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polybar/include/components/bar.hpp

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#pragma once
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#include <atomic>
#include <mutex>
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#include "common.hpp"
#include "components/types.hpp"
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#include "errors.hpp"
#include "events/signal_fwd.hpp"
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#include "events/signal_receiver.hpp"
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#include "x11/events.hpp"
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#include "x11/types.hpp"
#include "x11/window.hpp"
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POLYBAR_NS
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namespace chrono = std::chrono;
using namespace std::chrono_literals;
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// fwd
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class config;
class connection;
class logger;
class parser;
class renderer;
class screen;
class signal_emitter;
class taskqueue;
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class tray_manager;
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namespace sig_ui = signals::ui;
namespace sig_ev = signals::eventqueue;
class bar : public xpp::event::sink<evt::button_press, evt::expose, evt::property_notify, evt::enter_notify,
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evt::leave_notify, evt::destroy_notify, evt::client_message>,
public signal_receiver<SIGN_PRIORITY_BAR, sig_ui::tick, sig_ui::shade_window, sig_ui::unshade_window, sig_ui::dim_window> {
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public:
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using make_type = unique_ptr<bar>;
static make_type make();
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explicit bar(connection&, signal_emitter&, const config&, const logger&, unique_ptr<screen>&&,
unique_ptr<tray_manager>&&, unique_ptr<parser>&&, unique_ptr<taskqueue>&&);
~bar();
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void parse(string&& data) const;
void parse(const string& data, bool force = false);
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const bar_settings settings() const;
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protected:
void restack_window();
void reconfigure_pos();
void reconfigure_struts();
void reconfigure_wm_hints();
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void broadcast_visibility();
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void handle(const evt::client_message& evt);
void handle(const evt::destroy_notify& evt);
void handle(const evt::enter_notify& evt);
void handle(const evt::leave_notify& evt);
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void handle(const evt::button_press& evt);
void handle(const evt::expose& evt);
void handle(const evt::property_notify& evt);
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bool on(const sig_ui::unshade_window&);
bool on(const sig_ui::shade_window&);
bool on(const sig_ui::tick&);
bool on(const sig_ui::dim_window&);
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private:
connection& m_connection;
signal_emitter& m_sig;
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const config& m_conf;
const logger& m_log;
unique_ptr<screen> m_screen;
unique_ptr<tray_manager> m_tray{};
unique_ptr<renderer> m_renderer{};
unique_ptr<parser> m_parser{};
unique_ptr<taskqueue> m_taskqueue;
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bar_settings m_opts{};
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string m_lastinput{};
std::mutex m_mutex{};
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mousebtn m_buttonpress_btn{mousebtn::NONE};
int16_t m_buttonpress_pos{0};
event_timer m_buttonpress{0L, 5L};
event_timer m_doubleclick{0L, 150L};
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double m_anim_step{0};
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};
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POLYBAR_NS_END