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75912d23f3
- Add --blur-background-exclude. (#98) - Add `opengl-mswc` VSync, which uses MESA_swap_control instead of SGI_swap_control. I don't expect it to perform better than SGI_swap_control, though. - Update CMakeLists.txt . - Add a few targets for D-Bus `win_get`. Misc changes. - Known issue: Apparently I've forgotten implementing --inactive-dim on GLX backend... Silly me.
59 lines
1.4 KiB
Text
59 lines
1.4 KiB
Text
# Shadow
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shadow = true;
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no-dnd-shadow = true;
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no-dock-shadow = true;
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clear-shadow = true;
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shadow-radius = 7;
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shadow-offset-x = -7;
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shadow-offset-y = -7;
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# shadow-opacity = 0.7;
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# shadow-red = 0.0;
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# shadow-green = 0.0;
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# shadow-blue = 0.0;
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shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'" ];
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# shadow-exclude = "n:e:Notification";
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shadow-ignore-shaped = false;
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# Opacity
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menu-opacity = 0.8;
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inactive-opacity = 0.8;
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frame-opacity = 0.7;
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inactive-opacity-override = false;
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alpha-step = 0.06;
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# inactive-dim = 0.2;
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# inactive-dim-fixed = true;
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# blur-background = true;
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# blur-background-frame = true;
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blur-background-fixed = false;
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blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ];
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# Fading
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fading = true;
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# fade-delta = 30;
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fade-in-step = 0.03;
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fade-out-step = 0.03;
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# no-fading-openclose = true;
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# Other
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backend = "xrender"
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mark-wmwin-focused = true;
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mark-ovredir-focused = true;
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use-ewmh-active-win = false;
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detect-rounded-corners = true;
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detect-client-opacity = true;
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refresh-rate = 0;
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vsync = "none";
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dbe = false;
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paint-on-overlay = false;
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sw-opti = false;
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unredir-if-possible = false;
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focus-exclude = [ ];
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detect-transient = true;
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detect-client-leader = true;
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invert-color-include = [ ];
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# Window type settings
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wintypes:
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{
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tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; };
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};
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