Polytree tiling window manager
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.hgtags Added tag 2.9 for changeset 3a5910fac3cc 2007-01-08 13:01:37 +01:00
client.c renamed drawtitle into drawclient 2007-01-04 14:17:25 +01:00
config.arg.h implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00
config.default.h implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00
config.mk implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00
draw.c implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00
dwm.1 small grammar fix of dwm.1 2007-01-07 19:24:21 +01:00
dwm.h implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00
dwm.png
event.c renamed drawtitle into drawclient 2007-01-04 14:17:25 +01:00
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main.c implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00
Makefile
README
tag.c
util.c
view.c implemented nmaster appearance in mode label (using %u) 2007-01-08 17:33:24 +01:00

dwm - dynamic window manager
============================
dwm is an extremely fast, small, and dynamic window manager for X.


Requirements
------------
In order to build dwm you need the Xlib header files.


Installation
------------
Edit config.mk to match your local setup (dwm is installed into
the /usr/local namespace by default).

Afterwards enter the following command to build and install dwm (if
necessary as root):

    make clean install


Running dwm
-----------
Add the following line to your .xinitrc to start dwm using startx:

    exec dwm

In order to connect dwm to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec dwm

(This will start dwm on display :1 of the host foo.bar.)

In order to display status info in the bar, you can do something
like this in your .xinitrc:

    while true
    do
        echo `date` `uptime | sed 's/.*,//'`
        sleep 1
    done | dwm


Configuration
-------------
The configuration of dwm is done by creating a custom config.h
and (re)compiling the source code.