picom/src/common.h

1086 lines
27 KiB
C

// SPDX-License-Identifier: MIT
/*
* Compton - a compositor for X11
*
* Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
*
* Copyright (c) 2011-2013, Christopher Jeffrey
* Copyright (c) 2018, Yuxuan Shui <yshuiv7@gmail.com>
*
* See LICENSE-mit for more information.
*
*/
#pragma once
// === Options ===
// Debug options, enable them using -D in CFLAGS
// #define DEBUG_REPAINT 1
// #define DEBUG_EVENTS 1
// #define DEBUG_RESTACK 1
// #define DEBUG_WINMATCH 1
// #define DEBUG_C2 1
// #define DEBUG_GLX 1
// #define DEBUG_GLX_GLSL 1
// #define DEBUG_GLX_ERR 1
// #define DEBUG_GLX_MARK 1
// #define DEBUG_GLX_PAINTREG 1
#define MAX_ALPHA (255)
// === Includes ===
// For some special functions
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <assert.h>
#include <time.h>
#include <ctype.h>
#include <sys/time.h>
#include <X11/Xlib.h>
#include <xcb/composite.h>
#include <xcb/render.h>
#include <xcb/damage.h>
#include <xcb/randr.h>
#include <xcb/shape.h>
#include <xcb/sync.h>
#ifdef CONFIG_XINERAMA
#include <xcb/xinerama.h>
#endif
#include <ev.h>
#include <pixman.h>
#ifdef CONFIG_OPENGL
// libGL
#include <GL/glx.h>
// Workarounds for missing definitions in some broken GL drivers, thanks to
// douglasp and consolers for reporting
#ifndef GL_TEXTURE_RECTANGLE
#define GL_TEXTURE_RECTANGLE 0x84F5
#endif
#ifndef GLX_BACK_BUFFER_AGE_EXT
#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
#endif
#endif
// === Macros ===
#define MSTR_(s) #s
#define MSTR(s) MSTR_(s)
// X resource checker
#ifdef DEBUG_XRC
#include "xrescheck.h"
#endif
// FIXME This list of includes should get shorter
#include "types.h"
#include "win.h"
#include "region.h"
#include "kernel.h"
#include "render.h"
#include "config.h"
#include "log.h"
#include "compiler.h"
#include "utils.h"
#include "x.h"
// === Constants ===
/// @brief Length of generic buffers.
#define BUF_LEN 80
#define ROUNDED_PERCENT 0.05
#define ROUNDED_PIXELS 10
#define OPAQUE 0xffffffff
#define REGISTER_PROP "_NET_WM_CM_S"
#define TIME_MS_MAX LONG_MAX
#define FADE_DELTA_TOLERANCE 0.2
#define SWOPTI_TOLERANCE 3000
#define WIN_GET_LEADER_MAX_RECURSION 20
#define SEC_WRAP (15L * 24L * 60L * 60L)
#define NS_PER_SEC 1000000000L
#define US_PER_SEC 1000000L
#define MS_PER_SEC 1000
#define XRFILTER_CONVOLUTION "convolution"
#define XRFILTER_GAUSSIAN "gaussian"
#define XRFILTER_BINOMIAL "binomial"
/// @brief Maximum OpenGL FBConfig depth.
#define OPENGL_MAX_DEPTH 32
/// @brief Maximum OpenGL buffer age.
#define CGLX_MAX_BUFFER_AGE 5
// Window flags
// Window size is changed
#define WFLAG_SIZE_CHANGE 0x0001
// Window size/position is changed
#define WFLAG_POS_CHANGE 0x0002
// Window opacity / dim state changed
#define WFLAG_OPCT_CHANGE 0x0004
// xcb-render specific macros
#define XFIXED_TO_DOUBLE(value) (((double) (value)) / 65536)
#define DOUBLE_TO_XFIXED(value) ((xcb_render_fixed_t) (((double) (value)) * 65536))
// === Types ===
typedef struct glx_fbconfig glx_fbconfig_t;
/// Structure representing needed window updates.
typedef struct {
bool shadow : 1;
bool fade : 1;
bool focus : 1;
bool invert_color : 1;
} win_upd_t;
typedef struct _ignore {
struct _ignore *next;
unsigned long sequence;
} ignore_t;
enum wincond_target {
CONDTGT_NAME,
CONDTGT_CLASSI,
CONDTGT_CLASSG,
CONDTGT_ROLE,
};
enum wincond_type {
CONDTP_EXACT,
CONDTP_ANYWHERE,
CONDTP_FROMSTART,
CONDTP_WILDCARD,
CONDTP_REGEX_PCRE,
};
#define CONDF_IGNORECASE 0x0001
/// @brief Possible swap methods.
enum {
SWAPM_BUFFER_AGE = -1,
SWAPM_UNDEFINED = 0,
SWAPM_COPY = 1,
SWAPM_EXCHANGE = 2,
};
typedef struct _glx_texture glx_texture_t;
#ifdef CONFIG_OPENGL
#ifdef DEBUG_GLX_DEBUG_CONTEXT
typedef GLXContext (*f_glXCreateContextAttribsARB) (Display *dpy,
GLXFBConfig config, GLXContext share_context, Bool direct,
const int *attrib_list);
typedef void (*GLDEBUGPROC) (GLenum source, GLenum type,
GLuint id, GLenum severity, GLsizei length, const GLchar* message,
GLvoid* userParam);
typedef void (*f_DebugMessageCallback) (GLDEBUGPROC, void *userParam);
#endif
typedef int (*f_WaitVideoSync) (int, int, unsigned *);
typedef int (*f_GetVideoSync) (unsigned *);
typedef Bool (*f_GetSyncValuesOML) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc);
typedef Bool (*f_WaitForMscOML) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc);
typedef int (*f_SwapIntervalSGI) (int interval);
typedef int (*f_SwapIntervalMESA) (unsigned int interval);
typedef void (*f_BindTexImageEXT) (Display *display, GLXDrawable drawable, int buffer, const int *attrib_list);
typedef void (*f_ReleaseTexImageEXT) (Display *display, GLXDrawable drawable, int buffer);
#ifdef CONFIG_OPENGL
typedef GLsync (*f_FenceSync) (GLenum condition, GLbitfield flags);
typedef GLboolean (*f_IsSync) (GLsync sync);
typedef void (*f_DeleteSync) (GLsync sync);
typedef GLenum (*f_ClientWaitSync) (GLsync sync, GLbitfield flags,
GLuint64 timeout);
typedef void (*f_WaitSync) (GLsync sync, GLbitfield flags,
GLuint64 timeout);
typedef GLsync (*f_ImportSyncEXT) (GLenum external_sync_type,
GLintptr external_sync, GLbitfield flags);
#endif
#ifdef DEBUG_GLX_MARK
typedef void (*f_StringMarkerGREMEDY) (GLsizei len, const void *string);
typedef void (*f_FrameTerminatorGREMEDY) (void);
#endif
/// @brief Wrapper of a binded GLX texture.
struct _glx_texture {
GLuint texture;
GLXPixmap glpixmap;
xcb_pixmap_t pixmap;
GLenum target;
unsigned width;
unsigned height;
unsigned depth;
bool y_inverted;
};
#ifdef CONFIG_OPENGL
typedef struct {
/// Fragment shader for blur.
GLuint frag_shader;
/// GLSL program for blur.
GLuint prog;
/// Location of uniform "offset_x" in blur GLSL program.
GLint unifm_offset_x;
/// Location of uniform "offset_y" in blur GLSL program.
GLint unifm_offset_y;
/// Location of uniform "factor_center" in blur GLSL program.
GLint unifm_factor_center;
} glx_blur_pass_t;
typedef struct glx_prog_main {
/// GLSL program.
GLuint prog;
/// Location of uniform "opacity" in window GLSL program.
GLint unifm_opacity;
/// Location of uniform "invert_color" in blur GLSL program.
GLint unifm_invert_color;
/// Location of uniform "tex" in window GLSL program.
GLint unifm_tex;
} glx_prog_main_t;
#define GLX_PROG_MAIN_INIT { \
.prog = 0, \
.unifm_opacity = -1, \
.unifm_invert_color = -1, \
.unifm_tex = -1, \
}
#endif
#else
struct glx_prog_main { };
#endif
#define PAINT_INIT { .pixmap = XCB_NONE, .pict = XCB_NONE }
/// Linked list type of atoms.
typedef struct _latom {
xcb_atom_t atom;
struct _latom *next;
} latom_t;
#define REG_DATA_INIT { NULL, 0 }
#ifdef CONFIG_OPENGL
/// Structure containing GLX-dependent data for a compton session.
typedef struct {
// === OpenGL related ===
/// GLX context.
GLXContext context;
/// Whether we have GL_ARB_texture_non_power_of_two.
bool has_texture_non_power_of_two;
/// Pointer to glXGetVideoSyncSGI function.
f_GetVideoSync glXGetVideoSyncSGI;
/// Pointer to glXWaitVideoSyncSGI function.
f_WaitVideoSync glXWaitVideoSyncSGI;
/// Pointer to glXGetSyncValuesOML function.
f_GetSyncValuesOML glXGetSyncValuesOML;
/// Pointer to glXWaitForMscOML function.
f_WaitForMscOML glXWaitForMscOML;
/// Pointer to glXSwapIntervalSGI function.
f_SwapIntervalSGI glXSwapIntervalProc;
/// Pointer to glXSwapIntervalMESA function.
f_SwapIntervalMESA glXSwapIntervalMESAProc;
/// Pointer to glXBindTexImageEXT function.
f_BindTexImageEXT glXBindTexImageProc;
/// Pointer to glXReleaseTexImageEXT function.
f_ReleaseTexImageEXT glXReleaseTexImageProc;
/// Pointer to the glFenceSync() function.
f_FenceSync glFenceSyncProc;
/// Pointer to the glIsSync() function.
f_IsSync glIsSyncProc;
/// Pointer to the glDeleteSync() function.
f_DeleteSync glDeleteSyncProc;
/// Pointer to the glClientWaitSync() function.
f_ClientWaitSync glClientWaitSyncProc;
/// Pointer to the glWaitSync() function.
f_WaitSync glWaitSyncProc;
/// Pointer to the glImportSyncEXT() function.
f_ImportSyncEXT glImportSyncEXT;
#ifdef DEBUG_GLX_MARK
/// Pointer to StringMarkerGREMEDY function.
f_StringMarkerGREMEDY glStringMarkerGREMEDY;
/// Pointer to FrameTerminatorGREMEDY function.
f_FrameTerminatorGREMEDY glFrameTerminatorGREMEDY;
#endif
/// Current GLX Z value.
int z;
/// FBConfig-s for GLX pixmap of different depths.
glx_fbconfig_t *fbconfigs[OPENGL_MAX_DEPTH + 1];
#ifdef CONFIG_OPENGL
glx_blur_pass_t blur_passes[MAX_BLUR_PASS];
#endif
} glx_session_t;
#define CGLX_SESSION_INIT { .context = NULL }
#endif
/// Structure containing all necessary data for a compton session.
typedef struct session {
// === Event handlers ===
/// ev_io for X connection
ev_io xiow;
/// Timeout for delayed unredirection.
ev_timer unredir_timer;
/// Timer for fading
ev_timer fade_timer;
/// Timer for delayed drawing, right now only used by
/// swopti
ev_timer delayed_draw_timer;
/// Use an ev_idle callback for drawing
/// So we only start drawing when events are processed
ev_idle draw_idle;
/// Called everytime we have timeouts or new data on socket,
/// so we can be sure if xcb read from X socket at anytime during event
/// handling, we will not left any event unhandled in the queue
ev_prepare event_check;
/// Signal handler for SIGUSR1
ev_signal usr1_signal;
/// backend data
void *backend_data;
/// libev mainloop
struct ev_loop *loop;
// === Display related ===
/// Display in use.
Display *dpy;
/// Default screen.
int scr;
/// XCB connection.
xcb_connection_t *c;
/// Default visual.
xcb_visualid_t vis;
/// Pict formats info
xcb_render_query_pict_formats_reply_t *pictfmts;
/// Default depth.
int depth;
/// Root window.
xcb_window_t root;
/// Height of root window.
int root_height;
/// Width of root window.
int root_width;
// Damage of root window.
// Damage root_damage;
/// X Composite overlay window. Used if <code>--paint-on-overlay</code>.
xcb_window_t overlay;
/// Whether the root tile is filled by compton.
bool root_tile_fill;
/// Picture of the root window background.
paint_t root_tile_paint;
/// A region of the size of the screen.
region_t screen_reg;
/// Picture of root window. Destination of painting in no-DBE painting
/// mode.
xcb_render_picture_t root_picture;
/// A Picture acting as the painting target.
xcb_render_picture_t tgt_picture;
/// Temporary buffer to paint to before sending to display.
paint_t tgt_buffer;
/// Window ID of the window we register as a symbol.
xcb_window_t reg_win;
#ifdef CONFIG_OPENGL
/// Pointer to GLX data.
glx_session_t *psglx;
/// Custom GLX program used for painting window.
// XXX should be in glx_session_t
glx_prog_main_t glx_prog_win;
#endif
/// Sync fence to sync draw operations
xcb_sync_fence_t sync_fence;
// === Operation related ===
/// Program options.
options_t o;
/// Whether we have hit unredirection timeout.
bool tmout_unredir_hit;
/// Whether we need to redraw the screen
bool redraw_needed;
/// Whether the program is idling. I.e. no fading, no potential window
/// changes.
bool fade_running;
/// Program start time.
struct timeval time_start;
/// The region needs to painted on next paint.
region_t *damage;
/// The region damaged on the last paint.
region_t *damage_ring;
/// Number of damage regions we track
int ndamage;
/// Whether all windows are currently redirected.
bool redirected;
/// Pre-generated alpha pictures.
xcb_render_picture_t *alpha_picts;
/// Time of last fading. In milliseconds.
unsigned long fade_time;
/// Head pointer of the error ignore linked list.
ignore_t *ignore_head;
/// Pointer to the <code>next</code> member of tail element of the error
/// ignore linked list.
ignore_t **ignore_tail;
// Cached blur convolution kernels.
xcb_render_fixed_t *blur_kerns_cache[MAX_BLUR_PASS];
/// Reset program after next paint.
bool reset;
/// If compton should quit
bool quit;
// === Expose event related ===
/// Pointer to an array of <code>XRectangle</code>-s of exposed region.
/// XXX why do we need this array?
rect_t *expose_rects;
/// Number of <code>XRectangle</code>-s in <code>expose_rects</code>.
int size_expose;
/// Index of the next free slot in <code>expose_rects</code>.
int n_expose;
// === Window related ===
/// Linked list of all windows.
win *list;
/// Pointer to <code>win</code> of current active window. Used by
/// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
/// it's more reliable to store the window ID directly here, just in
/// case the WM does something extraordinary, but caching the pointer
/// means another layer of complexity.
win *active_win;
/// Window ID of leader window of currently active window. Used for
/// subsidiary window detection.
xcb_window_t active_leader;
// === Shadow/dimming related ===
/// 1x1 black Picture.
xcb_render_picture_t black_picture;
/// 1x1 Picture of the shadow color.
xcb_render_picture_t cshadow_picture;
/// 1x1 white Picture.
xcb_render_picture_t white_picture;
/// Gaussian map of shadow.
conv *gaussian_map;
// for shadow precomputation
/// A region in which shadow is not painted on.
region_t shadow_exclude_reg;
// === Software-optimization-related ===
/// Currently used refresh rate.
short refresh_rate;
/// Interval between refresh in nanoseconds.
long refresh_intv;
/// Nanosecond offset of the first painting.
long paint_tm_offset;
#ifdef CONFIG_VSYNC_DRM
// === DRM VSync related ===
/// File descriptor of DRI device file. Used for DRM VSync.
int drm_fd;
#endif
// === X extension related ===
/// Event base number for X Fixes extension.
int xfixes_event;
/// Error base number for X Fixes extension.
int xfixes_error;
/// Event base number for X Damage extension.
int damage_event;
/// Error base number for X Damage extension.
int damage_error;
/// Event base number for X Render extension.
int render_event;
/// Error base number for X Render extension.
int render_error;
/// Event base number for X Composite extension.
int composite_event;
/// Error base number for X Composite extension.
int composite_error;
/// Major opcode for X Composite extension.
int composite_opcode;
/// Whether X Composite NameWindowPixmap is available. Aka if X
/// Composite version >= 0.2.
bool has_name_pixmap;
/// Whether X Shape extension exists.
bool shape_exists;
/// Event base number for X Shape extension.
int shape_event;
/// Error base number for X Shape extension.
int shape_error;
/// Whether X RandR extension exists.
bool randr_exists;
/// Event base number for X RandR extension.
int randr_event;
/// Error base number for X RandR extension.
int randr_error;
/// Whether X Present extension exists.
bool present_exists;
#ifdef CONFIG_OPENGL
/// Whether X GLX extension exists.
bool glx_exists;
/// Event base number for X GLX extension.
int glx_event;
/// Error base number for X GLX extension.
int glx_error;
#endif
#ifdef CONFIG_XINERAMA
/// Whether X Xinerama extension exists.
bool xinerama_exists;
/// Xinerama screen info.
xcb_xinerama_query_screens_reply_t *xinerama_scrs;
/// Xinerama screen regions.
region_t *xinerama_scr_regs;
/// Number of Xinerama screens.
int xinerama_nscrs;
#endif
/// Whether X Sync extension exists.
bool xsync_exists;
/// Event base number for X Sync extension.
int xsync_event;
/// Error base number for X Sync extension.
int xsync_error;
/// Whether X Render convolution filter exists.
bool xrfilter_convolution_exists;
// === Atoms ===
/// Atom of property <code>_NET_WM_OPACITY</code>.
xcb_atom_t atom_opacity;
/// Atom of <code>_NET_FRAME_EXTENTS</code>.
xcb_atom_t atom_frame_extents;
/// Property atom to identify top-level frame window. Currently
/// <code>WM_STATE</code>.
xcb_atom_t atom_client;
/// Atom of property <code>WM_NAME</code>.
xcb_atom_t atom_name;
/// Atom of property <code>_NET_WM_NAME</code>.
xcb_atom_t atom_name_ewmh;
/// Atom of property <code>WM_CLASS</code>.
xcb_atom_t atom_class;
/// Atom of property <code>WM_WINDOW_ROLE</code>.
xcb_atom_t atom_role;
/// Atom of property <code>WM_TRANSIENT_FOR</code>.
xcb_atom_t atom_transient;
/// Atom of property <code>WM_CLIENT_LEADER</code>.
xcb_atom_t atom_client_leader;
/// Atom of property <code>_NET_ACTIVE_WINDOW</code>.
xcb_atom_t atom_ewmh_active_win;
/// Atom of property <code>_COMPTON_SHADOW</code>.
xcb_atom_t atom_compton_shadow;
/// Atom of property <code>_NET_WM_WINDOW_TYPE</code>.
xcb_atom_t atom_win_type;
/// Array of atoms of all possible window types.
xcb_atom_t atoms_wintypes[NUM_WINTYPES];
/// Linked list of additional atoms to track.
latom_t *track_atom_lst;
#ifdef CONFIG_DBUS
// === DBus related ===
void *dbus_data;
#endif
} session_t;
/// Temporary structure used for communication between
/// <code>get_cfg()</code> and <code>parse_config()</code>.
struct options_tmp {
bool no_dock_shadow;
bool no_dnd_shadow;
double menu_opacity;
};
/// Enumeration for window event hints.
typedef enum {
WIN_EVMODE_UNKNOWN,
WIN_EVMODE_FRAME,
WIN_EVMODE_CLIENT
} win_evmode_t;
extern const char * const WINTYPES[NUM_WINTYPES];
extern session_t *ps_g;
// == Debugging code ==
static inline void
print_timestamp(session_t *ps);
void
ev_xcb_error(session_t *ps, xcb_generic_error_t *err);
// === Functions ===
/**
* Return whether a struct timeval value is empty.
*/
static inline bool
timeval_isempty(struct timeval *ptv) {
if (!ptv)
return false;
return ptv->tv_sec <= 0 && ptv->tv_usec <= 0;
}
/**
* Compare a struct timeval with a time in milliseconds.
*
* @return > 0 if ptv > ms, 0 if ptv == 0, -1 if ptv < ms
*/
static inline int
timeval_ms_cmp(struct timeval *ptv, unsigned long ms) {
assert(ptv);
// We use those if statement instead of a - expression because of possible
// truncation problem from long to int.
{
long sec = ms / MS_PER_SEC;
if (ptv->tv_sec > sec)
return 1;
if (ptv->tv_sec < sec)
return -1;
}
{
long usec = ms % MS_PER_SEC * (US_PER_SEC / MS_PER_SEC);
if (ptv->tv_usec > usec)
return 1;
if (ptv->tv_usec < usec)
return -1;
}
return 0;
}
/**
* Subtracting two struct timeval values.
*
* Taken from glibc manual.
*
* Subtract the `struct timeval' values X and Y,
* storing the result in RESULT.
* Return 1 if the difference is negative, otherwise 0.
*/
static inline int
timeval_subtract(struct timeval *result,
struct timeval *x,
struct timeval *y) {
/* Perform the carry for the later subtraction by updating y. */
if (x->tv_usec < y->tv_usec) {
long nsec = (y->tv_usec - x->tv_usec) / 1000000 + 1;
y->tv_usec -= 1000000 * nsec;
y->tv_sec += nsec;
}
if (x->tv_usec - y->tv_usec > 1000000) {
long nsec = (x->tv_usec - y->tv_usec) / 1000000;
y->tv_usec += 1000000 * nsec;
y->tv_sec -= nsec;
}
/* Compute the time remaining to wait.
tv_usec is certainly positive. */
result->tv_sec = x->tv_sec - y->tv_sec;
result->tv_usec = x->tv_usec - y->tv_usec;
/* Return 1 if result is negative. */
return x->tv_sec < y->tv_sec;
}
/**
* Subtracting two struct timespec values.
*
* Taken from glibc manual.
*
* Subtract the `struct timespec' values X and Y,
* storing the result in RESULT.
* Return 1 if the difference is negative, otherwise 0.
*/
static inline int
timespec_subtract(struct timespec *result,
struct timespec *x,
struct timespec *y) {
/* Perform the carry for the later subtraction by updating y. */
if (x->tv_nsec < y->tv_nsec) {
long nsec = (y->tv_nsec - x->tv_nsec) / NS_PER_SEC + 1;
y->tv_nsec -= NS_PER_SEC * nsec;
y->tv_sec += nsec;
}
if (x->tv_nsec - y->tv_nsec > NS_PER_SEC) {
long nsec = (x->tv_nsec - y->tv_nsec) / NS_PER_SEC;
y->tv_nsec += NS_PER_SEC * nsec;
y->tv_sec -= nsec;
}
/* Compute the time remaining to wait.
tv_nsec is certainly positive. */
result->tv_sec = x->tv_sec - y->tv_sec;
result->tv_nsec = x->tv_nsec - y->tv_nsec;
/* Return 1 if result is negative. */
return x->tv_sec < y->tv_sec;
}
static inline double
get_opacity_percent(win *w) {
return ((double) w->opacity) / OPAQUE;
}
/**
* Get current time in struct timeval.
*/
static inline struct timeval
get_time_timeval(void) {
struct timeval tv = { 0, 0 };
gettimeofday(&tv, NULL);
// Return a time of all 0 if the call fails
return tv;
}
/**
* Get current time in struct timespec.
*
* Note its starting time is unspecified.
*/
static inline struct timespec
get_time_timespec(void) {
struct timespec tm = { 0, 0 };
clock_gettime(CLOCK_MONOTONIC, &tm);
// Return a time of all 0 if the call fails
return tm;
}
/**
* Print time passed since program starts execution.
*
* Used for debugging.
*/
static inline void
print_timestamp(session_t *ps) {
struct timeval tm, diff;
if (gettimeofday(&tm, NULL)) return;
timeval_subtract(&diff, &tm, &ps->time_start);
fprintf(stderr, "[ %5ld.%06ld ] ", diff.tv_sec, diff.tv_usec);
}
/**
* Wrapper of XFree() for convenience.
*
* Because a NULL pointer cannot be passed to XFree(), its man page says.
*/
static inline void
cxfree(void *data) {
if (data)
XFree(data);
}
_Noreturn static inline void
die(const char *msg) {
puts(msg);
exit(1);
}
/**
* Wrapper of XInternAtom() for convenience.
*/
static inline xcb_atom_t
get_atom(session_t *ps, const char *atom_name) {
xcb_intern_atom_reply_t *reply =
xcb_intern_atom_reply(ps->c,
xcb_intern_atom(ps->c, 0, strlen(atom_name), atom_name),
NULL);
xcb_atom_t atom = XCB_NONE;
if (reply) {
log_debug("Atom %s is %d", atom_name, reply->atom);
atom = reply->atom;
free(reply);
} else
die("Failed to intern atoms, bail out");
return atom;
}
/**
* Return the painting target window.
*/
static inline xcb_window_t
get_tgt_window(session_t *ps) {
return ps->overlay != XCB_NONE ? ps->overlay: ps->root;
}
/**
* Find a window from window id in window linked list of the session.
*/
static inline win *
find_win(session_t *ps, xcb_window_t id) {
if (!id)
return NULL;
win *w;
for (w = ps->list; w; w = w->next) {
if (w->id == id && !w->destroyed)
return w;
}
return 0;
}
/**
* Find out the WM frame of a client window using existing data.
*
* @param id window ID
* @return struct win object of the found window, NULL if not found
*/
static inline win *
find_toplevel(session_t *ps, xcb_window_t id) {
if (!id)
return NULL;
for (win *w = ps->list; w; w = w->next) {
if (w->client_win == id && !w->destroyed)
return w;
}
return NULL;
}
/**
* Check if current backend uses GLX.
*/
static inline bool
bkend_use_glx(session_t *ps) {
return BKEND_GLX == ps->o.backend
|| BKEND_XR_GLX_HYBRID == ps->o.backend;
}
/**
* Check if a window is really focused.
*/
static inline bool
win_is_focused_real(session_t *ps, const win *w) {
return w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->active_win == w;
}
/**
* Find out the currently focused window.
*
* @return struct win object of the found window, NULL if not found
*/
static inline win *
find_focused(session_t *ps) {
if (!ps->o.track_focus) return NULL;
if (ps->active_win && win_is_focused_real(ps, ps->active_win))
return ps->active_win;
return NULL;
}
/**
* Check if a rectangle includes the whole screen.
*/
static inline bool
rect_is_fullscreen(session_t *ps, int x, int y, int wid, int hei) {
return (x <= 0 && y <= 0 &&
(x + wid) >= ps->root_width &&
(y + hei) >= ps->root_height);
}
static void
set_ignore(session_t *ps, unsigned long sequence) {
if (ps->o.show_all_xerrors)
return;
auto i = cmalloc(ignore_t);
if (!i) return;
i->sequence = sequence;
i->next = 0;
*ps->ignore_tail = i;
ps->ignore_tail = &i->next;
}
/**
* Ignore X errors caused by given X request.
*/
static inline void
set_ignore_cookie(session_t *ps, xcb_void_cookie_t cookie) {
set_ignore(ps, cookie.sequence);
}
/**
* Check if a window is a fullscreen window.
*
* It's not using w->border_size for performance measures.
*/
static inline bool
win_is_fullscreen(session_t *ps, const win *w) {
return rect_is_fullscreen(ps, w->g.x, w->g.y, w->widthb, w->heightb)
&& (!w->bounding_shaped || w->rounded_corners);
}
/**
* Check if a window will be painted solid.
*/
static inline bool
win_is_solid(session_t *ps, const win *w) {
return WMODE_SOLID == w->mode && !ps->o.force_win_blend;
}
/**
* Determine if a window has a specific property.
*
* @param ps current session
* @param w window to check
* @param atom atom of property to check
* @return true if it has the attribute, false otherwise
*/
static inline bool
wid_has_prop(const session_t *ps, xcb_window_t w, xcb_atom_t atom) {
auto r =
xcb_get_property_reply(ps->c,
xcb_get_property(ps->c, 0, w, atom,
XCB_GET_PROPERTY_TYPE_ANY, 0, 0),
NULL);
if (!r) {
return false;
}
auto rtype = r->type;
free(r);
if (rtype != XCB_NONE) {
return true;
}
return false;
}
/**
* Get the numeric property value from a win_prop_t.
*/
static inline long
winprop_get_int(winprop_t prop) {
long tgt = 0;
if (!prop.nitems)
return 0;
switch (prop.format) {
case 8: tgt = *(prop.p8); break;
case 16: tgt = *(prop.p16); break;
case 32: tgt = *(prop.p32); break;
default: assert(0);
break;
}
return tgt;
}
void
force_repaint(session_t *ps);
bool
vsync_init(session_t *ps);
void
vsync_deinit(session_t *ps);
#ifdef CONFIG_OPENGL
/** @name GLX
*/
///@{
#endif
/**
* Add a OpenGL debugging marker.
*/
static inline void
glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
#ifdef DEBUG_GLX_MARK
if (glx_has_context(ps) && ps->psglx->glStringMarkerGREMEDY) {
if (!func) func = "(unknown)";
const char *postfix = (start ? " (start)": " (end)");
auto str = ccalloc((strlen(func) + 12 + 2
+ strlen(postfix) + 5), char);
strcpy(str, func);
sprintf(str + strlen(str), "(%#010lx)%s", xid, postfix);
ps->psglx->glStringMarkerGREMEDY(strlen(str), str);
free(str);
}
#endif
}
#define glx_mark(ps, xid, start) glx_mark_(ps, __func__, xid, start)
/**
* Add a OpenGL debugging marker.
*/
static inline void
glx_mark_frame(session_t *ps) {
#ifdef DEBUG_GLX_MARK
if (glx_has_context(ps) && ps->psglx->glFrameTerminatorGREMEDY)
ps->psglx->glFrameTerminatorGREMEDY();
#endif
}
///@}
/** @name DBus handling
*/
///@{
#ifdef CONFIG_DBUS
/** @name DBus hooks
*/
///@{
void
win_set_shadow_force(session_t *ps, win *w, switch_t val);
void
win_set_fade_force(session_t *ps, win *w, switch_t val);
void
win_set_focused_force(session_t *ps, win *w, switch_t val);
void
win_set_invert_color_force(session_t *ps, win *w, switch_t val);
void
opts_init_track_focus(session_t *ps);
void
opts_set_no_fading_openclose(session_t *ps, bool newval);
//!@}
#endif
/**
* Set a <code>bool</code> array of all wintypes to true.
*/
static inline void
wintype_arr_enable(bool arr[]) {
wintype_t i;
for (i = 0; i < NUM_WINTYPES; ++i) {
arr[i] = true;
}
}