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polybar/include/modules/bspwm.hpp

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#pragma once
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#include <memory>
#include <string>
#include <unistd.h>
#include "modules/base.hpp"
#include "drawtypes/icon.hpp"
#include "drawtypes/label.hpp"
namespace modules
{
namespace Bspwm
{
enum Flag
{
WORKSPACE_NONE,
WORKSPACE_ACTIVE,
WORKSPACE_URGENT,
WORKSPACE_EMPTY,
WORKSPACE_OCCUPIED,
// used when the monitor is unfocused
WORKSPACE_DIMMED,
MODE_NONE,
MODE_LAYOUT_MONOCLE,
MODE_LAYOUT_TILED,
MODE_STATE_FULLSCREEN,
MODE_STATE_FLOATING,
MODE_NODE_LOCKED,
MODE_NODE_STICKY,
MODE_NODE_PRIVATE
};
struct Workspace
{
Flag flag;
std::unique_ptr<drawtypes::Label> label;
Workspace(Flag flag, std::unique_ptr<drawtypes::Label> label) {
this->flag = flag;
this->label.swap(label);
}
operator bool() { return this->label && *this->label; }
};
}
DefineModule(BspwmModule, EventModule)
{
static constexpr auto TAG_LABEL_STATE = "<label-state>";
static constexpr auto TAG_LABEL_MODE = "<label-mode>";
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static constexpr auto EVENT_CLICK = "bwm";
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std::map<Bspwm::Flag, std::unique_ptr<drawtypes::Label>> mode_labels;
std::map<Bspwm::Flag, std::unique_ptr<drawtypes::Label>> state_labels;
std::vector<std::unique_ptr<Bspwm::Workspace>> workspaces;
std::vector<std::unique_ptr<drawtypes::Label>*> modes;
std::unique_ptr<drawtypes::IconMap> icons;
std::string monitor;
int socket_fd = -1;
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std::string prev_data;
public:
BspwmModule(const std::string& name, const std::string& monitor);
~BspwmModule() { close(this->socket_fd); }
void start();
bool has_event();
bool update();
bool build(Builder *builder, const std::string& tag);
bool handle_command(const std::string& cmd);
};
}