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polybar/include/events/signal_fwd.hpp
Benno Fünfstück 51d58e7518 fix(render): support stacked bars
We now take the bar position that the window manager gives us instead of trying
to calculate it ourselves. This is more correct when multiple bars are attached
to the same edge, as the window manager may move some of them in that
case (assuming override redirect is not enabled)
2018-10-04 15:52:03 +02:00

65 lines
1.3 KiB
C++

#pragma once
#include "common.hpp"
POLYBAR_NS
class signal_emitter;
class signal_receiver_interface;
template <int Priority, typename Signal, typename... Signals>
class signal_receiver;
namespace signals {
namespace detail {
class signal;
}
namespace eventqueue {
struct start;
struct exit_terminate;
struct exit_reload;
struct notify_change;
struct notify_forcechange;
struct check_state;
}
namespace ipc {
struct command;
struct hook;
struct action;
}
namespace ui {
struct ready;
struct changed;
struct tick;
struct button_press;
struct cursor_change;
struct visibility_change;
struct dim_window;
struct shade_window;
struct unshade_window;
struct request_snapshot;
struct update_background;
struct update_geometry;
}
namespace ui_tray {
struct mapped_clients;
}
namespace parser {
struct change_background;
struct change_foreground;
struct change_underline;
struct change_overline;
struct change_font;
struct change_alignment;
struct reverse_colors;
struct offset_pixel;
struct attribute_set;
struct attribute_unset;
struct attribute_toggle;
struct action_begin;
struct action_end;
struct text;
}
}
POLYBAR_NS_END