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39d3f61497
- use "#pragma once" instead of the regular include guard - fix errors and warnings reported by cppcheck
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include <map>
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#include <memory>
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#include "drawtypes/label.hpp"
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namespace drawtypes
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{
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struct Icon : public Label
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{
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Icon(const std::string& icon, int font = 0)
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: Label(icon, font){}
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Icon(const std::string& icon, const std::string& fg, const std::string& bg = "", const std::string& ul = "", const std::string& ol = "", int font = 0, int padding = 0, int margin = 0)
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: Label(icon, fg, bg, ul, ol, font, padding, margin){}
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std::unique_ptr<Icon> clone();
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};
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class IconMap
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{
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std::map<std::string, std::unique_ptr<Icon>> icons;
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public:
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void add(const std::string& id, std::unique_ptr<Icon> &&icon);
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std::unique_ptr<Icon> &get(const std::string& id, const std::string& fallback_id = "");
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bool has(const std::string& id);
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operator bool() {
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return this->icons.size() > 0;
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}
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};
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std::unique_ptr<Icon> get_config_icon(const std::string& module_name, const std::string& icon_name = "icon", bool required = true, const std::string& def = "");
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std::unique_ptr<Icon> get_optional_config_icon(const std::string& module_name, const std::string& icon_name = "icon", const std::string& def = "");
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}
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