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polybar/include/components/bar.hpp

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#pragma once
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#include <atomic>
#include <mutex>
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#include "common.hpp"
#include "components/types.hpp"
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#include "errors.hpp"
#include "events/signal_fwd.hpp"
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#include "events/signal_receiver.hpp"
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#include "settings.hpp"
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#include "x11/types.hpp"
#include "x11/window.hpp"
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POLYBAR_NS
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// fwd {{{
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class config;
class connection;
class logger;
class parser;
class renderer;
class screen;
class taskqueue;
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class tray_manager;
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// }}}
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class bar : public xpp::event::sink<evt::button_press, evt::expose, evt::property_notify, evt::enter_notify,
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evt::leave_notify, evt::motion_notify, evt::destroy_notify, evt::client_message>,
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public signal_receiver<SIGN_PRIORITY_BAR, signals::eventqueue::start, signals::ui::tick,
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signals::ui::shade_window, signals::ui::unshade_window, signals::ui::dim_window
#if WITH_XCURSOR
, signals::ui::cursor_change
#endif
> {
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public:
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using make_type = unique_ptr<bar>;
static make_type make(bool only_initialize_values = false);
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explicit bar(connection&, signal_emitter&, const config&, const logger&, unique_ptr<screen>&&,
unique_ptr<tray_manager>&&, unique_ptr<parser>&&, unique_ptr<taskqueue>&&, bool only_initialize_values);
~bar();
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const bar_settings settings() const;
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void parse(string&& data, bool force = false);
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void hide();
void show();
void toggle();
protected:
void restack_window();
void reconfigure_pos();
void reconfigure_struts();
void reconfigure_wm_hints();
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void broadcast_visibility();
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void handle(const evt::client_message& evt);
void handle(const evt::destroy_notify& evt);
void handle(const evt::enter_notify& evt);
void handle(const evt::leave_notify& evt);
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void handle(const evt::motion_notify& evt);
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void handle(const evt::button_press& evt);
void handle(const evt::expose& evt);
void handle(const evt::property_notify& evt);
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bool on(const signals::eventqueue::start&);
bool on(const signals::ui::unshade_window&);
bool on(const signals::ui::shade_window&);
bool on(const signals::ui::tick&);
bool on(const signals::ui::dim_window&);
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#if WITH_XCURSOR
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bool on(const signals::ui::cursor_change&);
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#endif
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private:
connection& m_connection;
signal_emitter& m_sig;
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const config& m_conf;
const logger& m_log;
unique_ptr<screen> m_screen;
unique_ptr<tray_manager> m_tray{};
unique_ptr<renderer> m_renderer{};
unique_ptr<parser> m_parser{};
unique_ptr<taskqueue> m_taskqueue;
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bar_settings m_opts{};
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string m_lastinput{};
std::mutex m_mutex{};
std::atomic<bool> m_dblclicks{false};
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mousebtn m_buttonpress_btn{mousebtn::NONE};
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int m_buttonpress_pos{0};
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#if WITH_XCURSOR
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int m_motion_pos{0};
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#endif
event_timer m_buttonpress{0L, 5L};
event_timer m_doubleclick{0L, 150L};
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double m_anim_step{0.0};
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bool m_visible{true};
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};
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POLYBAR_NS_END