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39d3f61497
- use "#pragma once" instead of the regular include guard - fix errors and warnings reported by cppcheck
42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
#pragma once
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#include <string>
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#include <memory>
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#include <vector>
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#include "drawtypes/icon.hpp"
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class Builder;
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namespace drawtypes
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{
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class Bar
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{
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protected:
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std::unique_ptr<Builder> builder;
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std::vector<std::string> colors;
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bool gradient = false;
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unsigned int width;
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std::string format;
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std::unique_ptr<Icon> fill;
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std::unique_ptr<Icon> empty;
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std::unique_ptr<Icon> indicator;
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public:
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Bar(int width, const std::string& fmt, bool lazy_builder_closing = true);
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Bar(int width, bool lazy_builder_closing = true)
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: Bar(width, "<fill><indicator><empty>", lazy_builder_closing){}
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void set_fill(std::unique_ptr<Icon> &&icon);
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void set_empty(std::unique_ptr<Icon> &&icon);
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void set_indicator(std::unique_ptr<Icon> &&icon);
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void set_gradient(bool mode);
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void set_colors(std::vector<std::string> &&colors);
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std::string get_output(float percentage, bool floor_percentage = false);
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};
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std::unique_ptr<Bar> get_config_bar(const std::string& config_path, const std::string& bar_name = "bar", bool lazy_builder_closing = true);
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}
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