picom/src
Yuxuan Shui e942f253f7
backend: gl: make blur take a source texture and a target fbo
Instead of always using the back texture/fbo. Also use the size of the
source texture, instead of hard coded back buffer size.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2022-08-25 18:07:57 +01:00
..
backend backend: gl: make blur take a source texture and a target fbo 2022-08-25 18:07:57 +01:00
atom.c
atom.h
c2.c
c2.h
cache.c
cache.h
common.h
compiler.h
config.c
config.h
config_libconfig.c
dbus.c
dbus.h
diagnostic.c
diagnostic.h
err.h
event.c
event.h
file_watch.c
file_watch.h
kernel.c
kernel.h
list.h
log.c
log.h
meson.build
meta.h
opengl.c
opengl.h
options.c
options.h
picom.c
picom.h
picom.modulemap
region.h
render.c
render.h
string_utils.c
string_utils.h
types.h
uthash_extra.h
utils.c
utils.h
vsync.c
vsync.h
win.c
win.h
win_defs.h
x.c
x.h
xrescheck.c
xrescheck.h