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polybar/include/events/signal.hpp
Michael Carlberg f4406783e2 fix(signals): Use pointer to value
Only pass pointers to emitted signal value since the signal receivers
will be called on the same thread as the signal emitter.

Refs #302
2017-01-09 18:52:04 +01:00

165 lines
4.9 KiB
C++

#pragma once
#include "common.hpp"
#include "components/ipc.hpp"
#include "components/parser.hpp"
#include "components/types.hpp"
#include "utils/functional.hpp"
POLYBAR_NS
// fwd
enum class mousebtn : uint8_t;
enum class syntaxtag : uint8_t;
enum class alignment : uint8_t;
enum class attribute : uint8_t;
namespace signals {
namespace detail {
class signal {
public:
explicit signal() = default;
virtual ~signal() {}
virtual size_t size() const = 0;
};
template <typename Derived>
class base_signal : public signal {
public:
using base_type = base_signal<Derived>;
explicit base_signal() = default;
virtual ~base_signal() {}
virtual size_t size() const override {
return sizeof(Derived);
};
};
template <typename Derived, typename ValueType>
class value_signal : public base_signal<Derived> {
public:
using base_type = value_signal<Derived, ValueType>;
explicit value_signal(void* data) : m_ptr(data) {}
explicit value_signal(ValueType&& data) : m_ptr(&data) {}
virtual ~value_signal() {}
inline ValueType cast() const {
return *static_cast<ValueType*>(m_ptr);
}
private:
void* m_ptr;
};
}
namespace eventqueue {
struct exit_terminate : public detail::base_signal<exit_terminate> {
using base_type::base_type;
};
struct exit_reload : public detail::base_signal<exit_reload> {
using base_type::base_type;
};
struct notify_change : public detail::base_signal<notify_change> {
using base_type::base_type;
};
struct notify_forcechange : public detail::base_signal<notify_forcechange> {
using base_type::base_type;
};
struct check_state : public detail::base_signal<check_state> {
using base_type::base_type;
};
}
namespace ipc {
struct command : public detail::value_signal<command, string> {
using base_type::base_type;
};
struct hook : public detail::value_signal<hook, string> {
using base_type::base_type;
};
struct action : public detail::value_signal<action, string> {
using base_type::base_type;
};
}
namespace ui {
struct tick : public detail::base_signal<tick> {
using base_type::base_type;
};
struct button_press : public detail::value_signal<button_press, string> {
using base_type::base_type;
};
struct visibility_change : public detail::value_signal<visibility_change, bool> {
using base_type::base_type;
};
struct dim_window : public detail::value_signal<dim_window, double> {
using base_type::base_type;
};
struct shade_window : public detail::base_signal<shade_window> {
using base_type::base_type;
};
struct unshade_window : public detail::base_signal<unshade_window> {
using base_type::base_type;
};
}
namespace ui_tray {
struct mapped_clients : public detail::value_signal<mapped_clients, size_t> {
using base_type::base_type;
};
}
namespace parser {
struct change_background : public detail::value_signal<change_background, uint32_t> {
using base_type::base_type;
};
struct change_foreground : public detail::value_signal<change_foreground, uint32_t> {
using base_type::base_type;
};
struct change_underline : public detail::value_signal<change_underline, uint32_t> {
using base_type::base_type;
};
struct change_overline : public detail::value_signal<change_overline, uint32_t> {
using base_type::base_type;
};
struct change_font : public detail::value_signal<change_font, uint8_t> {
using base_type::base_type;
};
struct change_alignment : public detail::value_signal<change_alignment, alignment> {
using base_type::base_type;
};
struct offset_pixel : public detail::value_signal<offset_pixel, int16_t> {
using base_type::base_type;
};
struct attribute_set : public detail::value_signal<attribute_set, attribute> {
using base_type::base_type;
};
struct attribute_unset : public detail::value_signal<attribute_unset, attribute> {
using base_type::base_type;
};
struct attribute_toggle : public detail::value_signal<attribute_toggle, attribute> {
using base_type::base_type;
};
struct action_begin : public detail::value_signal<action_begin, action> {
using base_type::base_type;
};
struct action_end : public detail::value_signal<action_end, mousebtn> {
using base_type::base_type;
};
struct write_text_ascii : public detail::value_signal<write_text_ascii, uint16_t> {
using base_type::base_type;
};
struct write_text_unicode : public detail::value_signal<write_text_unicode, uint16_t> {
using base_type::base_type;
};
struct write_text_string : public detail::value_signal<write_text_string, polybar::parser::packet> {
using base_type::base_type;
};
}
}
POLYBAR_NS_END