mirror of https://github.com/yshui/picom.git
b6a99334ce
- GLX backend: Fix a bug that window content does not get updated on VirtualBox, by rebinding texture when window content changes. This may have a negative effect on performance. - GLX backend: Add --glx-no-stencil to restore the old clipping method, just in case. - GLX backend: Apply stricter checks on texture-pixmap binding. - GLX backend: Fix a bug that glx_set_clip() behaves incorrectly when None is passed in. - GLX backend: Use glEnable()/glDisable() to toggle stencil tests, in hope to increase performance. - Move window pixmap/picture fetching to win_paint_win(), in hope to increase performance. - Intersect shadow painting region with its bounding rectangle, in hope to increase performance. |
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.. | ||
c2.c | ||
c2.h | ||
common.h | ||
compton.c | ||
compton.h | ||
dbus.c | ||
dbus.h | ||
opengl.c | ||
opengl.h |