Yuxuan Shui
eed5ea719e
Implement monitor repaint in new xrender
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-05 20:27:10 +00:00
Yuxuan Shui
a2ae36c1d6
backend_common: fix shadow generation with opacity
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-04 23:02:35 +00:00
Yuxuan Shui
3707f792fb
new_backend: New interface
...
Move more logic out of the backend. The backends are now more agnostic
to what happens in compton.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-03 22:18:34 +00:00
Yuxuan Shui
0ceee9aad1
solid_picture and build_shadow shouldn't take session_t
...
Pass xcb_connection_t and xcb_drawable_t instead, which is what these
functions need.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-26 23:21:11 +00:00
Yuxuan Shui
c2f274ca8a
Fix some problems in new backend integration
...
Fix several use of uninitialized/unallocated variables when using
--experimental-backends
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 18:17:16 +00:00
Yuxuan Shui
b2750b26e0
Rectangle kernels
...
Replace conv::size with conv::{w,h}.
Shadow kernels are still squares, though.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 21:58:43 +00:00
Yuxuan Shui
b1d8687b31
Add copyright notice to backend/**
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-03 18:47:36 +00:00
Yuxuan Shui
7ac351e5b5
Move some default_* functions to backend_common.c
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-03 18:41:02 +00:00
Yuxuan Shui
17c8517abc
Most of the x_* functions don't need session_t
...
Replace session_t parameter with xcb_connection_t if that's the only
thing needed.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-03 15:59:31 +00:00
Yuxuan Shui
99b3c4575f
Fix handling of region == NULL in paint_all_new
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-27 18:21:42 +00:00
Yuxuan Shui
f649a949e2
Even more includes
...
Expand the modulemap to cover some of the system headers too.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 22:09:22 +00:00
Yuxuan Shui
916e23861a
Improve the header includes, cont'd
...
Also check in the modulemap file, and add a option to build with clang's
-fmodules.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 17:10:06 +00:00
Yuxuan Shui
1e0deea57f
Improve the include situation
...
Slightly clean up header inclusion with the help of clang's module system.
It's better for files to include the things you need directly.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-18 23:30:44 +00:00
Yuxuan Shui
82e8b09d56
Move paint_all_new to backend.c
...
Fix build with -Dnew_backends=false. And more build test for this case.
Fixes #83
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-02 20:36:33 +00:00
Yuxuan Shui
428c24a6fa
Speed up shadow generation for small windows
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 11:35:59 +00:00
Yuxuan Shui
3686bf7a33
Use functions in backend/backend_common.c
...
Build backend_common.c even when new_backend=false.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 11:01:47 +00:00
Yuxuan Shui
4aeffa36b8
Refactor shadow generation
...
Trying to make the code easier to understand. The logic is unchanged.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 10:54:21 +00:00
Yuxuan Shui
86713c8170
Add make_shadow and paint_all_new to backend_common.c
...
Also made make_shadow private in render.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 14:30:58 +00:00
Yuxuan Shui
0c4b690b2b
First step of split backend into modules
...
This commit introduced a new, modular backend interface. The interface
is not very good, since I don't think I fully understand all the
requirements writing a backend have. But this is a good first step.
This commit also includes an initial xrender backend written using the
new interface, and some opengl backend related helper functions, which
are taken from the old opengl backend.
However, there is not integration with the core compton yet. compton
will still use the old backend code. This commit is here so we can get
the automated build test.
What is implemented in the new xrender backend:
* Windows with transparency
* Shadow
* Opacity
* Wallpaper (getting the root pixmap)
* Blur
Known problem with the xrender backend:
* It is slower
Things that still need to be figured out:
* What is the better way to add vsync to the new backends
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 00:50:25 +00:00