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a2c1392c12
* pulseaudio: define reverse-scroll option When we enable natural scrolling option in libinput, it sends scroll down event when we swipe up on the touchpad. This makes the pulseaudio module feel weird. This option fixes that. * Update CHANGELOG.md Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
#pragma once
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#include "modules/meta/event_module.hpp"
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#include "settings.hpp"
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POLYBAR_NS
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// fwd
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class pulseaudio;
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namespace modules {
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using pulseaudio_t = shared_ptr<pulseaudio>;
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class pulseaudio_module : public event_module<pulseaudio_module> {
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public:
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explicit pulseaudio_module(const bar_settings&, string);
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void teardown();
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bool has_event();
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bool update();
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string get_format() const;
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string get_output();
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bool build(builder* builder, const string& tag) const;
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static constexpr auto TYPE = "internal/pulseaudio";
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static constexpr auto EVENT_INC = "inc";
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static constexpr auto EVENT_DEC = "dec";
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static constexpr auto EVENT_TOGGLE = "toggle";
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protected:
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void action_inc();
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void action_dec();
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void action_toggle();
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private:
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static constexpr auto FORMAT_VOLUME = "format-volume";
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static constexpr auto FORMAT_MUTED = "format-muted";
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static constexpr auto TAG_RAMP_VOLUME = "<ramp-volume>";
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static constexpr auto TAG_BAR_VOLUME = "<bar-volume>";
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static constexpr auto TAG_LABEL_VOLUME = "<label-volume>";
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static constexpr auto TAG_LABEL_MUTED = "<label-muted>";
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progressbar_t m_bar_volume;
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ramp_t m_ramp_volume;
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label_t m_label_volume;
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label_t m_label_muted;
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pulseaudio_t m_pulseaudio;
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int m_interval{5};
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atomic<bool> m_muted{false};
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atomic<int> m_volume{0};
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atomic<double> m_decibels{0};
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atomic<bool> m_reverse_scroll{false};
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};
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} // namespace modules
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POLYBAR_NS_END
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