internal_pixmap = true;
|
||||
return new_inner;
|
||||
}
|
||||
|
||||
|
|
|
@ -1192,7 +1192,7 @@ void root_damaged(session_t *ps) {
|
|||
free(r);
|
||||
|
||||
ps->root_image = ps->backend_data->ops->bind_pixmap(
|
||||
ps->backend_data, pixmap, x_get_visual_info(&ps->c, visual), false);
|
||||
ps->backend_data, pixmap, x_get_visual_info(&ps->c, visual));
|
||||
if (ps->root_image) {
|
||||
ps->backend_data->ops->set_image_property(
|
||||
ps->backend_data, IMAGE_PROPERTY_EFFECTIVE_SIZE,
|
||||
|
|
19
src/win.c
19
src/win.c
|
@ -310,25 +310,34 @@ static inline void win_release_pixmap(backend_t *base, struct managed_win *w) {
|
|||
log_debug("Releasing pixmap of window %#010x (%s)", w->base.id, w->name);
|
||||
assert(w->win_image);
|
||||
if (w->win_image) {
|
||||
base->ops->release_image(base, w->win_image);
|
||||
auto pixmap = base->ops->release_image(base, w->win_image);
|
||||
w->win_image = NULL;
|
||||
// Bypassing win_set_flags, because `w` might have been destroyed
|
||||
w->flags |= WIN_FLAGS_PIXMAP_NONE;
|
||||
if (pixmap != XCB_NONE) {
|
||||
xcb_free_pixmap(base->c->c, pixmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
static inline void win_release_shadow(backend_t *base, struct managed_win *w) {
|
||||
log_debug("Releasing shadow of window %#010x (%s)", w->base.id, w->name);
|
||||
if (w->shadow_image) {
|
||||
assert(w->shadow);
|
||||
base->ops->release_image(base, w->shadow_image);
|
||||
auto pixmap = base->ops->release_image(base, w->shadow_image);
|
||||
w->shadow_image = NULL;
|
||||
if (pixmap != XCB_NONE) {
|
||||
xcb_free_pixmap(base->c->c, pixmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline void win_release_mask(backend_t *base, struct managed_win *w) {
|
||||
if (w->mask_image) {
|
||||
base->ops->release_image(base, w->mask_image);
|
||||
auto pixmap = base->ops->release_image(base, w->mask_image);
|
||||
w->mask_image = NULL;
|
||||
if (pixmap != XCB_NONE) {
|
||||
xcb_free_pixmap(base->c->c, pixmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -344,10 +353,10 @@ static inline bool win_bind_pixmap(struct backend_base *b, struct managed_win *w
|
|||
return false;
|
||||
}
|
||||
log_debug("New named pixmap for %#010x (%s) : %#010x", w->base.id, w->name, pixmap);
|
||||
w->win_image =
|
||||
b->ops->bind_pixmap(b, pixmap, x_get_visual_info(b->c, w->a.visual), true);
|
||||
w->win_image = b->ops->bind_pixmap(b, pixmap, x_get_visual_info(b->c, w->a.visual));
|
||||
if (!w->win_image) {
|
||||
log_error("Failed to bind pixmap");
|
||||
xcb_free_pixmap(b->c->c, pixmap);
|
||||
win_set_flags(w, WIN_FLAGS_IMAGE_ERROR);
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue