polybar/cmake/modules/FindCppUnit.cmake

55 lines
1.7 KiB
CMake

#
# Find the CppUnit includes and library
#
# This module defines
# CPPUNIT_INCLUDE_DIR, where to find tiff.h, etc.
# CPPUNIT_LIBRARIES, the libraries to link against to use CppUnit.
# CPPUNIT_FOUND, If false, do not try to use CppUnit.
# also defined, but not for general use are
# CPPUNIT_LIBRARY, where to find the CppUnit library.
# CPPUNIT_DEBUG_LIBRARY, where to find the CppUnit library in debug
# mode.
SET(CPPUNIT_FOUND "NO")
FIND_PATH(CPPUNIT_INCLUDE_DIR cppunit/TestCase.h /usr/local/include /usr/include)
# With Win32, important to have both
IF(WIN32)
FIND_LIBRARY(CPPUNIT_LIBRARY cppunit
${CPPUNIT_INCLUDE_DIR}/../lib
/usr/local/lib
/usr/lib)
FIND_LIBRARY(CPPUNIT_DEBUG_LIBRARY cppunitd
${CPPUNIT_INCLUDE_DIR}/../lib
/usr/local/lib
/usr/lib)
ELSE(WIN32)
# On unix system, debug and release have the same name
FIND_LIBRARY(CPPUNIT_LIBRARY cppunit
${CPPUNIT_INCLUDE_DIR}/../lib
/usr/local/lib
/usr/lib)
FIND_LIBRARY(CPPUNIT_DEBUG_LIBRARY cppunit
${CPPUNIT_INCLUDE_DIR}/../lib
/usr/local/lib
/usr/lib)
ENDIF(WIN32)
IF(CPPUNIT_INCLUDE_DIR)
IF(CPPUNIT_LIBRARY)
SET(CPPUNIT_FOUND "YES")
SET(CPPUNIT_LIBRARIES ${CPPUNIT_LIBRARY} ${CMAKE_DL_LIBS})
SET(CPPUNIT_DEBUG_LIBRARIES ${CPPUNIT_DEBUG_LIBRARY} ${CMAKE_DL_LIBS})
ELSE (CPPUNIT_LIBRARY)
IF (CPPUNIT_FIND_REQUIRED)
MESSAGE(SEND_ERROR "Could not find library CppUnit.")
ENDIF (CPPUNIT_FIND_REQUIRED)
ENDIF(CPPUNIT_LIBRARY)
ELSE(CPPUNIT_INCLUDE_DIR)
IF (CPPUNIT_FIND_REQUIRED)
MESSAGE(SEND_ERROR "Could not find library CppUnit.")
ENDIF(CPPUNIT_FIND_REQUIRED)
ENDIF(CPPUNIT_INCLUDE_DIR)