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d592eea966
This allows us to identify module by their type and it is also better to store the module type as part of the module instead of having it hardcoded in factory.hpp
53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#pragma once
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#include "modules/meta/timer_module.hpp"
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#include "settings.hpp"
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POLYBAR_NS
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namespace modules {
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struct cpu_time {
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unsigned long long user;
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unsigned long long nice;
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unsigned long long system;
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unsigned long long idle;
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unsigned long long steal;
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unsigned long long total;
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};
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using cpu_time_t = unique_ptr<cpu_time>;
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class cpu_module : public timer_module<cpu_module> {
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public:
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explicit cpu_module(const bar_settings&, string);
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bool update();
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bool build(builder* builder, const string& tag) const;
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static constexpr auto TYPE = "internal/cpu";
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protected:
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bool read_values();
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float get_load(size_t core) const;
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private:
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static constexpr auto TAG_LABEL = "<label>";
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static constexpr auto TAG_BAR_LOAD = "<bar-load>";
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static constexpr auto TAG_RAMP_LOAD = "<ramp-load>";
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static constexpr auto TAG_RAMP_LOAD_PER_CORE = "<ramp-coreload>";
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progressbar_t m_barload;
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ramp_t m_rampload;
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ramp_t m_rampload_core;
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label_t m_label;
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int m_ramp_padding;
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vector<cpu_time_t> m_cputimes;
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vector<cpu_time_t> m_cputimes_prev;
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float m_total = 0;
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vector<float> m_load;
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};
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} // namespace modules
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POLYBAR_NS_END
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