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A lightweight compositor for X11
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Yuxuan Shui 518f63b920
core: replace window table and window stack with wm_tree
Because wm_tree tracks the entire window tree, it's able to replace
several old data structures we used to track windows: the window hash
table, the window stack, and the subwin table. So we got rid of those,
and fully switched to wm_tree.

Fixes window rules for window managers that don't put client window
directly under toplevel windows. This includes, according to people's
reports, at least i3 and KDE.

Fixed a couple small bugs:

* dbus was returning window ID as a boolean.
* window frame extents not cleared after its client window disappears.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2024-06-21 08:42:49 +01:00
.builds build: remove libXext 2024-06-11 02:46:48 +01:00
.circleci ci: test parsing config file in a different locale 2024-05-20 11:39:24 +01:00
.github build: remove libXext 2024-06-11 02:46:48 +01:00
bin picom-trans: Added SPDX-License-Identifier 2021-07-23 21:15:53 +01:00
dbus-examples Update inverter.sh 2020-04-01 04:50:03 +00:00
include core: replace window table and window stack with wm_tree 2024-06-21 08:42:49 +01:00
LICENSES More license stuff... 2018-10-04 11:18:09 +01:00
man config: support loading plugins 2024-05-25 11:08:39 +01:00
media Added 48x48px raster of initial Compton logo 2015-09-17 21:57:11 -04:00
meson Made meson/install.sh executable 2022-04-12 05:41:41 +00:00
src core: replace window table and window stack with wm_tree 2024-06-21 08:42:49 +01:00
subprojects misc: added libconfig as a subproject 2024-05-30 16:25:20 +01:00
tests ci: run tests with all backends 2024-05-20 11:56:16 +01:00
.clang-format file_watch: use kqueue on *BSD platforms 2019-11-11 21:22:57 +00:00
.clang-tidy chore: tweak .clang-tidy 2024-02-16 15:43:52 +00:00
.editorconfig build: add libepoxy 2024-02-10 20:35:24 +00:00
.gitignore meson: add support for llvm-style code coverage 2024-06-06 17:12:18 +01:00
CHANGELOG.md build: remove libXext 2024-06-11 02:46:48 +01:00
compton-default-fshader-win.glsl Feature: #183 custom window shader & #193 --no-fading-destroyed-argb 2014-05-16 15:18:17 +08:00
compton-fake-transparency-fshader-win.glsl Feature: #183 custom window shader & #193 --no-fading-destroyed-argb 2014-05-16 15:18:17 +08:00
compton.desktop set .desktop files to NoDisplay=true 2020-12-14 14:54:33 +01:00
CONTRIBUTORS update contributors list 2024-02-11 21:33:14 +03:00
COPYING rename: documentation changes 2019-10-23 20:24:25 +01:00
desc.txt Misc: #49: Add CMake support 2012-10-03 13:34:54 +08:00
Doxyfile Fix small misspellings 2019-01-28 10:58:14 +01:00
flake.lock flake: update flake.lock 2024-05-25 09:16:30 +01:00
flake.nix flake: set some options for sanitizers 2024-06-04 01:27:54 +01:00
History.md README: Move old historical info out of main README 2022-04-12 09:43:57 -04:00
LICENSE.spdx rename: documentation changes 2019-10-23 20:24:25 +01:00
meson.build meson: add support for llvm-style code coverage 2024-06-06 17:12:18 +01:00
meson_options.txt meson: add support for llvm-style code coverage 2024-06-06 17:12:18 +01:00
picom-dbus.desktop set .desktop files to NoDisplay=true 2020-12-14 14:54:33 +01:00
picom.desktop meson.build: autostart picom 2022-08-21 06:25:55 +01:00
picom.sample.conf config: remove --shadow-exclude-reg 2024-05-12 13:52:41 +01:00
README.md build: remove libXext 2024-06-11 02:46:48 +01:00

picom

circleci codecov chat on discord

picom is a compositor for X, and a fork of Compton.

This is a development branch, bugs to be expected

You can leave your feedback or thoughts in the discussion tab, or chat with other users on discord!

Change Log

See Releases

Build

Dependencies

Assuming you already have all the usual building tools installed (e.g. gcc, python, meson, ninja, etc.), you still need:

  • libx11
  • libx11-xcb
  • xproto
  • xcb
  • xcb-util
  • xcb-damage
  • xcb-xfixes
  • xcb-shape
  • xcb-renderutil
  • xcb-render
  • xcb-randr
  • xcb-composite
  • xcb-image
  • xcb-present
  • xcb-glx
  • pixman
  • libconfig
  • libdbus (optional, disable with the -Ddbus=false meson configure flag)
  • libGL, libEGL, libepoxy (optional, disable with the -Dopengl=false meson configure flag)
  • libpcre2 (optional, disable with the -Dregex=false meson configure flag)
  • libev
  • uthash

On Debian based distributions (e.g. Ubuntu), the needed packages are

libconfig-dev libdbus-1-dev libegl-dev libev-dev libgl-dev libepoxy-dev libpcre2-dev libpixman-1-dev libx11-xcb-dev libxcb1-dev libxcb-composite0-dev libxcb-damage0-dev libxcb-glx0-dev libxcb-image0-dev libxcb-present-dev libxcb-randr0-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-shape0-dev libxcb-util-dev libxcb-xfixes0-dev meson ninja-build uthash-dev

On Fedora, the needed packages are

dbus-devel gcc git libconfig-devel libdrm-devel libev-devel libX11-devel libX11-xcb libxcb-devel libGL-devel libEGL-devel libepoxy-devel meson pcre2-devel pixman-devel uthash-devel xcb-util-image-devel xcb-util-renderutil-devel xorg-x11-proto-devel xcb-util-devel

To build the documents, you need asciidoc

To build

$ meson setup --buildtype=release build
$ ninja -C build

Built binary can be found in build/src

If you have libraries and/or headers installed at non-default location (e.g. under /usr/local/), you might need to tell meson about them, since meson doesn't look for dependencies there by default.

You can do that by setting the CPPFLAGS and LDFLAGS environment variables when running meson. Like this:

$ LDFLAGS="-L/path/to/libraries" CPPFLAGS="-I/path/to/headers" meson setup --buildtype=release build

As an example, on FreeBSD, you might have to run meson with:

$ LDFLAGS="-L/usr/local/lib" CPPFLAGS="-I/usr/local/include" meson setup --buildtype=release build
$ ninja -C build

To install

$ ninja -C build install

Default install prefix is /usr/local, you can change it with meson configure -Dprefix=<path> build

How to Contribute

All contributions are welcome!

New features you think should be included in picom, a fix for a bug you found - please open a PR!

You can take a look at the Issues.

Contributions to the documents and wiki are also appreciated.

Even if you don't want to add anything to picom, you are still helping by compiling and running this branch, and report any issue you can find.

Become a Collaborator

Becoming a collaborator of picom requires significant time commitment. You are expected to reply to issue reports, reviewing PRs, and sometimes fix bugs or implement new feature. You won't be able to push to the main branch directly, and all you code still has to go through code review.

If this sounds good to you, feel free to contact me.

Contributors

See CONTRIBUTORS

The README for the original Compton project can be found here.

Licensing

picom is free software, made available under the MIT and MPL-2.0 software licenses. See the individual source files for details.