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39d3f61497
- use "#pragma once" instead of the regular include guard - fix errors and warnings reported by cppcheck
182 lines
4 KiB
C++
182 lines
4 KiB
C++
#pragma once
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#include <string>
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#include <stdlib.h>
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#include <memory>
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#include <chrono>
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#include <mpd/client.h>
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#include "config.hpp"
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#include "lemonbuddy.hpp"
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#include "exception.hpp"
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#include "utils/math.hpp"
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namespace mpd
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{
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class Exception : public ::Exception
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{
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public:
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Exception(const std::string& msg, bool clearable)
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: ::Exception(msg + (clearable ? " (clearable)" : " (not clearable)")){}
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};
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class ClientError : public Exception
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{
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public:
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explicit ClientError(const std::string& msg, mpd_error code, bool clearable)
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: Exception("[mpd::ClientError::"+ std::to_string(code) +"] "+ msg, clearable){}
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};
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class ServerError : public Exception
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{
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public:
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ServerError(const std::string& msg, mpd_server_error code, bool clearable)
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: Exception("[mpd::ServerError::"+ std::to_string(code) +"] "+ msg, clearable){}
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};
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enum State
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{
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UNKNOWN = 1 << 0,
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STOPPED = 1 << 1,
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PLAYING = 1 << 2,
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PAUSED = 1 << 4,
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};
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struct Song
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{
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Song(){}
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explicit Song(mpd_song *song);
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std::shared_ptr<mpd_song> song;
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std::string get_artist();
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std::string get_album();
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std::string get_title();
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// unsigned get_duration();
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operator bool() {
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return this->song.get() != nullptr;
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}
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};
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struct Status
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{
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struct StatusDeleter
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{
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void operator()(mpd_status *status) {
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mpd_status_free(status);
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}
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};
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explicit Status(mpd_status *status);
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std::unique_ptr<struct mpd_status, StatusDeleter> status;
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std::unique_ptr<Song> song;
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std::chrono::system_clock::time_point updated_at;
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int state = UNKNOWN;
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bool random = false,
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repeat = false,
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single = false;
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int song_id;
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unsigned long total_time;
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unsigned long elapsed_time;
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unsigned long elapsed_time_ms;
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void set(std::unique_ptr<struct mpd_status, StatusDeleter> status);
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void update(int event);
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void update_timer();
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// unsigned get_total_time();
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// unsigned get_elapsed_time();
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unsigned get_elapsed_percentage();
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std::string get_formatted_elapsed();
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std::string get_formatted_total();
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};
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class Connection
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{
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struct ConnectionDeleter
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{
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void operator()(mpd_connection *connection)
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{
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if (connection == nullptr)
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return;
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//TRACE("Releasing mpd_connection");
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mpd_connection_free(connection);
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}
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};
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std::unique_ptr<mpd_connection, ConnectionDeleter> connection;
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std::string host = MPD_HOST;
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std::string password = MPD_PASSWORD;
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int port = MPD_PORT;
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int timeout = 15;
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bool mpd_command_list_active = false;
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bool mpd_idle = false;
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int mpd_fd;
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void check_connection();
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void check_prerequisites();
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void check_prerequisites_commands_list();
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void check_errors();
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public:
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Connection() = default;
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static std::shared_ptr<Connection> &get();
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void connect();
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void disconnect();
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bool connected();
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// bool retry_connection(int interval = 1);
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void idle();
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int noidle();
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void set_host(const std::string& host) { this->host = host; }
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void set_port(int port) { this->port = port; }
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void set_password(const std::string& password) { this->password = password; }
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void set_timeout(int timeout) { this->timeout = timeout; }
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std::unique_ptr<Status> get_status();
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std::unique_ptr<Song> get_song();
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void play();
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void pause(bool state);
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// void toggle();
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void stop();
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void prev();
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void next();
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void seek(int percentage);
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void set_repeat(bool mode);
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void set_random(bool mode);
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void set_single(bool mode);
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};
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struct MpdStatus
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{
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bool random, repeat, single;
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std::string artist;
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std::string album;
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std::string title;
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int elapsed_time = 0;
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int total_time = 0;
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float get_elapsed_percentage();
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std::string get_formatted_elapsed();
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std::string get_formatted_total();
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operator bool() {
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return !this->artist.empty() && !this->title.empty();
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}
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};
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}
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