#pragma once #include #include #include "common.hpp" #include "components/types.hpp" #include "errors.hpp" #include "events/signal_fwd.hpp" #include "events/signal_receiver.hpp" #include "x11/events.hpp" #include "x11/types.hpp" #include "x11/window.hpp" POLYBAR_NS namespace chrono = std::chrono; using namespace std::chrono_literals; // fwd class config; class connection; class logger; class parser; class renderer; class screen; class signal_emitter; class taskqueue; class tray_manager; namespace sig_ui = signals::ui; namespace sig_ev = signals::eventqueue; class bar : public xpp::event::sink, public signal_receiver { public: using make_type = unique_ptr; static make_type make(); explicit bar(connection&, signal_emitter&, const config&, const logger&, unique_ptr&&, unique_ptr&&, unique_ptr&&, unique_ptr&&); ~bar(); void parse(string&& data) const; void parse(const string& data, bool force = false); const bar_settings settings() const; protected: void restack_window(); void reconfigure_pos(); void reconfigure_struts(); void reconfigure_wm_hints(); void broadcast_visibility(); void handle(const evt::client_message& evt); void handle(const evt::destroy_notify& evt); void handle(const evt::enter_notify& evt); void handle(const evt::leave_notify& evt); void handle(const evt::button_press& evt); void handle(const evt::expose& evt); void handle(const evt::property_notify& evt); bool on(const sig_ui::unshade_window&); bool on(const sig_ui::shade_window&); bool on(const sig_ui::tick&); bool on(const sig_ui::dim_window&); private: connection& m_connection; signal_emitter& m_sig; const config& m_conf; const logger& m_log; unique_ptr m_screen; unique_ptr m_tray{}; unique_ptr m_renderer{}; unique_ptr m_parser{}; unique_ptr m_taskqueue; bar_settings m_opts{}; string m_lastinput{}; std::mutex m_mutex{}; mousebtn m_buttonpress_btn{mousebtn::NONE}; int16_t m_buttonpress_pos{0}; event_timer m_buttonpress{0L, 5L}; event_timer m_doubleclick{0L, 150L}; double m_anim_step{0}; }; POLYBAR_NS_END