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fix: Make sure background colors are filled
Fixes a bug where alignment changes caused the previous background to bleed over because of the shift. Fixes #141
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1 changed files with 8 additions and 5 deletions
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@ -842,14 +842,17 @@ void bar::on_action_block_close(mousebtn btn) { // {{{
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* Handle color change
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* Handle color change
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*/
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*/
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void bar::on_color_change(gc gc_, color color_) { // {{{
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void bar::on_color_change(gc gc_, color color_) { // {{{
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m_log.trace_x("bar: color_change(%i, %s -> %s)", static_cast<int>(gc_), color_.source(), color_);
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m_log.trace_x("bar: color_change(%i, %s -> #%07x)", static_cast<int>(gc_), color_.source(),
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static_cast<uint32_t>(color_));
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if (gc_ == gc::FG) {
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m_fontmanager->allocate_color(color_);
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}
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const uint32_t value_list[]{color_};
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const uint32_t value_list[]{color_};
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m_connection.change_gc(m_gcontexts.at(gc_), XCB_GC_FOREGROUND, value_list);
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m_connection.change_gc(m_gcontexts.at(gc_), XCB_GC_FOREGROUND, value_list);
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if (gc_ == gc::FG) {
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m_fontmanager->allocate_color(color_);
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} else if (gc_ == gc::BG) {
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draw_shift(m_xpos, 0);
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}
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} // }}}
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} // }}}
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/**
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/**
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