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polybar/include/components/eventloop.hpp

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#pragma once
#include <uv.h>
#include <stdexcept>
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#include "common.hpp"
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#include "components/logger.hpp"
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POLYBAR_NS
/**
* Runs any libuv function with an integer error code return value and throws an
* exception on error.
*/
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#define UV(fun, ...) \
do { \
int res = fun(__VA_ARGS__); \
if (res < 0) { \
throw std::runtime_error( \
__FILE__ ":"s + std::to_string(__LINE__) + ": libuv error for '" #fun "': "s + uv_strerror(res)); \
} \
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} while (0);
template <class H, class... Args>
struct cb_helper {
std::function<void(Args...)> func;
static void callback(H* context, Args... args) {
const auto unpackedThis = static_cast<const cb_helper*>(context->data);
return unpackedThis->func(std::forward<Args>(args)...);
}
};
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/**
* \tparam H Type of the handle
* \tparam I Type of the handle passed to the callback. Often the same as H, but not always (e.g. uv_read_start)
*/
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template <typename H, typename I, typename... Args>
struct UVHandleGeneric {
UVHandleGeneric(std::function<void(Args...)> fun) {
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handle = std::make_unique<H>();
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cb = cb_helper<I, Args...>{fun};
handle->data = &cb;
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}
std::unique_ptr<H> handle;
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cb_helper<I, Args...> cb;
};
template <typename H, typename... Args>
struct UVHandle : public UVHandleGeneric<H, H, Args...> {
UVHandle(std::function<void(Args...)> fun) : UVHandleGeneric<H, H, Args...>(fun) {}
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};
struct SignalHandle : public UVHandle<uv_signal_t, int> {
SignalHandle(uv_loop_t* loop, std::function<void(int)> fun) : UVHandle(fun) {
UV(uv_signal_init, loop, handle.get());
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}
void start(int signum) {
UV(uv_signal_start, handle.get(), cb.callback, signum);
}
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};
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struct PollHandle : public UVHandle<uv_poll_t, int, int> {
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// TODO wrap callback and handle status
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PollHandle(uv_loop_t* loop, int fd, std::function<void(int, int)> fun) : UVHandle(fun) {
UV(uv_poll_init, loop, handle.get(), fd);
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}
void start(int events) {
UV(uv_poll_start, handle.get(), events, &cb.callback);
}
};
struct FSEventHandle : public UVHandle<uv_fs_event_t, const char*, int, int> {
// TODO wrap callback and handle status
FSEventHandle(uv_loop_t* loop, std::function<void(const char*, int, int)> fun) : UVHandle(fun) {
UV(uv_fs_event_init, loop, handle.get());
}
void start(const string& path) {
UV(uv_fs_event_start, handle.get(), &cb.callback, path.c_str(), 0);
}
};
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struct PipeHandle : public UVHandleGeneric<uv_pipe_t, uv_stream_t, ssize_t, const uv_buf_t*> {
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std::function<void(const string)> func;
int fd;
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PipeHandle(uv_loop_t* loop, std::function<void(const string)> fun)
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: UVHandleGeneric([&](ssize_t nread, const uv_buf_t* buf) { read_cb(nread, buf); }), func(fun) {
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UV(uv_pipe_init, loop, handle.get(), false);
}
void start(int fd) {
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this->fd = fd;
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UV(uv_pipe_open, handle.get(), fd);
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UV(uv_read_start, (uv_stream_t*)handle.get(), alloc_cb, &cb.callback);
}
static void alloc_cb(uv_handle_t*, size_t, uv_buf_t* buf) {
buf->base = new char[BUFSIZ];
buf->len = BUFSIZ;
}
void read_cb(ssize_t nread, const uv_buf_t* buf) {
auto log = logger::make();
if (nread > 0) {
string payload = string(buf->base, nread);
log.notice("Bytes read: %d: '%s'", nread, payload);
func(payload);
} else if (nread < 0) {
if (nread != UV_EOF) {
log.err("Read error: %s", uv_err_name(nread));
uv_close((uv_handle_t*)handle.get(), nullptr);
} else {
// TODO this causes constant EOFs
start(this->fd);
}
}
if (buf->base) {
delete[] buf->base;
}
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}
};
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struct TimerHandle : public UVHandle<uv_timer_t> {
TimerHandle(uv_loop_t* loop, std::function<void(void)> fun) : UVHandle(fun) {
UV(uv_timer_init, loop, handle.get());
}
void start(uint64_t timeout, uint64_t repeat) {
UV(uv_timer_start, handle.get(), &cb.callback, timeout, repeat);
}
};
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struct AsyncHandle : public UVHandle<uv_async_t> {
AsyncHandle(uv_loop_t* loop, std::function<void(void)> fun) : UVHandle(fun) {
UV(uv_async_init, loop, handle.get(), &cb.callback);
}
void send() {
UV(uv_async_send, handle.get());
}
};
using SignalHandle_t = std::unique_ptr<SignalHandle>;
using PollHandle_t = std::unique_ptr<PollHandle>;
using FSEventHandle_t = std::unique_ptr<FSEventHandle>;
using PipeHandle_t = std::unique_ptr<PipeHandle>;
using TimerHandle_t = std::unique_ptr<TimerHandle>;
// shared_ptr because we need a reference outside to call send
using AsyncHandle_t = std::shared_ptr<AsyncHandle>;
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class eventloop {
public:
eventloop();
~eventloop();
void run();
void stop();
void signal_handler(int signum, std::function<void(int)> fun) {
m_sig_handles.emplace_back(std::make_unique<SignalHandle>(get(), fun));
m_sig_handles.back()->start(signum);
}
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void poll_handler(int events, int fd, std::function<void(int, int)> fun) {
m_poll_handles.emplace_back(std::make_unique<PollHandle>(get(), fd, fun));
m_poll_handles.back()->start(events);
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}
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void fs_event_handler(const string& path, std::function<void(const char*, int, int)> fun) {
m_fs_event_handles.emplace_back(std::make_unique<FSEventHandle>(get(), fun));
m_fs_event_handles.back()->start(path);
}
void pipe_handle(int fd, std::function<void(const string)> fun) {
m_pipe_handles.emplace_back(std::make_unique<PipeHandle>(get(), fun));
m_pipe_handles.back()->start(fd);
}
void timer_handle(uint64_t timeout, uint64_t repeat, std::function<void(void)> fun) {
m_timer_handles.emplace_back(std::make_unique<TimerHandle>(get(), fun));
// Trigger a single screenshot after 3 seconds
m_timer_handles.back()->start(timeout, repeat);
}
AsyncHandle_t async_handle(std::function<void(void)> fun) {
m_async_handles.emplace_back(std::make_shared<AsyncHandle>(get(), fun));
return m_async_handles.back();
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}
protected:
uv_loop_t* get() const {
return m_loop.get();
}
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private:
std::unique_ptr<uv_loop_t> m_loop{nullptr};
vector<SignalHandle_t> m_sig_handles;
vector<PollHandle_t> m_poll_handles;
vector<FSEventHandle_t> m_fs_event_handles;
vector<PipeHandle_t> m_pipe_handles;
vector<TimerHandle_t> m_timer_handles;
vector<AsyncHandle_t> m_async_handles;
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};
POLYBAR_NS_END