#pragma once #include "common.hpp" POLYBAR_NS namespace signals { namespace eventqueue { struct exit_terminate; struct exit_reload; struct notify_change; struct check_state; struct update; } namespace ipc { struct process_command; struct process_hook; struct process_action; } namespace ui { struct tick; struct button_press; struct visibility_change; struct dim_window; struct shade_window; struct unshade_window; } namespace parser { struct change_background; struct change_foreground; struct change_underline; struct change_overline; struct change_font; struct change_alignment; struct offset_pixel; struct attribute_set; struct attribute_unset; struct attribute_toggle; struct action_begin; struct action_end; struct write_text_ascii; struct write_text_unicode; struct write_text_string; } } POLYBAR_NS_END