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win: address some clang-tidy issues, run clang-format

This commit is contained in:
Maxim Solovyov 2023-08-11 01:09:56 +03:00
parent 72ede90147
commit c8627989ad
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2 changed files with 9 additions and 8 deletions

View file

@ -369,7 +369,8 @@ bool win_bind_shadow(struct backend_base *b, struct managed_win *w, struct color
w->shadow_image = b->ops->render_shadow(b, w->widthb, w->heightb, sctx, c); w->shadow_image = b->ops->render_shadow(b, w->widthb, w->heightb, sctx, c);
} else { } else {
if (!w->mask_image) { if (!w->mask_image) {
// It's possible we already allocated a mask because of background blur // It's possible we already allocated a mask because of background
// blur
win_bind_mask(b, w); win_bind_mask(b, w);
} }
w->shadow_image = b->ops->shadow_from_mask(b, w->mask_image, sctx, c); w->shadow_image = b->ops->shadow_from_mask(b, w->mask_image, sctx, c);
@ -1502,12 +1503,11 @@ struct win *add_win_above(session_t *ps, xcb_window_t id, xcb_window_t below) {
return NULL; return NULL;
} }
return add_win_top(ps, id); return add_win_top(ps, id);
} else {
// we found something from the hash table, so if the stack is
// empty, we are in an inconsistent state.
assert(!list_is_empty(&ps->window_stack));
return add_win(ps, id, w->stack_neighbour.prev);
} }
// we found something from the hash table, so if the stack is
// empty, we are in an inconsistent state.
assert(!list_is_empty(&ps->window_stack));
return add_win(ps, id, w->stack_neighbour.prev);
} }
/// Query the Xorg for information about window `win` /// Query the Xorg for information about window `win`

View file

@ -26,11 +26,12 @@ typedef struct session session_t;
typedef struct _glx_texture glx_texture_t; typedef struct _glx_texture glx_texture_t;
#define win_stack_foreach_managed(w, win_stack) \ #define win_stack_foreach_managed(w, win_stack) \
list_foreach(struct managed_win, w, win_stack, base.stack_neighbour) if (w->base.managed) list_foreach(struct managed_win, w, win_stack, \
base.stack_neighbour) if ((w)->base.managed)
#define win_stack_foreach_managed_safe(w, win_stack) \ #define win_stack_foreach_managed_safe(w, win_stack) \
list_foreach_safe(struct managed_win, w, win_stack, \ list_foreach_safe(struct managed_win, w, win_stack, \
base.stack_neighbour) if (w->base.managed) base.stack_neighbour) if ((w)->base.managed)
#ifdef CONFIG_OPENGL #ifdef CONFIG_OPENGL
// FIXME this type should be in opengl.h // FIXME this type should be in opengl.h