fix(battery): check current state to decide which framerate to use

This commit is contained in:
Christoph Schiessl 2018-05-02 08:17:51 +02:00 committed by Patrick Ziegler
parent 2a9d5db179
commit cc334e5040
1 changed files with 3 additions and 3 deletions

View File

@ -332,7 +332,7 @@ namespace modules {
}
/**
* Subthread runner that emit update events to refresh <animation-charging>
* Subthread runner that emits update events to refresh <animation-charging>
* or <animation-discharging> in case they are used. Note, that it is ok to
* use a single thread, because the two animations are never shown at the
* same time.
@ -340,9 +340,9 @@ namespace modules {
void battery_module::subthread() {
chrono::duration<double> dur{0.0};
if (m_animation_charging) {
if (battery_module::state::CHARGING == m_state && m_animation_charging) {
dur += chrono::milliseconds{m_animation_charging->framerate()};
} else if (m_animation_discharging) {
} else if (battery_module::state::DISCHARGING == m_state && m_animation_discharging) {
dur += chrono::milliseconds{m_animation_discharging->framerate()};
} else {
dur += 1s;