polybar/include/events/signal_fwd.hpp

67 lines
1.4 KiB
C++

#pragma once
#include "common.hpp"
POLYBAR_NS
class signal_emitter;
class signal_receiver_interface;
template <int Priority, typename Signal, typename... Signals>
class signal_receiver;
namespace signals {
namespace detail {
class signal;
}
namespace eventqueue {
struct start;
struct exit_terminate;
struct exit_reload;
struct notify_change;
struct notify_forcechange;
struct check_state;
} // namespace eventqueue
namespace ipc {
struct command;
struct hook;
struct action;
} // namespace ipc
namespace ui {
struct ready;
struct changed;
struct tick;
struct button_press;
struct cursor_change;
struct visibility_change;
struct dim_window;
struct shade_window;
struct unshade_window;
struct request_snapshot;
struct update_background;
struct update_geometry;
} // namespace ui
namespace ui_tray {
struct mapped_clients;
}
namespace parser {
struct change_background;
struct change_foreground;
struct change_underline;
struct change_overline;
struct change_font;
struct change_alignment;
struct reverse_colors;
struct offset_pixel;
struct attribute_set;
struct attribute_unset;
struct attribute_toggle;
struct action_begin;
struct action_end;
struct text;
struct control;
} // namespace parser
} // namespace signals
POLYBAR_NS_END