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94 lines
3.7 KiB
C
94 lines
3.7 KiB
C
#pragma once
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#include <stdint.h>
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typedef enum {
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WINTYPE_UNKNOWN,
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WINTYPE_DESKTOP,
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WINTYPE_DOCK,
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WINTYPE_TOOLBAR,
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WINTYPE_MENU,
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WINTYPE_UTILITY,
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WINTYPE_SPLASH,
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WINTYPE_DIALOG,
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WINTYPE_NORMAL,
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WINTYPE_DROPDOWN_MENU,
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WINTYPE_POPUP_MENU,
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WINTYPE_TOOLTIP,
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WINTYPE_NOTIFICATION,
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WINTYPE_COMBO,
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WINTYPE_DND,
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NUM_WINTYPES
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} wintype_t;
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/// Enumeration type of window painting mode.
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typedef enum {
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WMODE_TRANS, // The window body is (potentially) transparent
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WMODE_FRAME_TRANS, // The window body is opaque, but the frame is not
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WMODE_SOLID, // The window is opaque including the frame
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} winmode_t;
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/// Pending window updates
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enum win_update {
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WIN_UPDATE_MAP = 1,
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};
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/// Transition table:
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/// (DESTROYED is when the win struct is destroyed and freed)
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/// ('o' means in all other cases)
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/// (Window is created in the UNMAPPED state)
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | |UNMAPPING|DESTROYING|MAPPING|FADING |UNMAPPED| MAPPED |DESTROYED|
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | UNMAPPING | o | Window |Window | - | Fading | - | - |
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/// | | |destroyed |mapped | |finished| | |
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | DESTROYING | - | o | - | - | - | - | Fading |
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/// | | | | | | | |finished |
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | MAPPING | Window | Window | o | - | - | Fading | - |
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/// | |unmapped |destroyed | | | |finished| |
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | FADING | Window | Window | - | o | - | Fading | - |
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/// | |unmapped |destroyed | | | |finished| |
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | UNMAPPED | - | - |Window | - | o | - | Window |
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/// | | | |mapped | | | |destroyed|
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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/// | MAPPED | Window | Window | - |Opacity| - | o | - |
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/// | |unmapped |destroyed | |change | | | |
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/// +-------------+---------+----------+-------+-------+--------+--------+---------+
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typedef enum {
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// The window is being faded out because it's unmapped.
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WSTATE_UNMAPPING,
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// The window is being faded out because it's destroyed,
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WSTATE_DESTROYING,
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// The window is being faded in
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WSTATE_MAPPING,
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// Window opacity is not at the target level
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WSTATE_FADING,
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// The window is mapped, no fading is in progress.
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WSTATE_MAPPED,
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// The window is unmapped, no fading is in progress.
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WSTATE_UNMAPPED,
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} winstate_t;
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enum win_flags {
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// Note: *_NONE flags are mostly redudant and meant for detecting logical errors
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// in the code
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/// pixmap is out of date, will be update in win_process_flags
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WIN_FLAGS_PIXMAP_STALE = 1,
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/// window does not have pixmap bound
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WIN_FLAGS_PIXMAP_NONE = 2,
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/// there was an error trying to bind the images
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WIN_FLAGS_IMAGE_ERROR = 4,
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/// shadow is out of date, will be updated in win_process_flags
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WIN_FLAGS_SHADOW_STALE = 8,
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/// shadow has not been generated
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WIN_FLAGS_SHADOW_NONE = 16,
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};
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static const int_fast16_t WIN_FLAGS_IMAGES_STALE =
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WIN_FLAGS_PIXMAP_STALE | WIN_FLAGS_SHADOW_STALE;
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#define WIN_FLAGS_IMAGES_NONE (WIN_FLAGS_PIXMAP_NONE | WIN_FLAGS_SHADOW_NONE)
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