#ifndef _LAYOUTS_H #define _LAYOUTS_H #include typedef void (*LayoutsSymbolFunc)( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_func( LayoutsSymbolFunc func, char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_unknown( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_monocle( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_floating( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_tile( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_horizontile( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); void layouts_symbol_centeredmaster( char *buffer, size_t buffer_size, unsigned int clients_in_master, unsigned int visible_clients ); #endif // _LAYOUTS_H