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Cleanup keyb.h file.
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493801602a
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2 changed files with 40 additions and 20 deletions
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@ -27,26 +27,26 @@ typedef enum _KeyBindingAction
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} KeyBindingAction;
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typedef struct _KeyBinding
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{
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unsigned int modmask;
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KeySym keysym;
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} KeyBinding;
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typedef struct _ActionBindingEntry
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{
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const char *name;
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char *keystr;
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int num_bindings;
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KeyBinding *kb;
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} ActionBindingEntry;
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/**
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* Parse the keybindings.
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* This should be called after the setting system is initialized.
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*/
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void parse_keys_abe ( void );
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/**
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* Setup the keybindings
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* This adds all the entries to the settings system.
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*/
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void setup_abe ( void );
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/**
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* Cleanup.
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*/
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void cleanup_abe ( void );
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extern ActionBindingEntry abe[NUM_ABE];
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/**
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* Check if this key has been triggered.
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* @returns TRUE if key combo matches, FALSE otherwise.
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*/
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int abe_test_action ( KeyBindingAction action, unsigned int mask, KeySym key );
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#endif // __KEYB_H__
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@ -3,10 +3,22 @@
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#include "x11-helper.h"
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#include "xrmoptions.h"
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ActionBindingEntry abe[NUM_ABE];
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// Use this so we can ignore numlock mask.
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// TODO: maybe use something smarter here..
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extern unsigned int NumlockMask;
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typedef struct _KeyBinding
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{
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unsigned int modmask;
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KeySym keysym;
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} KeyBinding;
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typedef struct _ActionBindingEntry
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{
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const char *name;
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char *keystr;
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int num_bindings;
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KeyBinding *kb;
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} ActionBindingEntry;
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typedef struct _DefaultBinding
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{
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@ -15,6 +27,14 @@ typedef struct _DefaultBinding
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char *keybinding;
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} DefaultBinding;
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ActionBindingEntry abe[NUM_ABE];
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// Use this so we can ignore numlock mask.
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// TODO: maybe use something smarter here..
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extern unsigned int NumlockMask;
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/**
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* LIST OF DEFAULT SETTINGS
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*/
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DefaultBinding bindings[NUM_ABE] =
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{
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{
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