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796e2c6fec
- Fix a bug that --opacity-rule misbehaves with a value higher than 50% on 32-bit systems. Thanks to mrinx for reporting. (#149) - Fix a bug that opacity-rule in configuration file does not work.
77 lines
1.9 KiB
Text
77 lines
1.9 KiB
Text
# Shadow
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shadow = true;
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no-dnd-shadow = true;
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no-dock-shadow = true;
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clear-shadow = true;
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shadow-radius = 7;
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shadow-offset-x = -7;
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shadow-offset-y = -7;
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# shadow-opacity = 0.7;
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# shadow-red = 0.0;
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# shadow-green = 0.0;
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# shadow-blue = 0.0;
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shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'", "class_g = 'Cairo-clock'" ];
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# shadow-exclude = "n:e:Notification";
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shadow-ignore-shaped = false;
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# shadow-exclude-reg = "x10+0+0";
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# xinerama-shadow-crop = true;
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# Opacity
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menu-opacity = 0.8;
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inactive-opacity = 0.8;
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# active-opacity = 0.8;
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frame-opacity = 0.7;
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inactive-opacity-override = false;
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alpha-step = 0.06;
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# inactive-dim = 0.2;
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# inactive-dim-fixed = true;
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# blur-background = true;
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# blur-background-frame = true;
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blur-kern = "3x3box"
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"
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# blur-background-fixed = true;
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blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ];
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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# Fading
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fading = true;
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# fade-delta = 30;
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fade-in-step = 0.03;
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fade-out-step = 0.03;
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# no-fading-openclose = true;
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fade-exclude = [ ];
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# Other
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backend = "xrender"
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mark-wmwin-focused = true;
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mark-ovredir-focused = true;
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# use-ewmh-active-win = true;
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detect-rounded-corners = true;
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detect-client-opacity = true;
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refresh-rate = 0;
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vsync = "none";
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dbe = false;
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paint-on-overlay = true;
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# sw-opti = true;
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# unredir-if-possible = true;
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# unredir-if-possible-delay = 5000;
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# unredir-if-possible-exclude = [ ];
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focus-exclude = [ "class_g = 'Cairo-clock'" ];
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detect-transient = true;
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detect-client-leader = true;
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invert-color-include = [ ];
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# resize-damage = 1;
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# GLX backend
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# glx-no-stencil = true;
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glx-copy-from-front = false;
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# glx-use-copysubbuffermesa = true;
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# glx-no-rebind-pixmap = true;
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glx-swap-method = "undefined";
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# glx-use-gpushader4 = true;
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# Window type settings
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wintypes:
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{
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tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; };
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};
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