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polybar/include/components/renderer.hpp

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#pragma once
#include "common.hpp"
#include "components/types.hpp"
#include "events/signal_emitter.hpp"
#include "events/signal_fwd.hpp"
#include "events/signal_receiver.hpp"
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#include "x11/extensions/fwd.hpp"
#include "x11/fonts.hpp"
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#include "x11/types.hpp"
POLYBAR_NS
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// fwd
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class connection;
class font_manager;
class logger;
using namespace signals::parser;
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using std::map;
class renderer
: public signal_receiver<SIGN_PRIORITY_RENDERER, change_background, change_foreground, change_underline,
change_overline, change_font, change_alignment, offset_pixel, attribute_set, attribute_unset,
attribute_toggle, action_begin, action_end, write_text_ascii, write_text_unicode, write_text_string> {
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public:
enum class gc : uint8_t { BG, FG, OL, UL, BT, BB, BL, BR };
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using make_type = unique_ptr<renderer>;
static make_type make(const bar_settings& bar, vector<string>&& fonts);
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explicit renderer(connection& conn, signal_emitter& emitter, const logger& logger,
unique_ptr<font_manager> font_manager, const bar_settings& bar, const vector<string>& fonts);
~renderer();
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renderer(const renderer& o) = delete;
renderer& operator=(const renderer& o) = delete;
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xcb_window_t window() const;
void begin();
void end();
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void flush(bool clear);
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void reserve_space(edge side, uint16_t w);
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void set_background(const uint32_t color);
void set_foreground(const uint32_t color);
void set_underline(const uint32_t color);
void set_overline(const uint32_t color);
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void set_fontindex(const uint8_t font);
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void set_alignment(const alignment align);
void set_attribute(const attribute attr, const bool state);
void toggle_attribute(const attribute attr);
bool check_attribute(const attribute attr);
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void fill_background();
void fill_overline(int16_t x, uint16_t w);
void fill_underline(int16_t x, uint16_t w);
void fill_shift(const int16_t px);
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void draw_textstring(const uint16_t* text, size_t len);
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void begin_action(const mousebtn btn, const string& cmd);
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void end_action(const mousebtn btn);
const vector<action_block> get_actions();
protected:
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int16_t shift_content(int16_t x, const int16_t shift_x);
int16_t shift_content(const int16_t shift_x);
bool on(const change_background& evt);
bool on(const change_foreground& evt);
bool on(const change_underline& evt);
bool on(const change_overline& evt);
bool on(const change_font& evt);
bool on(const change_alignment& evt);
bool on(const offset_pixel& evt);
bool on(const attribute_set& evt);
bool on(const attribute_unset& evt);
bool on(const attribute_toggle& evt);
bool on(const action_begin& evt);
bool on(const action_end& evt);
bool on(const write_text_ascii& evt);
bool on(const write_text_unicode& evt);
bool on(const write_text_string& evt);
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#ifdef DEBUG_HINTS
vector<xcb_window_t> m_debughints;
void debug_hints();
#endif
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protected:
struct reserve_area {
edge side{edge::NONE};
uint16_t size{0U};
};
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private:
connection& m_connection;
signal_emitter& m_sig;
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const logger& m_log;
unique_ptr<font_manager> m_fontmanager;
const bar_settings& m_bar;
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xcb_rectangle_t m_rect{0, 0, 0U, 0U};
xcb_rectangle_t m_cleared{0, 0, 0U, 0U};
reserve_area m_cleararea{};
uint8_t m_depth{32};
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xcb_window_t m_window;
xcb_colormap_t m_colormap;
xcb_visualtype_t* m_visual;
// xcb_gcontext_t m_gcontext;
xcb_pixmap_t m_pixmap;
map<gc, xcb_gcontext_t> m_gcontexts;
map<alignment, xcb_pixmap_t> m_pixmaps;
vector<action_block> m_actions;
// bool m_autosize{false};
uint16_t m_currentx{0U};
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alignment m_alignment{alignment::NONE};
map<gc, uint32_t> m_colors;
uint8_t m_attributes{0U};
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uint8_t m_fontindex{0};
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xcb_font_t m_gcfont{XCB_NONE};
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};
POLYBAR_NS_END