// SPDX-License-Identifier: MPL-2.0 /* * Copyright (c) 2022 Yuxuan Shui */ #include #include #include #include #include #include #include #include "backend/backend.h" #include "backend/backend_common.h" #include "backend/gl/egl.h" #include "backend/gl/gl_common.h" #include "common.h" #include "compiler.h" #include "config.h" #include "log.h" #include "picom.h" #include "utils.h" #include "x.h" struct egl_pixmap { EGLImage image; xcb_pixmap_t pixmap; bool owned; }; struct egl_data { struct gl_data gl; EGLDisplay display; EGLSurface target_win; EGLContext ctx; }; static PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glEGLImageTargetTexStorage = NULL; static PFNEGLCREATEIMAGEKHRPROC eglCreateImageProc = NULL; static PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageProc = NULL; static PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplayProc = NULL; static PFNEGLCREATEPLATFORMWINDOWSURFACEPROC eglCreatePlatformWindowSurfaceProc = NULL; const char *eglGetErrorString(EGLint error) { #define CASE_STR(value) \ case value: return #value; switch (error) { CASE_STR(EGL_SUCCESS) CASE_STR(EGL_NOT_INITIALIZED) CASE_STR(EGL_BAD_ACCESS) CASE_STR(EGL_BAD_ALLOC) CASE_STR(EGL_BAD_ATTRIBUTE) CASE_STR(EGL_BAD_CONTEXT) CASE_STR(EGL_BAD_CONFIG) CASE_STR(EGL_BAD_CURRENT_SURFACE) CASE_STR(EGL_BAD_DISPLAY) CASE_STR(EGL_BAD_SURFACE) CASE_STR(EGL_BAD_MATCH) CASE_STR(EGL_BAD_PARAMETER) CASE_STR(EGL_BAD_NATIVE_PIXMAP) CASE_STR(EGL_BAD_NATIVE_WINDOW) CASE_STR(EGL_CONTEXT_LOST) default: return "Unknown"; } #undef CASE_STR } /** * Free a gl_texture_t. */ static void egl_release_image(backend_t *base, struct gl_texture *tex) { struct egl_data *gd = (void *)base; struct egl_pixmap *p = tex->user_data; // Release binding if (p->image != EGL_NO_IMAGE) { eglDestroyImageProc(gd->display, p->image); p->image = EGL_NO_IMAGE; } if (p->owned) { xcb_free_pixmap(base->c->c, p->pixmap); p->pixmap = XCB_NONE; } free(p); tex->user_data = NULL; } /** * Destroy EGL related resources. */ void egl_deinit(backend_t *base) { struct egl_data *gd = (void *)base; gl_deinit(&gd->gl); // Destroy EGL context if (gd->ctx != EGL_NO_CONTEXT) { eglMakeCurrent(gd->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroyContext(gd->display, gd->ctx); gd->ctx = EGL_NO_CONTEXT; } if (gd->target_win != EGL_NO_SURFACE) { eglDestroySurface(gd->display, gd->target_win); gd->target_win = EGL_NO_SURFACE; } if (gd->display != EGL_NO_DISPLAY) { eglTerminate(gd->display); gd->display = EGL_NO_DISPLAY; } free(gd); } static void *egl_decouple_user_data(backend_t *base attr_unused, void *ud attr_unused) { auto ret = cmalloc(struct egl_pixmap); ret->owned = false; ret->image = EGL_NO_IMAGE; ret->pixmap = 0; return ret; } static bool egl_set_swap_interval(int interval, EGLDisplay dpy) { return eglSwapInterval(dpy, interval); } /** * Initialize OpenGL. */ static backend_t *egl_init(session_t *ps, xcb_window_t target) { bool success = false; struct egl_data *gd = NULL; #define get_proc(name, type) \ name##Proc = (type)eglGetProcAddress(#name); \ if (!name##Proc) { \ log_error("Failed to get EGL function " #name); \ goto end; \ } get_proc(eglCreateImage, PFNEGLCREATEIMAGEKHRPROC); get_proc(eglDestroyImage, PFNEGLDESTROYIMAGEKHRPROC); get_proc(eglGetPlatformDisplay, PFNEGLGETPLATFORMDISPLAYPROC); get_proc(eglCreatePlatformWindowSurface, PFNEGLCREATEPLATFORMWINDOWSURFACEPROC); #undef get_proc // Check if we have the X11 platform const char *exts = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); if (strstr(exts, "EGL_EXT_platform_x11") == NULL) { log_error("X11 platform not available."); return NULL; } gd = ccalloc(1, struct egl_data); gd->display = eglGetPlatformDisplayProc(EGL_PLATFORM_X11_EXT, ps->c.dpy, (EGLAttrib[]){ EGL_PLATFORM_X11_SCREEN_EXT, ps->c.screen, EGL_NONE, }); if (gd->display == EGL_NO_DISPLAY) { log_error("Failed to get EGL display."); goto end; } EGLint major, minor; if (!eglInitialize(gd->display, &major, &minor)) { log_error("Failed to initialize EGL."); goto end; } if (major < 1 || (major == 1 && minor < 5)) { log_error("EGL version too old, need at least 1.5."); goto end; } // Check if EGL supports OpenGL const char *apis = eglQueryString(gd->display, EGL_CLIENT_APIS); if (strstr(apis, "OpenGL") == NULL) { log_error("EGL does not support OpenGL."); goto end; } eglext_init(gd->display); init_backend_base(&gd->gl.base, ps); if (!eglext.has_EGL_KHR_image_pixmap) { log_error("EGL_KHR_image_pixmap not available."); goto end; } auto visual_info = x_get_visual_info(&ps->c, ps->c.screen_info->root_visual); EGLConfig config = NULL; int nconfigs = 1; // clang-format off if (eglChooseConfig(gd->display, (EGLint[]){ EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_RED_SIZE, visual_info.red_size, EGL_GREEN_SIZE, visual_info.green_size, EGL_BLUE_SIZE, visual_info.blue_size, EGL_ALPHA_SIZE, visual_info.alpha_size, EGL_STENCIL_SIZE, 1, EGL_CONFIG_CAVEAT, EGL_NONE, EGL_NONE, }, &config, nconfigs, &nconfigs) != EGL_TRUE) { log_error("Failed to choose EGL config for the root window."); goto end; } // clang-format on gd->target_win = eglCreatePlatformWindowSurfaceProc(gd->display, config, &target, NULL); if (gd->target_win == EGL_NO_SURFACE) { log_error("Failed to create EGL surface."); goto end; } if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE) { log_error("Failed to bind OpenGL API."); goto end; } gd->ctx = eglCreateContext(gd->display, config, NULL, NULL); if (gd->ctx == EGL_NO_CONTEXT) { log_error("Failed to get EGL context."); goto end; } if (!eglMakeCurrent(gd->display, gd->target_win, gd->target_win, gd->ctx)) { log_error("Failed to attach EGL context."); goto end; } if (!gl_init(&gd->gl, ps)) { log_error("Failed to setup OpenGL"); goto end; } if (!gd->gl.has_egl_image_storage) { log_error("GL_EXT_EGL_image_storage extension not available."); goto end; } glEGLImageTargetTexStorage = (PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)eglGetProcAddress("glEGLImageTargetTexS" "torageEXT"); if (glEGLImageTargetTexStorage == NULL) { log_error("Failed to get glEGLImageTargetTexStorageEXT."); goto end; } gd->gl.decouple_texture_user_data = egl_decouple_user_data; gd->gl.release_user_data = egl_release_image; if (ps->o.vsync) { if (!egl_set_swap_interval(1, gd->display)) { log_error("Failed to enable vsync. %#x", eglGetError()); } } else { egl_set_swap_interval(0, gd->display); } success = true; end: if (!success) { if (gd != NULL) { egl_deinit(&gd->gl.base); } return NULL; } return &gd->gl.base; } static void * egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, bool owned) { struct egl_data *gd = (void *)base; struct egl_pixmap *eglpixmap = NULL; auto r = xcb_get_geometry_reply(base->c->c, xcb_get_geometry(base->c->c, pixmap), NULL); if (!r) { log_error("Invalid pixmap %#010x", pixmap); return NULL; } log_trace("Binding pixmap %#010x", pixmap); auto wd = ccalloc(1, struct backend_image); wd->max_brightness = 1; auto inner = ccalloc(1, struct gl_texture); inner->width = wd->ewidth = r->width; inner->height = wd->eheight = r->height; wd->inner = (struct backend_image_inner_base *)inner; free(r); log_debug("depth %d", fmt.visual_depth); inner->y_inverted = true; eglpixmap = cmalloc(struct egl_pixmap); eglpixmap->pixmap = pixmap; eglpixmap->image = eglCreateImageProc(gd->display, EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR, (EGLClientBuffer)(uintptr_t)pixmap, NULL); eglpixmap->owned = owned; if (eglpixmap->image == EGL_NO_IMAGE) { log_error("Failed to create eglpixmap for pixmap %#010x: %s", pixmap, eglGetErrorString(eglGetError())); goto err; } log_trace("EGLImage %p", eglpixmap->image); // Create texture inner->user_data = eglpixmap; inner->texture = gl_new_texture(GL_TEXTURE_2D); inner->has_alpha = fmt.alpha_size != 0; wd->opacity = 1; wd->color_inverted = false; wd->dim = 0; wd->inner->refcount = 1; glBindTexture(GL_TEXTURE_2D, inner->texture); glEGLImageTargetTexStorage(GL_TEXTURE_2D, eglpixmap->image, NULL); glBindTexture(GL_TEXTURE_2D, 0); gl_check_err(); return wd; err: if (eglpixmap && eglpixmap->image) { eglDestroyImageProc(gd->display, eglpixmap->image); } free(eglpixmap); if (owned) { xcb_free_pixmap(base->c->c, pixmap); } free(wd); return NULL; } static void egl_present(backend_t *base, const region_t *region attr_unused) { struct egl_data *gd = (void *)base; gl_present(base, region); eglSwapBuffers(gd->display, gd->target_win); } static int egl_buffer_age(backend_t *base) { if (!eglext.has_EGL_EXT_buffer_age) { return -1; } struct egl_data *gd = (void *)base; EGLint val; eglQuerySurface(gd->display, (EGLSurface)gd->target_win, EGL_BUFFER_AGE_EXT, &val); return (int)val ?: -1; } static void egl_diagnostics(backend_t *base) { struct egl_data *gd = (void *)base; bool warn_software_rendering = false; const char *software_renderer_names[] = {"llvmpipe", "SWR", "softpipe"}; auto egl_vendor = eglQueryString(gd->display, EGL_VENDOR); printf("* Driver vendors:\n"); printf(" * EGL: %s\n", egl_vendor); if (eglext.has_EGL_MESA_query_driver) { printf(" * EGL driver: %s\n", eglGetDisplayDriverName(gd->display)); } printf(" * GL: %s\n", glGetString(GL_VENDOR)); auto gl_renderer = (const char *)glGetString(GL_RENDERER); printf("* GL renderer: %s\n", gl_renderer); if (strstr(egl_vendor, "Mesa")) { for (size_t i = 0; i < ARR_SIZE(software_renderer_names); i++) { if (strstr(gl_renderer, software_renderer_names[i]) != NULL) { warn_software_rendering = true; break; } } } if (warn_software_rendering) { printf("\n(You are using a software renderer. Unless you are doing this\n" "intentionally, this means you don't have a graphics driver\n" "properly installed. Performance will suffer. Please fix this\n" "before reporting your issue.)\n"); } } struct backend_operations egl_ops = { .init = egl_init, .deinit = egl_deinit, .bind_pixmap = egl_bind_pixmap, .release_image = gl_release_image, .prepare = gl_prepare, .compose = gl_compose, .image_op = gl_image_op, .set_image_property = gl_set_image_property, .clone_image = default_clone_image, .blur = gl_blur, .is_image_transparent = default_is_image_transparent, .present = egl_present, .buffer_age = egl_buffer_age, .last_render_time = gl_last_render_time, .create_shadow_context = gl_create_shadow_context, .destroy_shadow_context = gl_destroy_shadow_context, .render_shadow = backend_render_shadow_from_mask, .shadow_from_mask = gl_shadow_from_mask, .make_mask = gl_make_mask, .fill = gl_fill, .create_blur_context = gl_create_blur_context, .destroy_blur_context = gl_destroy_blur_context, .get_blur_size = gl_get_blur_size, .diagnostics = egl_diagnostics, .device_status = gl_device_status, .create_shader = gl_create_window_shader, .destroy_shader = gl_destroy_window_shader, .get_shader_attributes = gl_get_shader_attributes, .max_buffer_age = 5, // Why? }; PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName; /** * Check if a EGL extension exists. */ static inline bool egl_has_extension(EGLDisplay dpy, const char *ext) { const char *egl_exts = eglQueryString(dpy, EGL_EXTENSIONS); if (!egl_exts) { log_error("Failed get EGL extension list."); return false; } auto inlen = strlen(ext); const char *curr = egl_exts; bool match = false; while (curr && !match) { const char *end = strchr(curr, ' '); if (!end) { // Last extension string match = strcmp(ext, curr) == 0; } else if (curr + inlen == end) { // Length match, do match string match = strncmp(ext, curr, (unsigned long)(end - curr)) == 0; } curr = end ? end + 1 : NULL; } if (!match) { log_info("Missing EGL extension %s.", ext); } else { log_info("Found EGL extension %s.", ext); } return match; } struct eglext_info eglext = {0}; void eglext_init(EGLDisplay dpy) { if (eglext.initialized) { return; } eglext.initialized = true; #define check_ext(name) eglext.has_##name = egl_has_extension(dpy, #name) check_ext(EGL_EXT_buffer_age); check_ext(EGL_EXT_create_context_robustness); check_ext(EGL_KHR_image_pixmap); #ifdef EGL_MESA_query_driver check_ext(EGL_MESA_query_driver); #endif #undef check_ext // Checking if the returned function pointer is NULL is not really necessary, // or maybe not even useful, since eglGetProcAddress might always return // something. We are doing it just for completeness' sake. #ifdef EGL_MESA_query_driver eglGetDisplayDriverName = (PFNEGLGETDISPLAYDRIVERNAMEPROC)eglGetProcAddress("eglGetDisplayDriverName"); if (!eglGetDisplayDriverName) { eglext.has_EGL_MESA_query_driver = false; } #endif }