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4 commits

Author SHA1 Message Date
Yuxuan Shui
0a2cd0f14e
backend: gl: add dither
Add bayer ordered dithering when presenting to screen. Reduce banding
when using a strong blur. Also use 16-bit intermediary textures to
preserve precision in the rendering pipeline.

Related: #602

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2022-11-30 05:08:02 +00:00
Yuxuan Shui
5d2f8d7456
backend: gl: fix visible seam in shadow at edge of windows
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2022-08-31 07:00:58 +01:00
Yuxuan Shui
a29caeaf3d
ackend: gl: implement shadow_from_mask
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2022-08-31 07:00:41 +01:00
Yuxuan Shui
e2d990dc3d
backend: gl: split code into multiple files
gl_common.c is getting too big.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2022-08-25 13:31:54 +01:00