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Bug fix #163: xr_glx_hybrid: Flickering issue

xr_glx_hybrid backend: Attempt to fix flickering issue. Thanks to cju
for testing.
This commit is contained in:
Richard Grenville 2014-01-19 08:04:14 +08:00
parent ebfd4c9bd5
commit f1f7b050af

View file

@ -1950,6 +1950,13 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
paint_bind_tex_real(ps, &ps->tgt_buffer, paint_bind_tex_real(ps, &ps->tgt_buffer,
ps->root_width, ps->root_height, ps->depth, ps->root_width, ps->root_height, ps->depth,
!ps->o.glx_no_rebind_pixmap); !ps->o.glx_no_rebind_pixmap);
// See #163
XSync(ps->dpy, False);
if (ps->o.vsync_use_glfinish)
glFinish();
else
glFlush();
glXWaitX();
glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0, glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0,
ps->root_width, ps->root_height, 0, 1.0, false, region_real, NULL); ps->root_width, ps->root_height, 0, 1.0, false, region_real, NULL);
// No break here! // No break here!