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refactor(mpd): Cleanup

This commit is contained in:
Michael Carlberg 2016-06-27 23:16:51 +02:00
parent f25d26fbd9
commit ab06ed2c16
3 changed files with 46 additions and 33 deletions

View file

@ -92,6 +92,8 @@ namespace mpd
void set(std::unique_ptr<struct mpd_status, StatusDeleter> status);
void update(int event, std::unique_ptr<Connection>& connection);
void update(int event, Connection *connection);
void update_timer();
// unsigned get_total_time();
@ -145,7 +147,9 @@ namespace mpd
void set_password(std::string password) { this->password = password; }
void set_timeout(int timeout) { this->timeout = timeout; }
std::unique_ptr<Status> get_status();
std::unique_ptr<Status> get_status(bool update = true);
std::unique_ptr<Status> get_status_safe(bool update = true);
std::unique_ptr<Song> get_song();
void play();

View file

@ -197,7 +197,7 @@ namespace mpd
void Connection::seek(int percentage)
{
try {
auto status = this->get_status();
auto status = this->get_status(false);
if (status->total_time == 0)
return;
if (percentage < 0)
@ -249,12 +249,24 @@ namespace mpd
// Status
std::unique_ptr<Status> Connection::get_status()
std::unique_ptr<Status> Connection::get_status(bool update)
{
this->check_prerequisites();
mpd_status *status = mpd_run_status(this->connection.get());
mpd_status *mpd_status = mpd_run_status(this->connection.get());
this->check_errors();
return std::make_unique<Status>(status);
auto status = std::make_unique<Status>(mpd_status);
if (update)
status->update(-1, this);
return status;
}
std::unique_ptr<Status> Connection::get_status_safe(bool update)
{
std::unique_ptr<Status> status;
try {
status = this->get_status(update);
} catch (mpd::Exception &e) {}
return status;
}
Status::Status(struct mpd_status *status) {
@ -275,11 +287,18 @@ namespace mpd
this->updated_at = std::chrono::system_clock::now();
}
void Status::update(int event, std::unique_ptr<Connection>& connection)
void Status::update(int event, std::unique_ptr<Connection>& connection) {
return this->update(event, connection.get());
}
void Status::update(int event, Connection *connection)
{
auto status = connection->get_status();
if (connection == nullptr)
return;
if (event & (MPD_IDLE_PLAYER | MPD_IDLE_OPTIONS)) {
auto status = connection->get_status(false);
this->set(std::move(status->status));
this->elapsed_time_ms = this->elapsed_time * 1000;

View file

@ -76,13 +76,11 @@ MpdModule::MpdModule(std::string name_)
MpdModule::~MpdModule()
{
std::lock_guard<concurrency::SpinLock> lck(this->update_lock);
{
if (this->mpd && this->mpd->connected()) {
try {
this->mpd->disconnect();
} catch (mpd::Exception &e) {
get_logger()->debug(e.what());
}
if (this->mpd && this->mpd->connected()) {
try {
this->mpd->disconnect();
} catch (mpd::Exception &e) {
get_logger()->debug(e.what());
}
}
}
@ -97,10 +95,8 @@ void MpdModule::start()
try {
this->mpd->connect();
this->status = this->mpd->get_status();
this->status->update(-1, this->mpd);
} catch (mpd::Exception &e) {
log_error(e.what());
this->mpd->disconnect();
}
this->EventModule::start();
@ -125,14 +121,11 @@ bool MpdModule::has_event()
}
}
if (!this->connection_state_broadcasted) {
if (!this->connection_state_broadcasted)
this->connection_state_broadcasted = true;
}
if (!this->status) {
this->status = this->mpd->get_status();
this->status->update(-1, this->mpd);
}
if (!this->status)
this->status = this->mpd->get_status_safe();
try {
this->mpd->idle();
@ -140,7 +133,7 @@ bool MpdModule::has_event()
int idle_flags;
if ((idle_flags = this->mpd->noidle()) != 0) {
this->status->update(idle_flags, this->mpd);
this->status->update(idle_flags, this->mpd.get());
has_event = true;
} else if (this->status->state & mpd::PLAYING) {
this->status->update_timer();
@ -169,12 +162,7 @@ bool MpdModule::update()
return true;
if (!this->status)
try {
this->status = this->mpd->get_status();
} catch (mpd::Exception &e) {
log_trace(e.what());
}
this->status = this->mpd->get_status_safe();
if (!this->status)
return true;
@ -184,7 +172,6 @@ bool MpdModule::update()
try {
elapsed_str = this->status->get_formatted_elapsed();
total_str = this->status->get_formatted_total();
song = this->mpd->get_song();
if (*song) {
@ -234,6 +221,7 @@ bool MpdModule::build(Builder *builder, std::string tag)
};
bool is_playing = false;
bool is_paused = false;
bool is_stopped = true;
int elapsed_percentage = 0;
@ -242,6 +230,8 @@ bool MpdModule::build(Builder *builder, std::string tag)
if (this->status->state & mpd::State::PLAYING)
is_playing = true;
if (this->status->state & mpd::State::PAUSED)
is_paused = true;
if (!(this->status->state & mpd::State::STOPPED))
is_stopped = false;
}
@ -262,11 +252,11 @@ bool MpdModule::build(Builder *builder, std::string tag)
icon_cmd(builder, EVENT_REPEAT_ONE, this->icons->get("repeat_one"));
else if (tag == TAG_ICON_PREV)
icon_cmd(builder, EVENT_PREV, this->icons->get("prev"));
else if (tag == TAG_ICON_STOP)
else if (tag == TAG_ICON_STOP && (is_playing || is_paused))
icon_cmd(builder, EVENT_STOP, this->icons->get("stop"));
else if (tag == TAG_ICON_PAUSE || (tag == TAG_TOGGLE && is_playing))
else if ((tag == TAG_ICON_PAUSE || tag == TAG_TOGGLE) && is_playing)
icon_cmd(builder, EVENT_PAUSE, this->icons->get("pause"));
else if (tag == TAG_ICON_PLAY || (tag == TAG_TOGGLE && !is_playing))
else if ((tag == TAG_ICON_PLAY || tag == TAG_TOGGLE) && !is_playing)
icon_cmd(builder, EVENT_PLAY, this->icons->get("play"));
else if (tag == TAG_ICON_NEXT)
icon_cmd(builder, EVENT_NEXT, this->icons->get("next"));