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https://github.com/yshui/picom.git
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config: remove --shadow-exclude-reg
Deprecated in v2, and we added a better alternative to it. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
parent
70c4327a4d
commit
f510d8dd62
15 changed files with 27 additions and 170 deletions
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@ -31,6 +31,10 @@
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* Marginally improve performance when resizing/opening/closing windows. (#1190)
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* Marginally improve performance when resizing/opening/closing windows. (#1190)
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* Type and format specifiers are no longer used in rules. These specifiers are what you put after the colon (':') in rules, e.g. the `:32c` in `"_GTK_FRAME_EXTENTS@:32c"`. Now this information is ignored and the property is matched regardless of format or type.
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* Type and format specifiers are no longer used in rules. These specifiers are what you put after the colon (':') in rules, e.g. the `:32c` in `"_GTK_FRAME_EXTENTS@:32c"`. Now this information is ignored and the property is matched regardless of format or type.
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## Deprecated features
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* Setting `--shadow-exclude-reg` is now a hard error. It was deprecated almost since the start of `picom`. `--clip-shadow-above` is the better alternative. (#1254)
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## Bug fixes
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## Bug fixes
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* Fix ghosting artifacts that sometimes occur when window manager is restarted (#1081)
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* Fix ghosting artifacts that sometimes occur when window manager is restarted (#1081)
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@ -217,9 +217,6 @@ May also be one of the predefined kernels: `3x3box` (default), `5x5box`, `7x7box
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*--opacity-rule* 'OPACITY':'CONDITION'::
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*--opacity-rule* 'OPACITY':'CONDITION'::
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Specify a list of opacity rules, in the format `PERCENT:PATTERN`, like `50:name *= "Firefox"`. picom-trans is recommended over this. Note we don't make any guarantee about possible conflicts with other programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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Specify a list of opacity rules, in the format `PERCENT:PATTERN`, like `50:name *= "Firefox"`. picom-trans is recommended over this. Note we don't make any guarantee about possible conflicts with other programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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*--shadow-exclude-reg* 'GEOMETRY'::
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Specify a X geometry that describes the region in which shadow should not be painted in, such as a dock window region. Use `--shadow-exclude-reg x10+0-0`, for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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*--crop-shadow-to-monitor*::
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*--crop-shadow-to-monitor*::
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Crop shadow of a window fully on a particular monitor to that monitor. This is currently implemented using the X RandR extension.
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Crop shadow of a window fully on a particular monitor to that monitor. This is currently implemented using the X RandR extension.
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@ -50,13 +50,6 @@ shadow-exclude = [
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# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
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# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
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# clip-shadow-above = []
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# clip-shadow-above = []
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular monitor to that monitor. This is
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# Crop shadow of a window fully on a particular monitor to that monitor. This is
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# currently implemented using the X RandR extension.
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# currently implemented using the X RandR extension.
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# crop-shadow-to-monitor = false
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# crop-shadow-to-monitor = false
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@ -307,8 +307,6 @@ typedef struct session {
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/// Backend shadow context.
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/// Backend shadow context.
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struct backend_shadow_context *shadow_context;
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struct backend_shadow_context *shadow_context;
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// for shadow precomputation
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// for shadow precomputation
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/// A region in which shadow is not painted on.
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region_t shadow_exclude_reg;
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// === Software-optimization-related ===
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// === Software-optimization-related ===
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/// Nanosecond offset of the first painting.
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/// Nanosecond offset of the first painting.
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101
src/config.c
101
src/config.c
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@ -412,107 +412,6 @@ struct conv **parse_blur_kern_lst(const char *src, bool *hasneg, int *count) {
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return ret;
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return ret;
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}
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}
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/**
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* Parse a X geometry.
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*
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* ps->root_width and ps->root_height must be valid
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*/
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bool parse_geometry(session_t *ps, const char *src, region_t *dest) {
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pixman_region32_clear(dest);
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if (!src) {
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return true;
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}
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if (!ps->root_width || !ps->root_height) {
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return true;
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}
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long x = 0, y = 0;
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long width = ps->root_width, height = ps->root_height;
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long val = 0L;
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char *endptr = NULL;
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src = skip_space(src);
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if (!*src) {
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goto parse_geometry_end;
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}
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// Parse width
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// Must be base 10, because "0x0..." may appear
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if (*src != '+' && *src != '-') {
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val = strtol(src, &endptr, 10);
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assert(endptr);
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if (src != endptr) {
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if (val < 0) {
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log_error("Invalid width: %s", src);
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return false;
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}
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width = val;
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src = endptr;
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}
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src = skip_space(src);
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}
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// Parse height
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if (*src == 'x') {
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++src;
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val = strtol(src, &endptr, 10);
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assert(endptr);
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if (src != endptr) {
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if (val < 0) {
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log_error("Invalid height: %s", src);
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return false;
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}
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height = val;
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src = endptr;
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}
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src = skip_space(src);
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}
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// Parse x
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if (*src == '+' || *src == '-') {
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val = strtol(src, &endptr, 10);
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if (endptr && src != endptr) {
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x = val;
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if (*src == '-') {
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x += ps->root_width - width;
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}
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src = endptr;
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}
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src = skip_space(src);
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}
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// Parse y
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if (*src == '+' || *src == '-') {
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val = strtol(src, &endptr, 10);
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if (endptr && src != endptr) {
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y = val;
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if (*src == '-') {
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y += ps->root_height - height;
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}
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src = endptr;
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}
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src = skip_space(src);
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}
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if (*src) {
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log_error("Trailing characters: %s", src);
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return false;
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}
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parse_geometry_end:
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if (x < INT_MIN || x > INT_MAX || y < INT_MIN || y > INT_MAX) {
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log_error("Geometry coordinates exceeded limits: %s", src);
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return false;
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}
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if (width > UINT_MAX || height > UINT_MAX) {
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// less than 0 is checked for earlier
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log_error("Geometry size exceeded limits: %s", src);
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return false;
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}
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pixman_region32_union_rect(dest, dest, (int)x, (int)y, (uint)width, (uint)height);
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return true;
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}
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void *parse_numeric_prefix(const char *src, const char **end, void *user_data) {
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void *parse_numeric_prefix(const char *src, const char **end, void *user_data) {
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int *minmax = user_data;
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int *minmax = user_data;
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*end = NULL;
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*end = NULL;
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@ -176,8 +176,6 @@ typedef struct options {
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int shadow_radius;
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int shadow_radius;
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int shadow_offset_x, shadow_offset_y;
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int shadow_offset_x, shadow_offset_y;
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double shadow_opacity;
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double shadow_opacity;
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/// argument string to shadow-exclude-reg option
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char *shadow_exclude_reg_str;
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/// Shadow blacklist. A linked list of conditions.
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/// Shadow blacklist. A linked list of conditions.
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c2_lptr_t *shadow_blacklist;
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c2_lptr_t *shadow_blacklist;
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/// Whether bounding-shaped window should be ignored.
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/// Whether bounding-shaped window should be ignored.
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@ -296,7 +294,6 @@ extern const char *const BACKEND_STRS[NUM_BKEND + 1];
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bool must_use parse_long(const char *, long *);
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bool must_use parse_long(const char *, long *);
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bool must_use parse_int(const char *, int *);
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bool must_use parse_int(const char *, int *);
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struct conv **must_use parse_blur_kern_lst(const char *, bool *hasneg, int *count);
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struct conv **must_use parse_blur_kern_lst(const char *, bool *hasneg, int *count);
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bool must_use parse_geometry(session_t *, const char *, region_t *);
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void *parse_window_shader_prefix(const char *src, const char **end, void *user_data);
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void *parse_window_shader_prefix(const char *src, const char **end, void *user_data);
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void *parse_numeric_prefix(const char *src, const char **end, void *user_data);
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void *parse_numeric_prefix(const char *src, const char **end, void *user_data);
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char *must_use locate_auxiliary_file(const char *scope, const char *path,
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char *must_use locate_auxiliary_file(const char *scope, const char *path,
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@ -357,7 +357,9 @@ char *parse_config_libconfig(options_t *opt, const char *config_file, bool *shad
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}
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}
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// --shadow-exclude-reg
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// --shadow-exclude-reg
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if (config_lookup_string(&cfg, "shadow-exclude-reg", &sval)) {
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if (config_lookup_string(&cfg, "shadow-exclude-reg", &sval)) {
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opt->shadow_exclude_reg_str = strdup(sval);
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log_error("shadow-exclude-reg is deprecated. Please use "
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"clip-shadow-above for more flexible shadow exclusion.");
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goto err;
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}
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}
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// --inactive-opacity-override
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// --inactive-opacity-override
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lcfg_lookup_bool(&cfg, "inactive-opacity-override", &opt->inactive_opacity_override);
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lcfg_lookup_bool(&cfg, "inactive-opacity-override", &opt->inactive_opacity_override);
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@ -629,10 +629,9 @@ bool get_cfg(options_t *opt, int argc, char *const *argv, bool shadow_enable,
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break;
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break;
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case 305:
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case 305:
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// --shadow-exclude-reg
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// --shadow-exclude-reg
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free(opt->shadow_exclude_reg_str);
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log_error("--shadow-exclude-reg is deprecated. You are likely "
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opt->shadow_exclude_reg_str = strdup(optarg);
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log_warn("--shadow-exclude-reg is deprecated. You are likely "
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"better off using --clip-shadow-above anyway");
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"better off using --clip-shadow-above anyway");
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failed = true;
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break;
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break;
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case 306:
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case 306:
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// --paint-exclude
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// --paint-exclude
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15
src/picom.c
15
src/picom.c
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@ -594,16 +594,6 @@ static void rebuild_screen_reg(session_t *ps) {
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get_screen_region(ps, &ps->screen_reg);
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get_screen_region(ps, &ps->screen_reg);
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}
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}
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/**
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* Rebuild <code>shadow_exclude_reg</code>.
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*/
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static void rebuild_shadow_exclude_reg(session_t *ps) {
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bool ret = parse_geometry(ps, ps->o.shadow_exclude_reg_str, &ps->shadow_exclude_reg);
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if (!ret) {
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exit(1);
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}
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}
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/// Free up all the images and deinit the backend
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/// Free up all the images and deinit the backend
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static void destroy_backend(session_t *ps) {
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static void destroy_backend(session_t *ps) {
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win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
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win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
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@ -808,7 +798,6 @@ static void configure_root(session_t *ps) {
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free(r);
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free(r);
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rebuild_screen_reg(ps);
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rebuild_screen_reg(ps);
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rebuild_shadow_exclude_reg(ps);
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// Invalidate reg_ignore from the top
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// Invalidate reg_ignore from the top
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auto top_w = wm_stack_next_managed(ps->wm, wm_stack_end(ps->wm));
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auto top_w = wm_stack_next_managed(ps->wm, wm_stack_end(ps->wm));
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@ -1854,7 +1843,7 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) {
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ps->backend_blur_context, render_start_us, ps->sync_fence,
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ps->backend_blur_context, render_start_us, ps->sync_fence,
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ps->o.use_damage, ps->o.monitor_repaint, ps->o.force_win_blend,
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ps->o.use_damage, ps->o.monitor_repaint, ps->o.force_win_blend,
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ps->o.blur_background_frame, ps->o.inactive_dim_fixed,
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ps->o.blur_background_frame, ps->o.inactive_dim_fixed,
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ps->o.max_brightness, ps->o.inactive_dim, &ps->shadow_exclude_reg,
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ps->o.max_brightness, ps->o.inactive_dim,
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ps->o.crop_shadow_to_monitor ? &ps->monitors : NULL,
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ps->o.crop_shadow_to_monitor ? &ps->monitors : NULL,
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ps->o.wintype_option, &after_damage_us);
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ps->o.wintype_option, &after_damage_us);
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if (!succeeded) {
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if (!succeeded) {
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@ -2289,8 +2278,6 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
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sum_kernel_preprocess((conv *)ps->shadow_context);
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sum_kernel_preprocess((conv *)ps->shadow_context);
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}
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}
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rebuild_shadow_exclude_reg(ps);
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// Query X Shape
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// Query X Shape
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ext_info = xcb_get_extension_data(ps->c.c, &xcb_shape_id);
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ext_info = xcb_get_extension_data(ps->c.c, &xcb_shape_id);
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if (ext_info && ext_info->present) {
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if (ext_info && ext_info->present) {
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@ -1100,11 +1100,6 @@ void paint_all(session_t *ps, struct managed_win *t) {
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// of the windows above. Because no one can see it
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// of the windows above. Because no one can see it
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pixman_region32_subtract(®_tmp, ®ion, w->reg_ignore);
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pixman_region32_subtract(®_tmp, ®ion, w->reg_ignore);
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// Mask out the region we don't want shadow on
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if (pixman_region32_not_empty(&ps->shadow_exclude_reg)) {
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pixman_region32_subtract(®_tmp, ®_tmp,
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&ps->shadow_exclude_reg);
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}
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if (pixman_region32_not_empty(®_shadow_clip)) {
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if (pixman_region32_not_empty(®_shadow_clip)) {
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pixman_region32_subtract(®_tmp, ®_tmp, ®_shadow_clip);
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pixman_region32_subtract(®_tmp, ®_tmp, ®_shadow_clip);
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}
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}
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@ -90,7 +90,7 @@ commands_for_window_body(struct layer *layer, struct backend_command *cmd,
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/// @param[in] end the end of the commands generated for this `layer`.
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/// @param[in] end the end of the commands generated for this `layer`.
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static inline unsigned
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static inline unsigned
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command_for_shadow(struct layer *layer, struct backend_command *cmd,
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command_for_shadow(struct layer *layer, struct backend_command *cmd,
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const struct win_option *wintype_options, const region_t *shadow_exclude,
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const struct win_option *wintype_options,
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const struct x_monitors *monitors, const struct backend_command *end) {
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const struct x_monitors *monitors, const struct backend_command *end) {
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auto w = layer->win;
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auto w = layer->win;
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if (!w->shadow) {
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if (!w->shadow) {
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@ -134,9 +134,6 @@ command_for_shadow(struct layer *layer, struct backend_command *cmd,
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// Move mask region to screen coordinates for shadow exclusion
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// Move mask region to screen coordinates for shadow exclusion
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// calculation
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// calculation
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pixman_region32_translate(&cmd->mask.region, layer->origin.x, layer->origin.y);
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pixman_region32_translate(&cmd->mask.region, layer->origin.x, layer->origin.y);
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if (shadow_exclude) {
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pixman_region32_subtract(&cmd->mask.region, &cmd->mask.region, shadow_exclude);
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}
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if (monitors && w->randr_monitor >= 0 && w->randr_monitor < monitors->count) {
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if (monitors && w->randr_monitor >= 0 && w->randr_monitor < monitors->count) {
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pixman_region32_intersect(&cmd->mask.region, &cmd->mask.region,
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pixman_region32_intersect(&cmd->mask.region, &cmd->mask.region,
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&monitors->regions[w->randr_monitor]);
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&monitors->regions[w->randr_monitor]);
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@ -362,10 +359,9 @@ void command_builder_free(struct command_builder *cb) {
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// TODO(yshui) reduce the number of parameters by storing the final effective parameter
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// TODO(yshui) reduce the number of parameters by storing the final effective parameter
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// value in `struct managed_win`.
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// value in `struct managed_win`.
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void command_builder_build(struct command_builder *cb, struct layout *layout,
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void command_builder_build(struct command_builder *cb, struct layout *layout, bool force_blend,
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bool force_blend, bool blur_frame, bool inactive_dim_fixed,
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bool blur_frame, bool inactive_dim_fixed, double max_brightness,
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double max_brightness, double inactive_dim,
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double inactive_dim, const struct x_monitors *monitors,
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const region_t *shadow_exclude, const struct x_monitors *monitors,
|
|
||||||
const struct win_option *wintype_options) {
|
const struct win_option *wintype_options) {
|
||||||
|
|
||||||
unsigned ncmds = 1;
|
unsigned ncmds = 1;
|
||||||
|
@ -402,8 +398,7 @@ void command_builder_build(struct command_builder *cb, struct layout *layout,
|
||||||
inactive_dim, max_brightness);
|
inactive_dim, max_brightness);
|
||||||
|
|
||||||
// Add shadow
|
// Add shadow
|
||||||
cmd -= command_for_shadow(layer, cmd, wintype_options, shadow_exclude,
|
cmd -= command_for_shadow(layer, cmd, wintype_options, monitors, last + 1);
|
||||||
monitors, last + 1);
|
|
||||||
|
|
||||||
// Add blur
|
// Add blur
|
||||||
cmd -= command_for_blur(layer, cmd, &frame_region, force_blend, blur_frame);
|
cmd -= command_for_blur(layer, cmd, &frame_region, force_blend, blur_frame);
|
||||||
|
|
|
@ -20,8 +20,7 @@ void command_builder_command_list_free(struct backend_command *cmds);
|
||||||
/// It is guaranteed that each of the command's region of operation (e.g. the mask.region
|
/// It is guaranteed that each of the command's region of operation (e.g. the mask.region
|
||||||
/// argument of blit), will be store in `struct backend_command::mask`. This might not
|
/// argument of blit), will be store in `struct backend_command::mask`. This might not
|
||||||
/// stay true after further passes.
|
/// stay true after further passes.
|
||||||
void command_builder_build(struct command_builder *cb, struct layout *layout,
|
void command_builder_build(struct command_builder *cb, struct layout *layout, bool force_blend,
|
||||||
bool force_blend, bool blur_frame, bool inactive_dim_fixed,
|
bool blur_frame, bool inactive_dim_fixed, double max_brightness,
|
||||||
double max_brightness, double inactive_dim,
|
double inactive_dim, const struct x_monitors *monitors,
|
||||||
const region_t *shadow_exclude, const struct x_monitors *monitors,
|
|
||||||
const struct win_option *wintype_options);
|
const struct win_option *wintype_options);
|
||||||
|
|
|
@ -450,10 +450,10 @@ void renderer_ensure_monitor_repaint_ready(struct renderer *r, struct backend_ba
|
||||||
bool renderer_render(struct renderer *r, struct backend_base *backend,
|
bool renderer_render(struct renderer *r, struct backend_base *backend,
|
||||||
image_handle root_image, struct layout_manager *lm,
|
image_handle root_image, struct layout_manager *lm,
|
||||||
struct command_builder *cb, void *blur_context,
|
struct command_builder *cb, void *blur_context,
|
||||||
uint64_t render_start_us, xcb_sync_fence_t xsync_fence, bool use_damage,
|
uint64_t render_start_us, xcb_sync_fence_t xsync_fence,
|
||||||
bool monitor_repaint, bool force_blend, bool blur_frame,
|
bool use_damage, bool monitor_repaint, bool force_blend,
|
||||||
bool inactive_dim_fixed, double max_brightness, double inactive_dim,
|
bool blur_frame, bool inactive_dim_fixed, double max_brightness,
|
||||||
const region_t *shadow_exclude, const struct x_monitors *monitors,
|
double inactive_dim, const struct x_monitors *monitors,
|
||||||
const struct win_option *wintype_options, uint64_t *after_damage_us) {
|
const struct win_option *wintype_options, uint64_t *after_damage_us) {
|
||||||
if (xsync_fence != XCB_NONE) {
|
if (xsync_fence != XCB_NONE) {
|
||||||
// Trigger the fence but don't immediately wait on it. Let it run
|
// Trigger the fence but don't immediately wait on it. Let it run
|
||||||
|
@ -477,8 +477,7 @@ bool renderer_render(struct renderer *r, struct backend_base *backend,
|
||||||
}
|
}
|
||||||
|
|
||||||
command_builder_build(cb, layout, force_blend, blur_frame, inactive_dim_fixed,
|
command_builder_build(cb, layout, force_blend, blur_frame, inactive_dim_fixed,
|
||||||
max_brightness, inactive_dim, shadow_exclude, monitors,
|
max_brightness, inactive_dim, monitors, wintype_options);
|
||||||
wintype_options);
|
|
||||||
if (log_get_level_tls() <= LOG_LEVEL_TRACE) {
|
if (log_get_level_tls() <= LOG_LEVEL_TRACE) {
|
||||||
auto layer = layout->layers - 1;
|
auto layer = layout->layers - 1;
|
||||||
auto layer_end = &layout->commands[layout->first_layer_start];
|
auto layer_end = &layout->commands[layout->first_layer_start];
|
||||||
|
|
|
@ -22,8 +22,8 @@ struct renderer *renderer_new(struct backend_base *backend, double shadow_radius
|
||||||
bool renderer_render(struct renderer *r, struct backend_base *backend,
|
bool renderer_render(struct renderer *r, struct backend_base *backend,
|
||||||
image_handle root_image, struct layout_manager *lm,
|
image_handle root_image, struct layout_manager *lm,
|
||||||
struct command_builder *cb, void *blur_context,
|
struct command_builder *cb, void *blur_context,
|
||||||
uint64_t render_start_us, xcb_sync_fence_t xsync_fence, bool use_damage,
|
uint64_t render_start_us, xcb_sync_fence_t xsync_fence,
|
||||||
bool monitor_repaint, bool force_blend, bool blur_frame,
|
bool use_damage, bool monitor_repaint, bool force_blend,
|
||||||
bool inactive_dim_fixed, double max_brightness, double inactive_dim,
|
bool blur_frame, bool inactive_dim_fixed, double max_brightness,
|
||||||
const region_t *shadow_exclude, const struct x_monitors *monitors,
|
double inactive_dim, const struct x_monitors *monitors,
|
||||||
const struct win_option *wintype_options, uint64_t *after_damage_us);
|
const struct win_option *wintype_options, uint64_t *after_damage_us);
|
||||||
|
|
|
@ -57,13 +57,6 @@ shadow-exclude = [
|
||||||
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
||||||
# clip-shadow-above = []
|
# clip-shadow-above = []
|
||||||
|
|
||||||
# Specify a X geometry that describes the region in which shadow should not
|
|
||||||
# be painted in, such as a dock window region. Use
|
|
||||||
# shadow-exclude-reg = "x10+0+0"
|
|
||||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
|
||||||
#
|
|
||||||
# shadow-exclude-reg = ""
|
|
||||||
|
|
||||||
# Crop shadow of a window fully on a particular monitor to that monitor. This is
|
# Crop shadow of a window fully on a particular monitor to that monitor. This is
|
||||||
# currently implemented using the X RandR extension.
|
# currently implemented using the X RandR extension.
|
||||||
# crop-shadow-to-monitor = false
|
# crop-shadow-to-monitor = false
|
||||||
|
|
Loading…
Reference in a new issue