#pragma once #include "common.hpp" POLYBAR_NS class signal_emitter; class signal_receiver_interface; template class signal_receiver; namespace signals { namespace detail { class signal; } namespace eventqueue { struct start; struct exit_terminate; struct exit_reload; struct notify_change; struct notify_forcechange; struct check_state; } // namespace eventqueue namespace ipc { struct command; struct hook; struct action; } // namespace ipc namespace ui { struct ready; struct changed; struct tick; struct button_press; struct cursor_change; struct visibility_change; struct dim_window; struct shade_window; struct unshade_window; struct request_snapshot; struct update_background; struct update_geometry; } // namespace ui namespace ui_tray { struct mapped_clients; } namespace parser { struct change_background; struct change_foreground; struct change_underline; struct change_overline; struct change_font; struct change_alignment; struct reverse_colors; struct offset_pixel; struct attribute_set; struct attribute_unset; struct attribute_toggle; struct action_begin; struct action_end; struct text; struct control; } // namespace parser } // namespace signals POLYBAR_NS_END