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39d3f61497
- use "#pragma once" instead of the regular include guard - fix errors and warnings reported by cppcheck
44 lines
983 B
C++
44 lines
983 B
C++
#pragma once
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#include <mutex>
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#include "modules/base.hpp"
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namespace modules
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{
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struct MenuTreeItem {
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std::string exec;
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std::unique_ptr<drawtypes::Label> label;
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};
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struct MenuTree {
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std::vector<std::unique_ptr<MenuTreeItem>> items;
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};
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DefineModule(MenuModule, StaticModule)
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{
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static constexpr auto TAG_LABEL_TOGGLE = "<label:toggle>";
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static constexpr auto TAG_MENU = "<menu>";
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static constexpr auto EVENT_MENU_OPEN = "menu_open:";
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static constexpr auto EVENT_MENU_CLOSE = "menu_close";
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std::mutex output_mtx;
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std::mutex cmd_mtx;
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int current_level = -1;
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std::vector<std::unique_ptr<MenuTree>> levels;
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std::unique_ptr<drawtypes::Label> label_open;
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std::unique_ptr<drawtypes::Label> label_close;
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public:
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explicit MenuModule(const std::string& name);
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std::string get_output();
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bool build(Builder *builder, const std::string& tag);
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bool handle_command(const std::string& cmd);
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};
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}
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