polybar/include/modules/i3.hpp

86 lines
1.8 KiB
C++

#ifndef _MODULES_I3_HPP_
#define _MODULES_I3_HPP_
#include "config.hpp"
#include <memory>
#include <string>
#include <unistd.h>
#include <i3ipc++/ipc.hpp>
#include "modules/base.hpp"
#include "drawtypes/icon.hpp"
#include "drawtypes/label.hpp"
namespace modules
{
namespace i3
{
enum Flag
{
WORKSPACE_NONE,
WORKSPACE_FOCUSED,
WORKSPACE_UNFOCUSED,
WORKSPACE_VISIBLE,
WORKSPACE_URGENT,
// used when the monitor is unfocused
WORKSPACE_DIMMED,
};
struct Workspace
{
int idx;
Flag flag;
std::unique_ptr<drawtypes::Label> label;
Workspace(int idx, Flag flag, std::unique_ptr<drawtypes::Label> label) {
this->idx = idx;
this->flag = flag;
this->label.swap(label);
}
operator bool() { return this->label && *this->label; }
};
}
DefineModule(i3Module, EventModule)
{
const char *TAG_LABEL_STATE = "<label:state>";
const char *EVENT_CLICK = "i3";
concurrency::SpinLock update_lock;
std::unique_ptr<i3ipc::connection> ipc;
// std::map<i3::Flag, std::unique_ptr<drawtypes::Label>> mode_labels;
std::map<i3::Flag, std::unique_ptr<drawtypes::Label>> state_labels;
std::vector<std::unique_ptr<i3::Workspace>> workspaces;
// std::vector<std::unique_ptr<drawtypes::Label>*> modes;
std::unique_ptr<drawtypes::IconMap> icons;
std::string monitor;
bool local_workspaces = true;
std::size_t workspace_name_strip_nchars = 0;
int ipc_fd;
public:
i3Module(const std::string& name, const std::string& monitor);
void start();
void stop();
bool has_event();
bool update();
bool build(Builder *builder, const std::string& tag);
bool handle_command(const std::string& cmd);
};
}
#endif