polybar/include/modules/menu.hpp

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2016-05-19 14:41:06 +00:00
#ifndef _MODULES_MENU_HPP_
#define _MODULES_MENU_HPP_
#include <mutex>
#include "modules/base.hpp"
namespace modules
{
struct MenuTreeItem {
std::string exec;
std::unique_ptr<drawtypes::Label> label;
};
struct MenuTree {
std::vector<std::unique_ptr<MenuTreeItem>> items;
};
DefineModule(MenuModule, StaticModule)
{
const char *TAG_LABEL_TOGGLE = "<label:toggle>";
const char *TAG_MENU = "<menu>";
const char *EVENT_MENU_OPEN = "menu_open:";
const char *EVENT_MENU_CLOSE = "menu_close";
std::mutex output_mtx;
std::mutex cmd_mtx;
int current_level = -1;
std::vector<std::unique_ptr<MenuTree>> levels;
std::unique_ptr<drawtypes::Label> label_open;
std::unique_ptr<drawtypes::Label> label_close;
public:
MenuModule(const std::string& name);
std::string get_output() throw(UndefinedFormat);
bool build(Builder *builder, const std::string& tag);
bool handle_command(const std::string& cmd);
};
}
#endif