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polybar/include/modules/menu.hpp
Michael Carlberg 39d3f61497 refactor(core): Clean-up
- use "#pragma once" instead of the regular include guard
- fix errors and warnings reported by cppcheck
2016-06-02 01:32:06 +02:00

44 lines
983 B
C++

#pragma once
#include <mutex>
#include "modules/base.hpp"
namespace modules
{
struct MenuTreeItem {
std::string exec;
std::unique_ptr<drawtypes::Label> label;
};
struct MenuTree {
std::vector<std::unique_ptr<MenuTreeItem>> items;
};
DefineModule(MenuModule, StaticModule)
{
static constexpr auto TAG_LABEL_TOGGLE = "<label:toggle>";
static constexpr auto TAG_MENU = "<menu>";
static constexpr auto EVENT_MENU_OPEN = "menu_open:";
static constexpr auto EVENT_MENU_CLOSE = "menu_close";
std::mutex output_mtx;
std::mutex cmd_mtx;
int current_level = -1;
std::vector<std::unique_ptr<MenuTree>> levels;
std::unique_ptr<drawtypes::Label> label_open;
std::unique_ptr<drawtypes::Label> label_close;
public:
explicit MenuModule(const std::string& name);
std::string get_output();
bool build(Builder *builder, const std::string& tag);
bool handle_command(const std::string& cmd);
};
}