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polybar/include/drawtypes/animation.hpp
2016-11-03 12:54:32 +01:00

41 lines
1 KiB
C++

#pragma once
#include "common.hpp"
#include "components/config.hpp"
#include "drawtypes/label.hpp"
#include "utils/mixins.hpp"
LEMONBUDDY_NS
namespace drawtypes {
class animation : public non_copyable_mixin<animation> {
public:
explicit animation(int framerate_ms) : m_framerate_ms(framerate_ms) {}
explicit animation(vector<icon_t>&& frames, int framerate_ms)
: m_frames(forward<decltype(frames)>(frames))
, m_framerate_ms(framerate_ms)
, m_framecount(m_frames.size())
, m_lastupdate(chrono::system_clock::now()) {}
void add(icon_t&& frame);
icon_t get();
int framerate();
operator bool();
protected:
void tick();
vector<icon_t> m_frames;
int m_framerate_ms = 1000;
int m_frame = 0;
int m_framecount = 0;
chrono::system_clock::time_point m_lastupdate;
};
using animation_t = shared_ptr<animation>;
animation_t load_animation(
const config& conf, string section, string name = "animation", bool required = true);
}
LEMONBUDDY_NS_END