#include "settings.h" static int default_clients_in_master = 1; static bool focus_on_wheel = true; static int max_clients_in_master = 0; // 0 for no maximum static bool respect_resize_hints_in_floating_layout = false; static unsigned int snap_distance = 32; int settings_get_default_clients_in_master() { return default_clients_in_master >= 1 ? default_clients_in_master : 1; } void settings_set_default_clients_in_master(const int new_default_clients_in_master) { default_clients_in_master = new_default_clients_in_master; } bool settings_get_focus_on_wheel() { return focus_on_wheel; } void settings_set_focus_on_wheel(const bool new_focus_on_wheel) { focus_on_wheel = new_focus_on_wheel; } int settings_get_max_clients_in_master() { return max_clients_in_master > 0 ? max_clients_in_master : 0; } void settings_set_max_clients_in_master(const int new_max_clients_in_master) { max_clients_in_master = new_max_clients_in_master; } bool settings_get_respect_resize_hints_in_floating_layout() { return respect_resize_hints_in_floating_layout; } void settings_set_respect_resize_hints_in_floating_layout(const bool new_respect_resize_hints_in_floating_layout) { respect_resize_hints_in_floating_layout = new_respect_resize_hints_in_floating_layout; // TODO: notify WM to rearrange clients } unsigned int settings_get_snap_distance() { return snap_distance; } void settings_set_snap_distance(const unsigned int new_snap_distance) { snap_distance = new_snap_distance; }