#pragma once #include #include "common.hpp" #include "components/bar.hpp" #include "components/ipc.hpp" #include "components/types.hpp" #include "config.hpp" #include "events/signal_emitter.hpp" #include "events/signal_fwd.hpp" #include "events/signal_receiver.hpp" #include "x11/types.hpp" POLYBAR_NS // fwd decl {{{ class bar; class config; class connection; class eventloop; class logger; struct bar_settings; namespace inotify_util { class inotify_watch; using watch_t = unique_ptr; } namespace command_util { class command; } using command = command_util::command; using command_t = unique_ptr; // }}} using watch_t = inotify_util::watch_t; namespace sig_ev = signals::eventloop; namespace sig_ui = signals::ui; namespace sig_ipc = signals::ipc; class controller : public signal_receiver { public: using make_type = unique_ptr; static make_type make(string&& path_confwatch, bool enable_ipc = false, bool writeback = false); explicit controller(connection& conn, signal_emitter& emitter, const logger& logger, const config& config, unique_ptr eventloop, unique_ptr bar, unique_ptr ipc, watch_t confwatch, bool writeback); ~controller(); void setup(); bool run(); const bar_settings opts() const; protected: void wait_for_signal(); void wait_for_xevent(); void wait_for_eventloop(); void wait_for_configwatch(); bool on(const sig_ev::process_update& evt); bool on(const sig_ev::process_input& evt); bool on(const sig_ev::process_quit& evt); bool on(const sig_ui::button_press& evt); bool on(const sig_ipc::process_action& evt); bool on(const sig_ipc::process_command& evt); bool on(const sig_ipc::process_hook& evt); private: connection& m_connection; signal_emitter& m_sig; const logger& m_log; const config& m_conf; unique_ptr m_eventloop; unique_ptr m_bar; unique_ptr m_ipc; stateflag m_running{false}; stateflag m_reload{false}; stateflag m_waiting{false}; sigset_t m_waitmask; vector m_threads; watch_t m_confwatch; command_t m_command; bool m_writeback{false}; }; POLYBAR_NS_END